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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-17 16:39:13 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-17 16:39:13 +0000 |
commit | 69182994753c4dd7f16ba7f6ac2e406a2d71d3a6 (patch) | |
tree | 503b77cbdcb171c264a9db048f55e5767d871372 /Game/Code/lib/projectM/projectM.pas | |
parent | 29214cceb54e4683811186e1280a53509f2e888a (diff) | |
download | usdx-69182994753c4dd7f16ba7f6ac2e406a2d71d3a6.tar.gz usdx-69182994753c4dd7f16ba7f6ac2e406a2d71d3a6.tar.xz usdx-69182994753c4dd7f16ba7f6ac2e406a2d71d3a6.zip |
added version 1.0 for testing
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@714 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/projectM/projectM.pas')
-rw-r--r-- | Game/Code/lib/projectM/projectM.pas | 381 |
1 files changed, 0 insertions, 381 deletions
diff --git a/Game/Code/lib/projectM/projectM.pas b/Game/Code/lib/projectM/projectM.pas deleted file mode 100644 index 1c699e2b..00000000 --- a/Game/Code/lib/projectM/projectM.pas +++ /dev/null @@ -1,381 +0,0 @@ -unit projectM; - -{$IFDEF FPC} - {$IFNDEF win32} - {$LINKLIB libprojectM} - {$ENDIF} - {$MODE DELPHI} - {$PACKENUM 4} - {$PACKRECORDS C} -{$ENDIF} - -interface - -uses -{$IFNDEF win32} - baseunix, -{$ENDIF} - OpenGL12; - -const -{$IFDEF win32} - libprojectM = 'libprojectM.dll'; -{$ELSE} - libprojectM = 'libprojectM.so'; -{$ENDIF} - -const - PROJECTM_VERSION = '0.99'; - PROJECTM_TITLE = 'projectM 0.99'; - -type - FLOAT = Single; - PFLOAT = ^FLOAT; - PPFLOAT = ^PFLOAT; - INT = Integer; - SHORT = Smallint; - LONG = Longint; - -type - // 16bit interleaved data - TPCM16Data = array[0..511, 0..1] of SHORT; - PPCM16Data = ^TPCM16Data; - // 16bit non-interleaved data - TPCM16 = array[0..1, 0..511] of SHORT; - PPCM16 = ^TPCM16; - // 8bit non-interleaved data - TPCM8 = array[0..1, 0..511] of byte; - PPCM8 = ^TPCM8; - -type - TTextureScale = INT; -const - SCALE_NEAREST = 0; - SCALE_MAGNIFY = 1; - SCALE_MINIFY = 2; - -type - TContextType = INT; -const - AGL_CONTEXT = 0; - CGL_CONTEXT = 1; - NSGL_CONTEXT = 2; - GLX_CONTEXT = 3; - WGL_CONTEXT = 4; - -type - TPBufferPass = INT; -const - PBUFFER_PASS1 = 0; - PBUFFER_PASS2 = 1; - -type - PRenderTarget = ^TRenderTarget; - TRenderTarget = record - { Texture size } - texsize: INT; - - { Application context } - origContextType: TContextType; - - usePbuffers: INT; - - {$ifdef LINUX} - lock_func: procedure(); cdecl; - unlock_func: procedure(); cdecl; - {$endif} - - { Opaque pbuffer context and pbuffer } - {$ifdef MACOS} - origContext: Pointer; - pbufferContext: Pointer; - pbuffer: Pointer; - {$endif} - - { Render target texture ID for non-pbuffer systems } - textureID: array[0..2] of TGLuint; - end; - - { - procedure createPBuffers( width, height: INT; target: PRenderTarget ); - procedure lockPBuffer( target: PRenderTarget; pass: PBufferPass ); - procedure unlockPBuffer( target: PRenderTarget ); - function nearestPower2( value: INT; scaleRule: TTextureScale ): INT; - } - - PProjectM = ^TProjectM; - TProjectM = record - presetURL: PChar; - presetName: PChar; - fontURL: PChar; - - hasInit: INT; - - noSwitch: INT; - pcmframes: INT; - freqframes: INT; - totalframes: INT; - - showfps: INT; - showtitle: INT; - showpreset: INT; - showhelp: INT; - showstats: INT; - - studio: INT; - - fbuffer: PGLubyte; - - {$ifndef Win32} - { The first ticks value of the application } - startTime: timeval; - {$else} - startTime: LONG; - {$endif Win32} - Time: FLOAT; - - { Render target texture ID } - renderTarget: PRenderTarget; - - disp: array[0..79] of Char; - - wave_o: FLOAT; - - //int texsize=1024; //size of texture to do actual graphics - fvw: INT; //fullscreen dimensions - fvh: INT; - wvw: INT; //windowed dimensions - wvh: INT; - vw: INT; //runtime dimensions - vh: INT; - fullscreen: INT; - - maxsamples: INT; //size of PCM buffer - numsamples: INT; //size of new PCM info - pcmdataL: PFLOAT; //holder for most recent pcm data - pcmdataR: PFLOAT; //holder for most recent pcm data - - avgtime: INT; //# frames per preset - - title: PChar; - drawtitle: INT; - - correction: INT; - - vol: FLOAT; - - //per pixel equation variables - gridx: PPFLOAT; //grid containing interpolated mesh - gridy: PPFLOAT; - origtheta: PPFLOAT; //grid containing interpolated mesh reference values - origrad: PPFLOAT; - origx: PPFLOAT; //original mesh - origy: PPFLOAT; - origx2: PPFLOAT; //original mesh - origy2: PPFLOAT; - - { Timing information } - mspf: INT; - timed: INT; - timestart: INT; - nohard: INT; - count: INT; - realfps, - fpsstart: FLOAT; - - { PCM data } - vdataL: array[0..511] of FLOAT; //holders for FFT data (spectrum) - vdataR: array[0..511] of FLOAT; - - { Various toggles } - doPerPixelEffects: INT; - doIterative: INT; - - { ENGINE VARIABLES } - { From engine_vars.h } - preset_name: array[0..255] of Char; - - { PER FRAME CONSTANTS BEGIN } - zoom: FLOAT; - zoomexp: FLOAT; - rot: FLOAT; - warp: FLOAT; - - sx: FLOAT; - sy: FLOAT; - dx: FLOAT; - dy: FLOAT; - cx: FLOAT; - cy: FLOAT; - - gy: INT; - gx: INT; - - decay: FLOAT; - - wave_r: FLOAT; - wave_g: FLOAT; - wave_b: FLOAT; - wave_x: FLOAT; - wave_y: FLOAT; - wave_mystery: FLOAT; - - ob_size: FLOAT; - ob_r: FLOAT; - ob_g: FLOAT; - ob_b: FLOAT; - ob_a: FLOAT; - - ib_size: FLOAT; - ib_r: FLOAT; - ib_g: FLOAT; - ib_b: FLOAT; - ib_a: FLOAT; - - meshx: INT; - meshy: INT; - - mv_a: FLOAT; - mv_r: FLOAT; - mv_g: FLOAT; - mv_b: FLOAT; - mv_l: FLOAT; - mv_x: FLOAT; - mv_y: FLOAT; - mv_dy: FLOAT; - mv_dx: FLOAT; - - treb: FLOAT; - mid: FLOAT; - bass: FLOAT; - bass_old: FLOAT; - beat_sensitivity: FLOAT; - treb_att: FLOAT; - mid_att: FLOAT; - bass_att: FLOAT; - progress: FLOAT; - frame: INT; - - { PER_FRAME CONSTANTS END } - - { PER_PIXEL CONSTANTS BEGIN } - - x_per_pixel: FLOAT; - y_per_pixel: FLOAT; - rad_per_pixel: FLOAT; - ang_per_pixel: FLOAT; - - { PER_PIXEL CONSTANT END } - - - fRating: FLOAT; - fGammaAdj: FLOAT; - fVideoEchoZoom: FLOAT; - fVideoEchoAlpha: FLOAT; - - nVideoEchoOrientation: INT; - nWaveMode: INT; - bAdditiveWaves: INT; - bWaveDots: INT; - bWaveThick: INT; - bModWaveAlphaByVolume: INT; - bMaximizeWaveColor: INT; - bTexWrap: INT; - bDarkenCenter: INT; - bRedBlueStereo: INT; - bBrighten: INT; - bDarken: INT; - bSolarize: INT; - bInvert: INT; - bMotionVectorsOn: INT; - fps: INT; - - fWaveAlpha: FLOAT; - fWaveScale: FLOAT; - fWaveSmoothing: FLOAT; - fWaveParam: FLOAT; - fModWaveAlphaStart: FLOAT; - fModWaveAlphaEnd: FLOAT; - fWarpAnimSpeed: FLOAT; - fWarpScale: FLOAT; - fShader: FLOAT; - - - { Q VARIABLES START } - - q1: FLOAT; - q2: FLOAT; - q3: FLOAT; - q4: FLOAT; - q5: FLOAT; - q6: FLOAT; - q7: FLOAT; - q8: FLOAT; - - - { Q VARIABLES END } - - zoom_mesh: PPFLOAT; - zoomexp_mesh: PPFLOAT; - rot_mesh: PPFLOAT; - - sx_mesh: PPFLOAT; - sy_mesh: PPFLOAT; - dx_mesh: PPFLOAT; - dy_mesh: PPFLOAT; - cx_mesh: PPFLOAT; - cy_mesh: PPFLOAT; - - x_mesh: PPFLOAT; - y_mesh: PPFLOAT; - rad_mesh: PPFLOAT; - theta_mesh: PPFLOAT; - end; - - { Functions } - procedure projectM_init(pm: PProjectM); cdecl; external libprojectM; - procedure projectM_reset(pm: PProjectM); cdecl; external libprojectM; - procedure projectM_resetGL(pm: PProjectM; width: INT; height: INT); cdecl; external libprojectM; - procedure projectM_setTitle(pm: PProjectM; title: PChar); cdecl; external libprojectM; - procedure renderFrame(pm: PProjectM); cdecl; external libprojectM; - - { - procedure draw_help(pm: PProjectM); cdecl; external libprojectM; - procedure draw_fps(pm: PProjectM; fps: Single); cdecl; external libprojectM; - procedure draw_preset(pm: PProjectM); cdecl; external libprojectM; - procedure draw_title(pm: PProjectM); cdecl; external libprojectM; - procedure draw_stats(pm: PProjectM); cdecl; external libprojectM; - - procedure modulate_opacity_by_volume(pm: PProjectM); cdecl; external libprojectM; - procedure maximize_colors(pm: PProjectM); cdecl; external libprojectM; - procedure do_per_pixel_math(pm: PProjectM); cdecl; external libprojectM; - procedure do_per_frame(pm: PProjectM); cdecl; external libprojectM; - procedure darken_center(pm: PProjectM); cdecl; external libprojectM; - - procedure render_interpolation(pm: PProjectM); cdecl; external libprojectM; - procedure render_texture_to_screen(pm: PProjectM); cdecl; external libprojectM; - procedure render_texture_to_studio(pm: PProjectM); cdecl; external libprojectM; - procedure draw_motion_vectors(pm: PProjectM); cdecl; external libprojectM; - procedure draw_borders(pm: PProjectM); cdecl; external libprojectM; - procedure draw_shapes(pm: PProjectM); cdecl; external libprojectM; - procedure draw_waveform(pm: PProjectM); cdecl; external libprojectM; - procedure draw_custom_waves(pm: PProjectM); cdecl; external libprojectM; - - procedure draw_title_to_screen(pm: PProjectM); cdecl; external libprojectM; - procedure draw_title_to_texture(pm: PProjectM); cdecl; external libprojectM; - procedure get_title(pm: PProjectM); cdecl; external libprojectM; - - procedure reset_per_pixel_matrices(pm: PProjectM); cdecl; external libprojectM; - procedure init_per_pixel_matrices(pm: PProjectM); cdecl; external libprojectM; - procedure rescale_per_pixel_matrices(pm: PProjectM); cdecl; external libprojectM; - } - - { PCM.h declarations } - procedure addPCMfloat(pcm_data: PSingle; samples: integer); cdecl; external libprojectM; - procedure addPCM16(pcm_data: PPCM16); cdecl; external libprojectM; - procedure addPCM16Data(pcm_data: PPCM16Data; samples: Smallint); cdecl; external libprojectM; - procedure addPCM8(pcm_data: PPCM8); cdecl; external libprojectM; - -implementation - -end. |