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author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
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committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
commit | 1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch) | |
tree | 3f76e96fc5a3f5b738dabce28642ff2415748ccb /Game/Code/lib/projectM/projectM-0_9.inc | |
parent | e9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff) | |
download | usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.gz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.xz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.zip |
Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/projectM/projectM-0_9.inc')
-rw-r--r-- | Game/Code/lib/projectM/projectM-0_9.inc | 427 |
1 files changed, 0 insertions, 427 deletions
diff --git a/Game/Code/lib/projectM/projectM-0_9.inc b/Game/Code/lib/projectM/projectM-0_9.inc deleted file mode 100644 index a3908c77..00000000 --- a/Game/Code/lib/projectM/projectM-0_9.inc +++ /dev/null @@ -1,427 +0,0 @@ -{$IFDEF Unix} -uses - baseunix; -{$ENDIF} - -const -{$IFDEF MSWINDOWS} - libprojectM = 'libprojectM.dll'; -{$ELSE} - libprojectM = 'libprojectM.so'; -{$ENDIF} - -{**************** INTERNAL SECTION ****************} - - -type - PPCfloat = ^PCfloat; - -type - _TContextType = cint; -const - AGL_CONTEXT = 0; - CGL_CONTEXT = 1; - NSGL_CONTEXT = 2; - GLX_CONTEXT = 3; - WGL_CONTEXT = 4; - -type - _PRenderTarget = ^_TRenderTarget; - _TRenderTarget = record - { Texture size } - texsize: cint; - - { Application context } - origContextType: _TContextType; - - usePbuffers: cint; - - {$ifdef LINUX} - lock_func: procedure(); cdecl; - unlock_func: procedure(); cdecl; - {$endif} - - { Opaque pbuffer context and pbuffer } - {$ifdef DARWIN} - origContext: Pointer; - pbufferContext: Pointer; - pbuffer: Pointer; - {$endif} - - { Render target texture ID for non-pbuffer systems } - textureID: array[0..2] of GLuint; - end; - - _PProjectM = ^_TProjectM; - _TProjectM = record - presetURL: PChar; - presetName: PChar; - fontURL: PChar; - - hasInit: cint; - - noSwitch: cint; - pcmframes: cint; - freqframes: cint; - totalframes: cint; - - showfps: cint; - showtitle: cint; - showpreset: cint; - showhelp: cint; - showstats: cint; - - studio: cint; - - fbuffer: PGLubyte; - - {$IFNDEF MSWINDOWS} - { The first ticks value of the application } - startTime: timeval; - {$ELSE} - startTime: clong; - {$ENDIF} - Time: cfloat; - - { Render target texture ID } - renderTarget: _PRenderTarget; - - disp: array[0..79] of Char; - - wave_o: cfloat; - - //int texsize=1024; //size of texture to do actual graphics - fvw: cint; //fullscreen dimensions - fvh: cint; - wvw: cint; //windowed dimensions - wvh: cint; - vw: cint; //runtime dimensions - vh: cint; - fullscreen: cint; - - maxsamples: cint; //size of PCM buffer - numsamples: cint; //size of new PCM info - pcmdataL: PCfloat; //holder for most recent pcm data - pcmdataR: PCfloat; //holder for most recent pcm data - - avgtime: cint; //# frames per preset - - title: PChar; - drawtitle: cint; - - correction: cint; - - vol: cfloat; - - //per pixel equation variables - gridx: PPCfloat; //grid containing interpolated mesh - gridy: PPCfloat; - origtheta: PPCfloat; //grid containing interpolated mesh reference values - origrad: PPCfloat; - origx: PPCfloat; //original mesh - origy: PPCfloat; - origx2: PPCfloat; //original mesh - origy2: PPCfloat; - - { Timing information } - mspf: cint; - timed: cint; - timestart: cint; - nohard: cint; - count: cint; - realfps, - fpsstart: cfloat; - - { PCM data } - vdataL: array[0..511] of cfloat; //holders for FFT data (spectrum) - vdataR: array[0..511] of cfloat; - - { Various toggles } - doPerPixelEffects: cint; - doIterative: cint; - - { ENGINE VARIABLES } - { From engine_vars.h } - preset_name: array[0..255] of Char; - - { PER FRAME CONSTANTS BEGIN } - zoom: cfloat; - zoomexp: cfloat; - rot: cfloat; - warp: cfloat; - - sx: cfloat; - sy: cfloat; - dx: cfloat; - dy: cfloat; - cx: cfloat; - cy: cfloat; - - gy: cint; - gx: cint; - - decay: cfloat; - - wave_r: cfloat; - wave_g: cfloat; - wave_b: cfloat; - wave_x: cfloat; - wave_y: cfloat; - wave_mystery: cfloat; - - ob_size: cfloat; - ob_r: cfloat; - ob_g: cfloat; - ob_b: cfloat; - ob_a: cfloat; - - ib_size: cfloat; - ib_r: cfloat; - ib_g: cfloat; - ib_b: cfloat; - ib_a: cfloat; - - meshx: cint; - meshy: cint; - - mv_a: cfloat; - mv_r: cfloat; - mv_g: cfloat; - mv_b: cfloat; - mv_l: cfloat; - mv_x: cfloat; - mv_y: cfloat; - mv_dy: cfloat; - mv_dx: cfloat; - - treb: cfloat; - mid: cfloat; - bass: cfloat; - bass_old: cfloat; - beat_sensitivity: cfloat; - treb_att: cfloat; - mid_att: cfloat; - bass_att: cfloat; - progress: cfloat; - frame: cint; - - { PER_FRAME CONSTANTS END } - - { PER_PIXEL CONSTANTS BEGIN } - - x_per_pixel: cfloat; - y_per_pixel: cfloat; - rad_per_pixel: cfloat; - ang_per_pixel: cfloat; - - { PER_PIXEL CONSTANT END } - - - fRating: cfloat; - fGammaAdj: cfloat; - fVideoEchoZoom: cfloat; - fVideoEchoAlpha: cfloat; - - nVideoEchoOrientation: cint; - nWaveMode: cint; - bAdditiveWaves: cint; - bWaveDots: cint; - bWaveThick: cint; - bModWaveAlphaByVolume: cint; - bMaximizeWaveColor: cint; - bTexWrap: cint; - bDarkenCenter: cint; - bRedBlueStereo: cint; - bBrighten: cint; - bDarken: cint; - bSolarize: cint; - bInvert: cint; - bMotionVectorsOn: cint; - fps: cint; - - fWaveAlpha: cfloat; - fWaveScale: cfloat; - fWaveSmoothing: cfloat; - fWaveParam: cfloat; - fModWaveAlphaStart: cfloat; - fModWaveAlphaEnd: cfloat; - fWarpAnimSpeed: cfloat; - fWarpScale: cfloat; - fShader: cfloat; - - - { Q VARIABLES START } - - q1: cfloat; - q2: cfloat; - q3: cfloat; - q4: cfloat; - q5: cfloat; - q6: cfloat; - q7: cfloat; - q8: cfloat; - - - { Q VARIABLES END } - - zoom_mesh: PPCfloat; - zoomexp_mesh: PPCfloat; - rot_mesh: PPCfloat; - - sx_mesh: PPCfloat; - sy_mesh: PPCfloat; - dx_mesh: PPCfloat; - dy_mesh: PPCfloat; - cx_mesh: PPCfloat; - cy_mesh: PPCfloat; - - x_mesh: PPCfloat; - y_mesh: PPCfloat; - rad_mesh: PPCfloat; - theta_mesh: PPCfloat; - end; - - PProjectMState = ^TProjectMState; - TProjectMState = record - fontURLStr: string; - presetURLStr: string; - titleStr: string; - pm: _TProjectM; - end; - -{ projectM.h declarations } -procedure _projectM_init(pm: _PProjectM); cdecl; external libprojectM name 'projectM_init'; -procedure _projectM_reset(pm: _PProjectM); cdecl; external libprojectM name 'projectM_reset'; -procedure _projectM_resetGL(pm: _PProjectM; width: cint; height: cint); cdecl; external libprojectM name 'projectM_resetGL'; -procedure _projectM_setTitle(pm: _PProjectM; title: PChar); cdecl; external libprojectM name 'projectM_setTitle'; -procedure _renderFrame(pm: _PProjectM); cdecl; external libprojectM name 'renderFrame'; - -{ PCM.h declarations } -procedure _addPCMfloat(pcm_data: PCfloat; samples: cint); cdecl; external libprojectM name 'addPCMfloat'; -procedure _addPCM16(pcm_data: PPCM16); cdecl; external libprojectM name 'addPCM16'; -procedure _addPCM16Data(pcm_data: PCshort; samples: cshort); cdecl; external libprojectM name 'addPCM16Data'; -procedure _addPCM8_512(pcm_data: PPCM8_512); cdecl; external libprojectM name 'addPCM8'; - -{ console_interface.h declarations } -procedure _key_handler(pm: _PProjectM; - event: TProjectMEvent; - keycode: TProjectMKeycode; - modifier: TProjectMModifier); cdecl; external libprojectM name 'key_handler'; - - - - -{**************** EXTERNAL SECTION ****************} - - -constructor TProjectM.Create(gx, gy: cint; fps: integer; - texsize: integer; width, height: integer; - const presetsDir, fontsDir: string; - const titleFont, menuFont: string); -var - state: PProjectMState; -begin - inherited Create(); - - New(state); - data := state; - - with state^ do - begin - // copy strings (Note: do not use e.g. PChar(presetsDir) directly, it might - // be a pointer to local stack data that is invalid after the calling function returns) - fontURLStr := fontsDir; - presetURLStr := presetsDir; - - _projectM_reset(@pm); - - pm.fullscreen := 0; - pm.renderTarget^.texsize := texsize; - pm.gx := gx; - pm.gy := gy; - pm.fps := fps; - pm.renderTarget^.usePbuffers := 0; - pm.fontURL := PChar(fontURLStr); - pm.presetURL := PChar(presetURLStr); - - _projectM_init(@pm); - end; -end; - -procedure TProjectM.ResetGL(width, height: integer); -begin - _projectM_resetGL(@PProjectMState(data).pm, width, height); -end; - -procedure TProjectM.SetTitle(const title: string); -var - state: PProjectMState; -begin - state := PProjectMState(data); - with state^ do - begin - titleStr := title; - pm.title := PChar(titleStr); - pm.showtitle := 1; - end; -end; - -procedure TProjectM.RenderFrame(); -begin - _renderFrame(@PProjectMState(data).pm); -end; - -procedure TProjectM.AddPCMfloat(pcmData: PSingle; samples: integer); -begin - _addPCMfloat(PCfloat(pcmData), samples); -end; - -procedure TProjectM.AddPCM16(pcmData: PPCM16); -begin - _addPCM16(pcmData); -end; - -procedure TProjectM.AddPCM16Data(pcmData: PSmallint; samples: Smallint); -begin - _addPCM16Data(PCshort(pcmData), samples); -end; - -procedure TProjectM.AddPCM8_512(pcmData: PPCM8_512); -begin - _addPCM8_512(pcmData); -end; - -procedure TProjectM.KeyHandler(event: TProjectMEvent; - keycode: TProjectMKeycode; - modifier: TProjectMModifier); -begin - _key_handler(@PProjectMState(data).pm, event, keycode, modifier); -end; - -procedure TProjectM.RandomPreset(); -begin - KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_r_LOWERCASE, PROJECTM_KMOD_LSHIFT); -end; - -procedure TProjectM.PreviousPreset(); -begin - KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_p_LOWERCASE, PROJECTM_KMOD_LSHIFT); -end; - -procedure TProjectM.NextPreset(); -begin - KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_n_LOWERCASE, PROJECTM_KMOD_LSHIFT); -end; - -procedure TProjectM.ToggleShowPresetNames(); -begin - KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_F3, PROJECTM_KMOD_LSHIFT); -end; - -destructor TProjectM.Destroy(); -begin - Dispose(PProjectMState(data)); - data := nil; - inherited; -end; - |