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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
commit1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch)
tree3f76e96fc5a3f5b738dabce28642ff2415748ccb /Game/Code/lib/projectM/projectM-0_9.inc
parente9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff)
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Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/projectM/projectM-0_9.inc')
-rw-r--r--Game/Code/lib/projectM/projectM-0_9.inc427
1 files changed, 0 insertions, 427 deletions
diff --git a/Game/Code/lib/projectM/projectM-0_9.inc b/Game/Code/lib/projectM/projectM-0_9.inc
deleted file mode 100644
index a3908c77..00000000
--- a/Game/Code/lib/projectM/projectM-0_9.inc
+++ /dev/null
@@ -1,427 +0,0 @@
-{$IFDEF Unix}
-uses
- baseunix;
-{$ENDIF}
-
-const
-{$IFDEF MSWINDOWS}
- libprojectM = 'libprojectM.dll';
-{$ELSE}
- libprojectM = 'libprojectM.so';
-{$ENDIF}
-
-{**************** INTERNAL SECTION ****************}
-
-
-type
- PPCfloat = ^PCfloat;
-
-type
- _TContextType = cint;
-const
- AGL_CONTEXT = 0;
- CGL_CONTEXT = 1;
- NSGL_CONTEXT = 2;
- GLX_CONTEXT = 3;
- WGL_CONTEXT = 4;
-
-type
- _PRenderTarget = ^_TRenderTarget;
- _TRenderTarget = record
- { Texture size }
- texsize: cint;
-
- { Application context }
- origContextType: _TContextType;
-
- usePbuffers: cint;
-
- {$ifdef LINUX}
- lock_func: procedure(); cdecl;
- unlock_func: procedure(); cdecl;
- {$endif}
-
- { Opaque pbuffer context and pbuffer }
- {$ifdef DARWIN}
- origContext: Pointer;
- pbufferContext: Pointer;
- pbuffer: Pointer;
- {$endif}
-
- { Render target texture ID for non-pbuffer systems }
- textureID: array[0..2] of GLuint;
- end;
-
- _PProjectM = ^_TProjectM;
- _TProjectM = record
- presetURL: PChar;
- presetName: PChar;
- fontURL: PChar;
-
- hasInit: cint;
-
- noSwitch: cint;
- pcmframes: cint;
- freqframes: cint;
- totalframes: cint;
-
- showfps: cint;
- showtitle: cint;
- showpreset: cint;
- showhelp: cint;
- showstats: cint;
-
- studio: cint;
-
- fbuffer: PGLubyte;
-
- {$IFNDEF MSWINDOWS}
- { The first ticks value of the application }
- startTime: timeval;
- {$ELSE}
- startTime: clong;
- {$ENDIF}
- Time: cfloat;
-
- { Render target texture ID }
- renderTarget: _PRenderTarget;
-
- disp: array[0..79] of Char;
-
- wave_o: cfloat;
-
- //int texsize=1024; //size of texture to do actual graphics
- fvw: cint; //fullscreen dimensions
- fvh: cint;
- wvw: cint; //windowed dimensions
- wvh: cint;
- vw: cint; //runtime dimensions
- vh: cint;
- fullscreen: cint;
-
- maxsamples: cint; //size of PCM buffer
- numsamples: cint; //size of new PCM info
- pcmdataL: PCfloat; //holder for most recent pcm data
- pcmdataR: PCfloat; //holder for most recent pcm data
-
- avgtime: cint; //# frames per preset
-
- title: PChar;
- drawtitle: cint;
-
- correction: cint;
-
- vol: cfloat;
-
- //per pixel equation variables
- gridx: PPCfloat; //grid containing interpolated mesh
- gridy: PPCfloat;
- origtheta: PPCfloat; //grid containing interpolated mesh reference values
- origrad: PPCfloat;
- origx: PPCfloat; //original mesh
- origy: PPCfloat;
- origx2: PPCfloat; //original mesh
- origy2: PPCfloat;
-
- { Timing information }
- mspf: cint;
- timed: cint;
- timestart: cint;
- nohard: cint;
- count: cint;
- realfps,
- fpsstart: cfloat;
-
- { PCM data }
- vdataL: array[0..511] of cfloat; //holders for FFT data (spectrum)
- vdataR: array[0..511] of cfloat;
-
- { Various toggles }
- doPerPixelEffects: cint;
- doIterative: cint;
-
- { ENGINE VARIABLES }
- { From engine_vars.h }
- preset_name: array[0..255] of Char;
-
- { PER FRAME CONSTANTS BEGIN }
- zoom: cfloat;
- zoomexp: cfloat;
- rot: cfloat;
- warp: cfloat;
-
- sx: cfloat;
- sy: cfloat;
- dx: cfloat;
- dy: cfloat;
- cx: cfloat;
- cy: cfloat;
-
- gy: cint;
- gx: cint;
-
- decay: cfloat;
-
- wave_r: cfloat;
- wave_g: cfloat;
- wave_b: cfloat;
- wave_x: cfloat;
- wave_y: cfloat;
- wave_mystery: cfloat;
-
- ob_size: cfloat;
- ob_r: cfloat;
- ob_g: cfloat;
- ob_b: cfloat;
- ob_a: cfloat;
-
- ib_size: cfloat;
- ib_r: cfloat;
- ib_g: cfloat;
- ib_b: cfloat;
- ib_a: cfloat;
-
- meshx: cint;
- meshy: cint;
-
- mv_a: cfloat;
- mv_r: cfloat;
- mv_g: cfloat;
- mv_b: cfloat;
- mv_l: cfloat;
- mv_x: cfloat;
- mv_y: cfloat;
- mv_dy: cfloat;
- mv_dx: cfloat;
-
- treb: cfloat;
- mid: cfloat;
- bass: cfloat;
- bass_old: cfloat;
- beat_sensitivity: cfloat;
- treb_att: cfloat;
- mid_att: cfloat;
- bass_att: cfloat;
- progress: cfloat;
- frame: cint;
-
- { PER_FRAME CONSTANTS END }
-
- { PER_PIXEL CONSTANTS BEGIN }
-
- x_per_pixel: cfloat;
- y_per_pixel: cfloat;
- rad_per_pixel: cfloat;
- ang_per_pixel: cfloat;
-
- { PER_PIXEL CONSTANT END }
-
-
- fRating: cfloat;
- fGammaAdj: cfloat;
- fVideoEchoZoom: cfloat;
- fVideoEchoAlpha: cfloat;
-
- nVideoEchoOrientation: cint;
- nWaveMode: cint;
- bAdditiveWaves: cint;
- bWaveDots: cint;
- bWaveThick: cint;
- bModWaveAlphaByVolume: cint;
- bMaximizeWaveColor: cint;
- bTexWrap: cint;
- bDarkenCenter: cint;
- bRedBlueStereo: cint;
- bBrighten: cint;
- bDarken: cint;
- bSolarize: cint;
- bInvert: cint;
- bMotionVectorsOn: cint;
- fps: cint;
-
- fWaveAlpha: cfloat;
- fWaveScale: cfloat;
- fWaveSmoothing: cfloat;
- fWaveParam: cfloat;
- fModWaveAlphaStart: cfloat;
- fModWaveAlphaEnd: cfloat;
- fWarpAnimSpeed: cfloat;
- fWarpScale: cfloat;
- fShader: cfloat;
-
-
- { Q VARIABLES START }
-
- q1: cfloat;
- q2: cfloat;
- q3: cfloat;
- q4: cfloat;
- q5: cfloat;
- q6: cfloat;
- q7: cfloat;
- q8: cfloat;
-
-
- { Q VARIABLES END }
-
- zoom_mesh: PPCfloat;
- zoomexp_mesh: PPCfloat;
- rot_mesh: PPCfloat;
-
- sx_mesh: PPCfloat;
- sy_mesh: PPCfloat;
- dx_mesh: PPCfloat;
- dy_mesh: PPCfloat;
- cx_mesh: PPCfloat;
- cy_mesh: PPCfloat;
-
- x_mesh: PPCfloat;
- y_mesh: PPCfloat;
- rad_mesh: PPCfloat;
- theta_mesh: PPCfloat;
- end;
-
- PProjectMState = ^TProjectMState;
- TProjectMState = record
- fontURLStr: string;
- presetURLStr: string;
- titleStr: string;
- pm: _TProjectM;
- end;
-
-{ projectM.h declarations }
-procedure _projectM_init(pm: _PProjectM); cdecl; external libprojectM name 'projectM_init';
-procedure _projectM_reset(pm: _PProjectM); cdecl; external libprojectM name 'projectM_reset';
-procedure _projectM_resetGL(pm: _PProjectM; width: cint; height: cint); cdecl; external libprojectM name 'projectM_resetGL';
-procedure _projectM_setTitle(pm: _PProjectM; title: PChar); cdecl; external libprojectM name 'projectM_setTitle';
-procedure _renderFrame(pm: _PProjectM); cdecl; external libprojectM name 'renderFrame';
-
-{ PCM.h declarations }
-procedure _addPCMfloat(pcm_data: PCfloat; samples: cint); cdecl; external libprojectM name 'addPCMfloat';
-procedure _addPCM16(pcm_data: PPCM16); cdecl; external libprojectM name 'addPCM16';
-procedure _addPCM16Data(pcm_data: PCshort; samples: cshort); cdecl; external libprojectM name 'addPCM16Data';
-procedure _addPCM8_512(pcm_data: PPCM8_512); cdecl; external libprojectM name 'addPCM8';
-
-{ console_interface.h declarations }
-procedure _key_handler(pm: _PProjectM;
- event: TProjectMEvent;
- keycode: TProjectMKeycode;
- modifier: TProjectMModifier); cdecl; external libprojectM name 'key_handler';
-
-
-
-
-{**************** EXTERNAL SECTION ****************}
-
-
-constructor TProjectM.Create(gx, gy: cint; fps: integer;
- texsize: integer; width, height: integer;
- const presetsDir, fontsDir: string;
- const titleFont, menuFont: string);
-var
- state: PProjectMState;
-begin
- inherited Create();
-
- New(state);
- data := state;
-
- with state^ do
- begin
- // copy strings (Note: do not use e.g. PChar(presetsDir) directly, it might
- // be a pointer to local stack data that is invalid after the calling function returns)
- fontURLStr := fontsDir;
- presetURLStr := presetsDir;
-
- _projectM_reset(@pm);
-
- pm.fullscreen := 0;
- pm.renderTarget^.texsize := texsize;
- pm.gx := gx;
- pm.gy := gy;
- pm.fps := fps;
- pm.renderTarget^.usePbuffers := 0;
- pm.fontURL := PChar(fontURLStr);
- pm.presetURL := PChar(presetURLStr);
-
- _projectM_init(@pm);
- end;
-end;
-
-procedure TProjectM.ResetGL(width, height: integer);
-begin
- _projectM_resetGL(@PProjectMState(data).pm, width, height);
-end;
-
-procedure TProjectM.SetTitle(const title: string);
-var
- state: PProjectMState;
-begin
- state := PProjectMState(data);
- with state^ do
- begin
- titleStr := title;
- pm.title := PChar(titleStr);
- pm.showtitle := 1;
- end;
-end;
-
-procedure TProjectM.RenderFrame();
-begin
- _renderFrame(@PProjectMState(data).pm);
-end;
-
-procedure TProjectM.AddPCMfloat(pcmData: PSingle; samples: integer);
-begin
- _addPCMfloat(PCfloat(pcmData), samples);
-end;
-
-procedure TProjectM.AddPCM16(pcmData: PPCM16);
-begin
- _addPCM16(pcmData);
-end;
-
-procedure TProjectM.AddPCM16Data(pcmData: PSmallint; samples: Smallint);
-begin
- _addPCM16Data(PCshort(pcmData), samples);
-end;
-
-procedure TProjectM.AddPCM8_512(pcmData: PPCM8_512);
-begin
- _addPCM8_512(pcmData);
-end;
-
-procedure TProjectM.KeyHandler(event: TProjectMEvent;
- keycode: TProjectMKeycode;
- modifier: TProjectMModifier);
-begin
- _key_handler(@PProjectMState(data).pm, event, keycode, modifier);
-end;
-
-procedure TProjectM.RandomPreset();
-begin
- KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_r_LOWERCASE, PROJECTM_KMOD_LSHIFT);
-end;
-
-procedure TProjectM.PreviousPreset();
-begin
- KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_p_LOWERCASE, PROJECTM_KMOD_LSHIFT);
-end;
-
-procedure TProjectM.NextPreset();
-begin
- KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_n_LOWERCASE, PROJECTM_KMOD_LSHIFT);
-end;
-
-procedure TProjectM.ToggleShowPresetNames();
-begin
- KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_F3, PROJECTM_KMOD_LSHIFT);
-end;
-
-destructor TProjectM.Destroy();
-begin
- Dispose(PProjectMState(data));
- data := nil;
- inherited;
-end;
-