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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-06 15:10:33 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-06 15:10:33 +0000
commit91b8d206affb6c40cd874d17174a789414f6d4a9 (patch)
tree0d7f9ba699c4cac2be10ddb8d5d24bce3bf673be /Game/Code/lib/projectM/cwrapper
parent6949672f37c3b05f8930b132574740ec8ed03ed0 (diff)
downloadusdx-91b8d206affb6c40cd874d17174a789414f6d4a9.tar.gz
usdx-91b8d206affb6c40cd874d17174a789414f6d4a9.tar.xz
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support for projectM 1.2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1221 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/projectM/cwrapper')
-rw-r--r--Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp6
-rw-r--r--Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h14
-rw-r--r--Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj4
3 files changed, 13 insertions, 11 deletions
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
index 4b81130d..ebf43554 100644
--- a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
@@ -2,7 +2,7 @@
#define PM_CLASS(pm) ((projectM*)pm)
-#if (PROJECTM_VERSION_INT >= 1010000)
+#if (PROJECTM_VERSION_INT > 1000000)
#define PM_PCM(pm) (PM_CLASS(pm)->pcm())
#else
#define PM_PCM(pm) (PM_CLASS(pm)->pcm)
@@ -13,7 +13,7 @@ projectM_ptr projectM_create1(char* config_file)
return projectM_ptr(new projectM(config_file));
}
-#if (PROJECTM_VERSION_INT < 1010000)
+#if (PROJECTM_VERSION_INT < 1000000)
projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize,
int width, int height, char* preset_url,
char* title_fonturl, char* title_menuurl)
@@ -80,7 +80,7 @@ void PCM_addPCM8_512(projectM_ptr pm, const unsigned char pcm_data[2][512])
#define COPY_FIELD(c_ptr, s, fld) (c_ptr->fld = s.fld)
-#if (PROJECTM_VERSION_INT >= 1010000)
+#if (PROJECTM_VERSION_INT > 1000000)
void projectM_settings(projectM_ptr pm, Settings* settings)
{
const projectM::Settings& pmSettings = PM_CLASS(pm)->settings();
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
index 630becbb..43f36ef4 100644
--- a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
@@ -3,17 +3,19 @@
#include "projectM.hpp"
-#define PROJECTM_VERSION_1_00_00 1000000 // 1.00.00 = 1.0 or 1.01
-#define PROJECTM_VERSION_1_10_00 1010000 // 1.10.00 = 1.1
+// PROJECTM_VERSION define is not very helpful, lets create our own
+#define PROJECTM_VERSION_1_00_00 1000000 // 1.00.00 = 1.0 or 1.01 (same version number for 1.0 and 1.01)
+#define PROJECTM_VERSION_1_10_00 1010000 // 1.10.00 = 1.1 (bigger than 1.2 due to strange versioning)
+#define PROJECTM_VERSION_1_02_00 1002000 // 1.02.00 = 1.2
// version of projectM to wrap (see PROJECTM_VERSION)
#ifndef PROJECTM_VERSION_INT
-#define PROJECTM_VERSION_INT PROJECTM_VERSION_1_10_00
+#define PROJECTM_VERSION_INT PROJECTM_VERSION_1_02_00
#endif
extern "C" {
- #if (PROJECTM_VERSION_INT >= 1010000)
+ #if (PROJECTM_VERSION_INT > 1000000)
struct Settings {
int meshX;
int meshY;
@@ -36,7 +38,7 @@ extern "C" {
typedef void* projectM_ptr;
DLLEXPORT projectM_ptr projectM_create1(char* config_file);
- #if (PROJECTM_VERSION_INT < 1010000)
+ #if (PROJECTM_VERSION_INT < 1000000)
DLLEXPORT projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize,
int width, int height, char* preset_url,
char* title_fonturl, char* title_menuurl);
@@ -57,7 +59,7 @@ extern "C" {
DLLEXPORT void PCM_addPCM8(projectM_ptr pm, unsigned char [2][1024]);
DLLEXPORT void PCM_addPCM8_512(projectM_ptr pm, const unsigned char [2][512]);
- #if (PROJECTM_VERSION_INT >= 1010000)
+ #if (PROJECTM_VERSION_INT > 1000000)
DLLEXPORT void projectM_settings(projectM_ptr pm, Settings* settings);
#endif
}
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj
index 013bc6b7..c0902099 100644
--- a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj
@@ -118,7 +118,7 @@
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM&quot;;&quot;D:\daten\ultrastar\libprojectM\libs\pthreads\Pre-built.2\include&quot;"
+ AdditionalIncludeDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.2.0\projectM&quot;;&quot;D:\daten\ultrastar\libprojectM\libs\pthreads\Pre-built.2\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PROJECTMCWRAPPER_EXPORTS"
ExceptionHandling="1"
RuntimeLibrary="2"
@@ -140,7 +140,7 @@
Name="VCLinkerTool"
AdditionalDependencies="libprojectM.lib"
LinkIncremental="1"
- AdditionalLibraryDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM\Release&quot;"
+ AdditionalLibraryDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.2.0\projectM\Release&quot;"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"