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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-07 20:31:37 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-07 20:31:37 +0000 |
commit | d68d03ca93b9a991cc49c32dc170862b472dfdee (patch) | |
tree | 02028ff94406bc8af03c969e60cce8d96da7121d /Game/Code/lib/portaudio | |
parent | 55595c6403ac90100bb9e3ea26ed7cef05d4c4c3 (diff) | |
download | usdx-d68d03ca93b9a991cc49c32dc170862b472dfdee.tar.gz usdx-d68d03ca93b9a991cc49c32dc170862b472dfdee.tar.xz usdx-d68d03ca93b9a991cc49c32dc170862b472dfdee.zip |
- Fixed audio-playing in container (video) files. Now audio can be read directly from the video file and does not have to be extracted to a separate audio-file anymore (tested with vob, avi and flv. Note: With some versions of FFMPEG flv does not work correctly).
- Added "pCodecCtx^.workaround_bugs := FF_BUG_AUTODETECT" to let FFMPEG automatically handle known bugs. This might be interesting for video-decoding too.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@936 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/portaudio')
0 files changed, 0 insertions, 0 deletions