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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
commit1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch)
tree3f76e96fc5a3f5b738dabce28642ff2415748ccb /Game/Code/lib/other
parente9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff)
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Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/other')
-rw-r--r--Game/Code/lib/other/DirWatch.pas345
-rw-r--r--Game/Code/lib/other/WinAllocation.pas97
2 files changed, 0 insertions, 442 deletions
diff --git a/Game/Code/lib/other/DirWatch.pas b/Game/Code/lib/other/DirWatch.pas
deleted file mode 100644
index 9d395840..00000000
--- a/Game/Code/lib/other/DirWatch.pas
+++ /dev/null
@@ -1,345 +0,0 @@
-unit DirWatch;
-
-// -----------------------------------------------------------------------------
-// Component Name: TDirectoryWatch .
-// Module: DirWatch .
-// Description: Implements watching for file changes in a designated .
-// directory (or directories). .
-// Version: 1.4 .
-// Date: 10-MAR-2003 .
-// Target: Win32, Delphi 3 - Delphi 7 .
-// Author: Angus Johnson, angusj-AT-myrealbox-DOT-com .
-// A portion of code has been copied from the Drag & Drop .
-// Component Suite which I co-authored with Anders Melander. .
-// Copyright: © 2003 Angus Johnson .
-// .
-// Usage: 1. Add a TDirectoryWatch component to your form. .
-// 2. Set its Directory property .
-// 3. If you wish to watch its subdirectories too then set .
-// the WatchSubDir property to true .
-// 4. Assign the OnChange event .
-// 5. Set Active to true .
-// -----------------------------------------------------------------------------
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
- {$H+} // use AnsiString
-{$ENDIF}
-
-uses
- Windows,
- Messages,
- Classes,
- {$IFDEF FPC}
- WinAllocation,
- {$ENDIF}
- SysUtils;
-
-type
- TNotifyFilters = set of (nfFilename, nfDirname, nfAttrib,
- nfSize, nfLastWrite, nfSecurity);
-
- TWatchThread = class; //forward declaration
-
- TDirectoryWatch = class(TComponent)
- private
- fWindowHandle: THandle;
- fWatchThread: TWatchThread;
- fWatchSubDirs: boolean;
- fDirectory: string;
- fActive: boolean;
- fNotifyFilters: TNotifyFilters; //see FindFirstChangeNotification in winAPI
- fOnChangeEvent: TNotifyEvent;
- procedure SetActive(aActive: boolean);
- procedure SetDirectory(aDir: string);
- procedure SetWatchSubDirs(aWatchSubDirs: boolean);
- procedure SetNotifyFilters(aNotifyFilters: TNotifyFilters);
- procedure WndProc(var aMsg: TMessage);
- public
- constructor Create(aOwner: TComponent); override;
- destructor Destroy; override;
- published
- property Directory: string read fDirectory write SetDirectory;
- property NotifyFilters: TNotifyFilters
- read fNotifyFilters write SetNotifyFilters;
- property WatchSubDirs: boolean read fWatchSubDirs write SetWatchSubDirs;
- property Active: boolean read fActive write SetActive;
- property OnChange: TNotifyEvent read fOnChangeEvent write fOnChangeEvent;
- end;
-
- TWatchThread = class(TThread)
- private
- fOwnerHdl: Thandle;
- fChangeNotify : THandle; //Signals whenever Windows detects a change in .
- //the watched directory .
- fBreakEvent: THandle; //Signals when either the Directory property .
- //changes or when the thread terminates .
- fDirectory: string;
- fWatchSubDirs: longbool;
- fNotifyFilters: dword;
- fFinished: boolean;
- protected
- procedure SetDirectory(const Value: string);
- procedure ProcessFilenameChanges;
- procedure Execute; override;
- public
- constructor Create( OwnerHdl: THandle;
- const InitialDir: string; WatchSubDirs: boolean; NotifyFilters: dword);
- destructor Destroy; override;
- procedure Terminate;
- property Directory: string write SetDirectory;
- end;
-
-procedure Register;
-
-implementation
-
-const
- NOTIFYCHANGE_MESSAGE = WM_USER + 1;
-
-resourcestring
- sInvalidDir = 'Invalid Directory: ';
-
-//----------------------------------------------------------------------------
-// Miscellaneous functions ...
-//----------------------------------------------------------------------------
-
-procedure Register;
-begin
- RegisterComponents('Samples', [TDirectoryWatch]);
-end;
-//----------------------------------------------------------------------------
-
-function DirectoryExists(const Name: string): Boolean;
-var
- Code: Integer;
-begin
- Code := GetFileAttributes(PChar(Name));
- Result := (Code <> -1) and (FILE_ATTRIBUTE_DIRECTORY and Code <> 0);
-end;
-
-//----------------------------------------------------------------------------
-// TDirectoryWatch methods ...
-//----------------------------------------------------------------------------
-
-constructor TDirectoryWatch.Create(aOwner: TComponent);
-begin
- inherited Create(aOwner);
- //default Notify values - notify if either a file name or a directory name
- //changes or if a file is modified ...
- fNotifyFilters := [nfFilename, nfDirname, nfLastWrite];
- fDirectory := 'C:\';
- //this non-visual control needs to handle messages, so ...
- if not (csDesigning in ComponentState) then
- fWindowHandle := AllocateHWnd(WndProc);
-end;
-//----------------------------------------------------------------------------
-
-destructor TDirectoryWatch.Destroy;
-begin
- Active := false;
- if not (csDesigning in ComponentState) then
- DeallocateHWnd(fWindowHandle);
- inherited Destroy;
-end;
-//----------------------------------------------------------------------------
-
-procedure TDirectoryWatch.WndProc(var aMsg: TMessage);
-begin
- with aMsg do
- if Msg = NOTIFYCHANGE_MESSAGE then
- begin
- if assigned(OnChange) then OnChange(self);
- end else
- Result := DefWindowProc(FWindowHandle, Msg, wParam, lParam);
-end;
-//------------------------------------------------------------------------------
-
-procedure TDirectoryWatch.SetNotifyFilters(aNotifyFilters: TNotifyFilters);
-begin
- if aNotifyFilters = fNotifyFilters then exit;
- fNotifyFilters := aNotifyFilters;
- if assigned(fWatchThread) then
- begin
- Active := false;
- Active := true;
- end;
-end;
-//------------------------------------------------------------------------------
-
-procedure TDirectoryWatch.SetWatchSubDirs(aWatchSubDirs: boolean);
-begin
- if aWatchSubDirs = fWatchSubDirs then exit;
- fWatchSubDirs := aWatchSubDirs;
- if assigned(fWatchThread) then
- begin
- Active := false;
- Active := true;
- end;
-end;
-//------------------------------------------------------------------------------
-
-procedure TDirectoryWatch.SetDirectory(aDir: string);
-begin
- if aDir = '' then
- begin
- Active := false;
- fDirectory := '';
- exit;
- end;
- if (aDir[length(aDir)] <> '\') then aDir := aDir + '\';
- if aDir = fDirectory then exit;
- if not (csDesigning in ComponentState) and not DirectoryExists(aDir) then
- raise Exception.Create( sInvalidDir + aDir);
- fDirectory := aDir;
- if assigned(fWatchThread) then
- fWatchThread.Directory := fDirectory;
-end;
-//------------------------------------------------------------------------------
-
-procedure TDirectoryWatch.SetActive(aActive: boolean);
-var
- nf: dword;
-begin
- if aActive = fActive then exit;
- fActive := aActive;
- if csDesigning in ComponentState then exit;
- if fActive then
- begin
- if not DirectoryExists(fDirectory) then
- begin
- fActive := false;
- raise Exception.Create(sInvalidDir + fDirectory);
- end;
- nf := 0;
- if nfFilename in fNotifyFilters then
- nf := nf or FILE_NOTIFY_CHANGE_FILE_NAME;
- if nfDirname in fNotifyFilters then
- nf := nf or FILE_NOTIFY_CHANGE_DIR_NAME;
- if nfAttrib in fNotifyFilters then
- nf := nf or FILE_NOTIFY_CHANGE_ATTRIBUTES;
- if nfSize in fNotifyFilters then
- nf := nf or FILE_NOTIFY_CHANGE_SIZE;
- if nfLastWrite in fNotifyFilters then
- nf := nf or FILE_NOTIFY_CHANGE_LAST_WRITE;
- if nfSecurity in fNotifyFilters then
- nf := nf or FILE_NOTIFY_CHANGE_SECURITY;
- fWatchThread := TWatchThread.Create(
- fWindowHandle, fDirectory, fWatchSubDirs, nf);
- end else
- begin
- fWatchThread.Terminate;
- fWatchThread := nil;
- end;
-end;
-
-//----------------------------------------------------------------------------
-// TWatchThread methods ...
-//----------------------------------------------------------------------------
-
-constructor TWatchThread.Create(OwnerHdl: THandle;
- const InitialDir: string; WatchSubDirs: boolean; NotifyFilters: dword);
-begin
- inherited Create(True);
- fOwnerHdl := OwnerHdl;
- if WatchSubDirs then
- cardinal(fWatchSubDirs) := 1 //workaround a Win9x OS issue
- else
- fWatchSubDirs := false;
- FreeOnTerminate := true;
- Priority := tpLowest;
- fDirectory := InitialDir;
- fNotifyFilters := NotifyFilters;
- fBreakEvent := windows.CreateEvent(nil, False, False, nil);
- Resume;
-end;
-//------------------------------------------------------------------------------
-
-destructor TWatchThread.Destroy;
-begin
- CloseHandle(fBreakEvent);
- inherited Destroy;
-end;
-//------------------------------------------------------------------------------
-
-procedure TWatchThread.SetDirectory(const Value: string);
-begin
- if (Value = FDirectory) then exit;
- FDirectory := Value;
- SetEvent(fBreakEvent);
-end;
-//------------------------------------------------------------------------------
-
-procedure TWatchThread.Terminate;
-begin
- inherited Terminate;
- SetEvent(fBreakEvent);
- while not fFinished do sleep(10); //avoids a reported resource leak
- //if called while closing the application.
-end;
-//------------------------------------------------------------------------------
-
-procedure TWatchThread.Execute;
-begin
- //OUTER LOOP - manages Directory property reassignments
- while (not Terminated) do
- begin
- fChangeNotify := FindFirstChangeNotification(pchar(fDirectory),
- fWatchSubDirs, fNotifyFilters);
- if (fChangeNotify = INVALID_HANDLE_VALUE) then
- //Can't monitor the specified directory so we'll just wait for
- //a new Directory assignment or the thread terminating ...
- WaitForSingleObject(fBreakEvent, INFINITE)
- else
- try
- //Now do the INNER loop...
- ProcessFilenameChanges;
- finally
- FindCloseChangeNotification(fChangeNotify);
- end;
- end;
- fFinished := true;
-end;
-//------------------------------------------------------------------------------
-
-procedure TWatchThread.ProcessFilenameChanges;
-var
- WaitResult : DWORD;
- HandleArray : array[0..1] of THandle;
-const
- TEN_MSECS = 10;
- HUNDRED_MSECS = 100;
-begin
- HandleArray[0] := fBreakEvent;
- HandleArray[1] := fChangeNotify;
- //INNER LOOP - exits only when fBreakEvent signaled
- while (not Terminated) do
- begin
- //waits for either fChangeNotify or fBreakEvent ...
- WaitResult := WaitForMultipleObjects(2, @HandleArray, False, INFINITE);
- if (WaitResult = WAIT_OBJECT_0 + 1) then //fChangeNotify
- begin
- repeat //ie: if a number of files are changing in a block
- //just post the one notification message ...
- FindNextChangeNotification(fChangeNotify);
- until Terminated or
- (WaitForSingleObject(fChangeNotify, TEN_MSECS) <> WAIT_OBJECT_0);
- if Terminated then break;
- //OK, now notify the main thread (before restarting inner loop)...
- PostMessage(fOwnerHdl, NOTIFYCHANGE_MESSAGE, 0, 0);
- end else //fBreakEvent ...
- begin
- //If the Directory property is undergoing multiple rapid reassignments
- //wait 'til this stops before restarting monitoring of a new directory ...
- while (not Terminated) and
- (WaitForSingleObject(fBreakEvent, HUNDRED_MSECS) = WAIT_OBJECT_0) do;
- break; //EXIT LOOP HERE
- end;
- end;
-end;
-//------------------------------------------------------------------------------
-//------------------------------------------------------------------------------
-
-end. \ No newline at end of file
diff --git a/Game/Code/lib/other/WinAllocation.pas b/Game/Code/lib/other/WinAllocation.pas
deleted file mode 100644
index 7c26a0e5..00000000
--- a/Game/Code/lib/other/WinAllocation.pas
+++ /dev/null
@@ -1,97 +0,0 @@
-unit WinAllocation;
-
-// FPC misses AllocateHWnd and DeallocateHWnd which is used by several
-// libraries such as Midi... or DirWatch.
-// Since FPC 2.2.2 there are dummies in Classes that just raise RunTime exceptions.
-// To avoid those exceptions, include this unit AFTER Classes.
-// Maybe the dummies will be replaced by functional routines in the future.WinAllocation
-//
-// THESE FUNCTIONS ARE ONLY FOR COMPATIBILITY WITH SOME EXTERNAL WIN32 LIBS.
-// DO NOT USE THEM IN USDX CODE.
-//
-
-interface
-
-uses
- Classes,
- Windows;
-
-function AllocateHWnd(Method: TWndMethod): HWND;
-procedure DeallocateHWnd(hWnd: HWND);
-
-implementation
-
-function AllocateHWndCallback(hWnd: HWND; uMsg: UINT; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall;
-var
- Msg: TMessage;
- MethodPtr: ^TWndMethod;
-begin
- FillChar(Msg, SizeOf(Msg), 0);
- Msg.msg := uMsg;
- Msg.wParam := wParam;
- Msg.lParam := lParam;
-
- MethodPtr := Pointer(GetWindowLongPtr(hwnd, GWL_USERDATA));
- if Assigned(MethodPtr) then
- MethodPtr^(Msg);
-
- Result := DefWindowProc(hwnd, uMsg, wParam, lParam);
-end;
-
-function AllocateHWnd(Method: TWndMethod): HWND;
-var
- ClassExists: Boolean;
- WndClass, OldClass: TWndClass;
- MethodPtr: ^TMethod;
-begin
- Result := 0;
-
- // setup class-info
- FillChar(WndClass, SizeOf(TWndClass), 0);
- WndClass.hInstance := HInstance;
- // Important: do not enable AllocateHWndCallback before the msg-handler method is assigned,
- // otherwise race-conditions might occur
- WndClass.lpfnWndProc := @DefWindowProc;
- WndClass.lpszClassName:= 'USDXUtilWindowClass';
-
- // check if class is already registered
- ClassExists := GetClassInfo(HInstance, WndClass.lpszClassName, OldClass);
- // create window-class shared by all windows created by AllocateHWnd()
- if (not ClassExists) or (@OldClass.lpfnWndProc <> @DefWindowProc) then
- begin
- if ClassExists then
- UnregisterClass(WndClass.lpszClassName, HInstance);
- if (RegisterClass(WndClass) = 0) then
- Exit;
- end;
- // create window
- Result := CreateWindowEx(WS_EX_TOOLWINDOW, WndClass.lpszClassName, '',
- DWORD(WS_POPUP), 0, 0, 0, 0, 0, 0, HInstance, nil);
- if (Result = 0) then
- Exit;
- // assign individual callback procedure to the window
- if Assigned(Method) then
- begin
- // TMethod contains two pointers but we can pass just one as USERDATA
- GetMem(MethodPtr, SizeOf(TMethod));
- MethodPtr^ := TMethod(Method);
- SetWindowLongPtr(Result, GWL_USERDATA, LONG_PTR(MethodPtr));
- end;
- // now enable AllocateHWndCallback for this window
- SetWindowLongPtr(Result, GWL_WNDPROC, LONG_PTR(@AllocateHWndCallback));
-end;
-
-procedure DeallocateHWnd(hWnd: HWND);
-var
- MethodPtr: ^TMethod;
-begin
- if (hWnd <> 0) then
- begin
- MethodPtr := Pointer(GetWindowLongPtr(hWnd, GWL_USERDATA));
- DestroyWindow(hWnd);
- if Assigned(MethodPtr) then
- FreeMem(MethodPtr);
- end;
-end;
-
-end.