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author | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-12 23:00:18 +0000 |
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committer | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-12 23:00:18 +0000 |
commit | 0e714a8189d8f0586f0e9520a8ae55d09b9c32e8 (patch) | |
tree | 30c36db5a8336784f07e6b9cdfc2cf36c6f30436 /Game/Code/lib/libpng/png.pas | |
parent | e4fc1ba3d1b0c146ea806319514d2603f0d4f112 (diff) | |
download | usdx-0e714a8189d8f0586f0e9520a8ae55d09b9c32e8.tar.gz usdx-0e714a8189d8f0586f0e9520a8ae55d09b9c32e8.tar.xz usdx-0e714a8189d8f0586f0e9520a8ae55d09b9c32e8.zip |
started to implement the new folder structure (like suggested in the wiki)
-merged Skins and Themes in Themes
-moved some libs to Libraries
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1021 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/lib/libpng/png.pas | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/lib/libpng/png.pas b/Game/Code/lib/libpng/png.pas index 0d784140..3d700104 100644 --- a/Game/Code/lib/libpng/png.pas +++ b/Game/Code/lib/libpng/png.pas @@ -29,7 +29,7 @@ uses const {$ifdef MSWINDOWS} // use libpng12-0 (Version 1.2.18), delivered wih SDL_Image - LibPng = 'libpng12-0'; // 'libpng13'; + LibPng = 'Libraries\libpng12-0'; // 'libpng13'; // matching lib version for libpng13.dll, needed for initialization PNG_LIBPNG_VER_STRING='1.2.12'; // define the compiler that was used to built the DLL (necessary for jmp_buf) |