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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-07 16:09:00 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-07 16:09:00 +0000 |
commit | b250b8f71c4265cba2142b61e1c534416f677fa1 (patch) | |
tree | 9e361ad1241c78a878b6a422abeaad938c54f7a2 /Game/Code/lib/ffmpeg | |
parent | a1c990d681ce90156c29a6987a6276b963d3ffab (diff) | |
download | usdx-b250b8f71c4265cba2142b61e1c534416f677fa1.tar.gz usdx-b250b8f71c4265cba2142b61e1c534416f677fa1.tar.xz usdx-b250b8f71c4265cba2142b61e1c534416f677fa1.zip |
update to current SVN version
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@931 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/lib/ffmpeg/avcodec.pas | 28 | ||||
-rw-r--r-- | Game/Code/lib/ffmpeg/avformat.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/ffmpeg/avutil.pas | 4 | ||||
-rw-r--r-- | Game/Code/lib/ffmpeg/opt.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/ffmpeg/swscale.pas | 4 |
5 files changed, 24 insertions, 16 deletions
diff --git a/Game/Code/lib/ffmpeg/avcodec.pas b/Game/Code/lib/ffmpeg/avcodec.pas index cdb9b7d4..9260f6dd 100644 --- a/Game/Code/lib/ffmpeg/avcodec.pas +++ b/Game/Code/lib/ffmpeg/avcodec.pas @@ -23,7 +23,7 @@ (* * Min. version: 51.16.0 - * Max. version: 51.50.0, Revision: 11878, Wed Feb 6 12:37:37 2008 UTC + * Max. version: 51.51.0, revision 12352, Thu Mar 6 17:41:31 2008 UTC *) unit avcodec; @@ -47,7 +47,7 @@ uses const (* Max. supported version by this header *) LIBAVCODEC_MAX_VERSION_MAJOR = 51; - LIBAVCODEC_MAX_VERSION_MINOR = 50; + LIBAVCODEC_MAX_VERSION_MINOR = 51; LIBAVCODEC_MAX_VERSION_RELEASE = 0; LIBAVCODEC_MAX_VERSION = (LIBAVCODEC_MAX_VERSION_MAJOR * VERSION_MAJOR) + (LIBAVCODEC_MAX_VERSION_MINOR * VERSION_MINOR) + @@ -192,6 +192,8 @@ type CODEC_ID_VB, CODEC_ID_PCX, CODEC_ID_SUNRAST, + CODEC_ID_INDEO4, + CODEC_ID_INDEO5, //* various PCM "codecs" */ CODEC_ID_PCM_S16LE= $10000, @@ -298,6 +300,9 @@ type CODEC_ID_NELLYMOSER, CODEC_ID_MUSEPACK8, CODEC_ID_SPEEX, + CODEC_ID_WMAVOICE, + CODEC_ID_WMAPRO, + CODEC_ID_WMALOSSLESS, //* subtitle codecs */ CODEC_ID_DVD_SUBTITLE= $17000, @@ -468,6 +473,7 @@ const CODEC_FLAG2_SKIP_RD = $00004000; ///< RD optimal MB level residual skipping CODEC_FLAG2_CHUNKS = $00008000; ///< Input bitstream might be truncated at a packet boundaries instead of only at frame boundaries. CODEC_FLAG2_NON_LINEAR_QUANT = $00010000; ///< Use MPEG-2 nonlinear quantizer. + CODEC_FLAG2_BIT_RESERVOIR = $00020000; ///< Use a bit reservoir when encoding if possible (* Unsupported options : * Syntax Arithmetic coding (SAC) @@ -559,12 +565,13 @@ const FF_BUFFER_TYPE_COPY = 8; ///< just a (modified) copy of some other buffer, don't dealloc anything. - FF_I_TYPE = 1; // Intra - FF_P_TYPE = 2; // Predicted - FF_B_TYPE = 3; // Bi-dir predicted - FF_S_TYPE = 4; // S(GMC)-VOP MPEG4 - FF_SI_TYPE = 5; - FF_SP_TYPE = 6; + FF_I_TYPE = 1; ///< Intra + FF_P_TYPE = 2; ///< Predicted + FF_B_TYPE = 3; ///< Bi-dir predicted + FF_S_TYPE = 4; ///< S(GMC)-VOP MPEG4 + FF_SI_TYPE = 5; ///< Switching Intra + FF_SP_TYPE = 6; ///< Switching Predicted + FF_BI_TYPE = 7; FF_BUFFER_HINTS_VALID = $01; // Buffer hints value is meaningful (if 0 ignore) FF_BUFFER_HINTS_READABLE = $02; // Codec will read from buffer @@ -832,6 +839,7 @@ const FF_IDCT_SIMPLEARMV6 = 17; FF_IDCT_SIMPLEVIS = 18; FF_IDCT_WMV2 = 19; + FF_IDCT_FAAN = 20; FF_EC_GUESS_MVS = 1; FF_EC_DEBLOCK = 2; @@ -968,7 +976,7 @@ type end; {deprecated;} type - PAVClass = ^TAVClass; + PAVClass = ^TAVClass; {const} PAVCodecContext = ^TAVCodecContext; PAVCodec = ^TAVCodec; @@ -1391,7 +1399,7 @@ type * - encoding: Set by user * - decoding: unused *) - rc_eq: pchar; + rc_eq: pchar; {const char*} (** * maximum bitrate diff --git a/Game/Code/lib/ffmpeg/avformat.pas b/Game/Code/lib/ffmpeg/avformat.pas index dd99e18b..fc2460d0 100644 --- a/Game/Code/lib/ffmpeg/avformat.pas +++ b/Game/Code/lib/ffmpeg/avformat.pas @@ -24,7 +24,7 @@ (* * Min. version: 50.5.0 - * Max. version: 52.7.0, Revision: 11661, Tue Jan 29 09:25:49 2008 UTC + * Max. version: 52.7.0, revision 12246, Tue Feb 26 20:37:59 2008 UTC *) unit avformat; diff --git a/Game/Code/lib/ffmpeg/avutil.pas b/Game/Code/lib/ffmpeg/avutil.pas index c27dd735..dcc88809 100644 --- a/Game/Code/lib/ffmpeg/avutil.pas +++ b/Game/Code/lib/ffmpeg/avutil.pas @@ -24,10 +24,10 @@ (* * avutil.h: * Min. version: ? - * Max. version: 49.6.0, Revision: 11654, Mon Jan 28 17:23:57 2008 UTC + * Max. version: revision 12246, Tue Feb 26 20:37:59 2008 UTC * * mem.h: - * Revision: 11641, Sun Jan 27 20:50:16 2008 UTC + * revision 12218, Mon Feb 25 18:32:55 2008 UTC *) unit avutil; diff --git a/Game/Code/lib/ffmpeg/opt.pas b/Game/Code/lib/ffmpeg/opt.pas index 6bde3e65..0f94ef8e 100644 --- a/Game/Code/lib/ffmpeg/opt.pas +++ b/Game/Code/lib/ffmpeg/opt.pas @@ -23,7 +23,7 @@ * in the source codes *) (* - * Revision: 11250, Mon Dec 17 17:41:24 2007 UTC + * revision 12194, Mon Feb 25 09:22:11 2008 UTC *) unit opt; diff --git a/Game/Code/lib/ffmpeg/swscale.pas b/Game/Code/lib/ffmpeg/swscale.pas index 15b2c38f..bad870b7 100644 --- a/Game/Code/lib/ffmpeg/swscale.pas +++ b/Game/Code/lib/ffmpeg/swscale.pas @@ -24,7 +24,7 @@ *) (* - * Revision: 24800, Thu Oct 18 09:30:33 2007 UTC + * revision 26183, Thu Mar 6 11:32:25 2008 UTC *) unit swscale; @@ -47,7 +47,7 @@ const (* Max. supported version by this header *) LIBSWSCALE_MAX_VERSION_MAJOR = 0; LIBSWSCALE_MAX_VERSION_MINOR = 5; - LIBSWSCALE_MAX_VERSION_RELEASE = 0; + LIBSWSCALE_MAX_VERSION_RELEASE = 1; LIBSWSCALE_MAX_VERSION = (LIBSWSCALE_MAX_VERSION_MAJOR * VERSION_MAJOR) + (LIBSWSCALE_MAX_VERSION_MINOR * VERSION_MINOR) + (LIBSWSCALE_MAX_VERSION_RELEASE * VERSION_RELEASE); |