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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-06 12:18:01 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-06 12:18:01 +0000 |
commit | 93f69ff9a0c9b05dfbbdcf6f7d737a68fc4d3bd1 (patch) | |
tree | 2e78e1b8acb099c952ff1c4931dcc0e4d013900d /Game/Code/lib/ffmpeg/src/MacOSX/build_ffmpeg.sh | |
parent | b2a824d8f4fcf4d9038e2a360ac586fb0279e739 (diff) | |
download | usdx-93f69ff9a0c9b05dfbbdcf6f7d737a68fc4d3bd1.tar.gz usdx-93f69ff9a0c9b05dfbbdcf6f7d737a68fc4d3bd1.tar.xz usdx-93f69ff9a0c9b05dfbbdcf6f7d737a68fc4d3bd1.zip |
- removed (linux incompatible) PngImage. In addition it was rather outdated (from 2003, newest version is from 2006)
- introduced UImage-unit for JPG/PNG/BMP image saving
- the png part uses the libpng12-0.dll (part of SDL_Image) so
- the jpg part uses either Delphi's Jpeg unit or FPC's base/pasjpeg unit
-> so no additional libs are needed.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1007 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/ffmpeg/src/MacOSX/build_ffmpeg.sh')
0 files changed, 0 insertions, 0 deletions