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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
commit1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch)
tree3f76e96fc5a3f5b738dabce28642ff2415748ccb /Game/Code/lib/ffmpeg/src/MacOSX/MacOSXReadMe.txt
parente9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff)
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Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/ffmpeg/src/MacOSX/MacOSXReadMe.txt')
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diff --git a/Game/Code/lib/ffmpeg/src/MacOSX/MacOSXReadMe.txt b/Game/Code/lib/ffmpeg/src/MacOSX/MacOSXReadMe.txt
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index 59e54e04..00000000
--- a/Game/Code/lib/ffmpeg/src/MacOSX/MacOSXReadMe.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-
-How to download an build ffmpeg for UltraStar Deluxe on Mac OS X:
-
-1. Open a terminal.
-
-2. cd into the Game/Code/lib/ffmpeg/src/MacOSX directory
-
-3. Run the following command:
-
-svn checkout svn://svn.mplayerhq.hu/ffmpeg/trunk ffmpeg
-
-4. The compile ffmpeg. I made a script for this:
-
-./build_ffmpeg.sh
-
-5. On OS X you have to patch the the dylibs. Run the following
- script. It patches the dylibs and copies them to the
- lib/ffmpeg dir:
-
-./copy_and_patch_dylibs.sh
-
-
-You're done.