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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-11 10:50:01 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-11 10:50:01 +0000
commit0d997f8433e982584a0ab67a6d630d12f4314759 (patch)
treedc5ec28147f1b419d6513b5b30d253f905e9f966 /Game/Code/lib/ffmpeg/opt.pas
parent97a179d3ac5ce99d5e43406f2f66285576eefaf9 (diff)
downloadusdx-0d997f8433e982584a0ab67a6d630d12f4314759.tar.gz
usdx-0d997f8433e982584a0ab67a6d630d12f4314759.tar.xz
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fixes so codebase builds in delphi now, after major FFMpeg changse for linux.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@503 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/ffmpeg/opt.pas')
-rw-r--r--Game/Code/lib/ffmpeg/opt.pas17
1 files changed, 12 insertions, 5 deletions
diff --git a/Game/Code/lib/ffmpeg/opt.pas b/Game/Code/lib/ffmpeg/opt.pas
index 0acead1f..e70d77ad 100644
--- a/Game/Code/lib/ffmpeg/opt.pas
+++ b/Game/Code/lib/ffmpeg/opt.pas
@@ -21,9 +21,11 @@ For Mac OS X, some modifications were made by The Creative CAT, denoted as CAT
in the source codes *)
unit opt;
-{$MODE DELPHI} (* CAT *)
-{$PACKENUM 4} (* every enum type variables uses 4 bytes, CAT *)
-{$PACKRECORDS C} (* GCC compatible, Record Packing, CAT *)
+{$IFDEF FPC}
+ {$MODE DELPHI} (* CAT *)
+ {$PACKENUM 4} (* every enum type variables uses 4 bytes, CAT *)
+ {$PACKRECORDS C} (* GCC compatible, Record Packing, CAT *)
+{$ENDIF}
interface
@@ -43,8 +45,13 @@ type
);
const
-(* version numbers are changed by The Creative CAT *)
- av__codec = 'libavcodec.51';
+
+{$IFDEF win32}
+ av__codec = 'avcodec-51.dll';
+{$ELSE}
+ av__codec = 'avcodec.so'; // .0d
+ // av__codec = 'libavcodec.51';
+{$ENDIF}
AV_OPT_FLAG_ENCODING_PARAM = 1; ///< a generic parameter which can be set by the user for muxing or encoding