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authorf1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-12 23:00:18 +0000
committerf1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-12 23:00:18 +0000
commit0e714a8189d8f0586f0e9520a8ae55d09b9c32e8 (patch)
tree30c36db5a8336784f07e6b9cdfc2cf36c6f30436 /Game/Code/lib/bass
parente4fc1ba3d1b0c146ea806319514d2603f0d4f112 (diff)
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started to implement the new folder structure (like suggested in the wiki)
-merged Skins and Themes in Themes -moved some libs to Libraries git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1021 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/bass')
-rw-r--r--Game/Code/lib/bass/delphi/bass.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/lib/bass/delphi/bass.pas b/Game/Code/lib/bass/delphi/bass.pas
index ba661699..0339e5a3 100644
--- a/Game/Code/lib/bass/delphi/bass.pas
+++ b/Game/Code/lib/bass/delphi/bass.pas
@@ -771,7 +771,7 @@ type
// Functions
const
- bassdll = 'bass.dll';
+ bassdll = 'Libraries\bass.dll';
function BASS_SetConfig(option, value: DWORD): DWORD; stdcall; external bassdll;
function BASS_GetConfig(option: DWORD): DWORD; stdcall; external bassdll;