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authormogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-10 13:06:56 +0000
committermogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-10 13:06:56 +0000
commit13666b8a713f7f46d1db186ba147aa91984ddb0f (patch)
treec397095dd555770c2f41ed953524f1aafdbd61c7 /Game/Code/lib/bass/delphi/bass.bpg
parentf280901b6bf6e85eccd885e18e5680253a763f43 (diff)
downloadusdx-13666b8a713f7f46d1db186ba147aa91984ddb0f.tar.gz
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Overall look: ScoreBGs and playerboxes (p1, p2,..) are now drawn as colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit.
Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3) - Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly - Linebonus not yet done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c
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