diff options
author | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-01 19:34:40 +0000 |
---|---|---|
committer | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-01 19:34:40 +0000 |
commit | 391d30716d48dc709f6444b19c008e82311623b9 (patch) | |
tree | e922181e99262c06e6d48a6df5cda71a2338e0bd /Game/Code/lib/SQLite | |
parent | 39c1fdef33f512a36334e689e38b90cfe4aceb82 (diff) | |
download | usdx-391d30716d48dc709f6444b19c008e82311623b9.tar.gz usdx-391d30716d48dc709f6444b19c008e82311623b9.tar.xz usdx-391d30716d48dc709f6444b19c008e82311623b9.zip |
Mac OS X version compiles and links. I hope I didn't break too many files on windows/linux.
Added switches.inc to all files.
Changed many IFDEFs.
For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/SQLite')
-rw-r--r-- | Game/Code/lib/SQLite/SQLite3.pas | 10 | ||||
-rw-r--r-- | Game/Code/lib/SQLite/SQLiteTable3.pas | 4 |
2 files changed, 11 insertions, 3 deletions
diff --git a/Game/Code/lib/SQLite/SQLite3.pas b/Game/Code/lib/SQLite/SQLite3.pas index b7f9d375..4991fc66 100644 --- a/Game/Code/lib/SQLite/SQLite3.pas +++ b/Game/Code/lib/SQLite/SQLite3.pas @@ -10,9 +10,19 @@ unit SQLite3; interface
+{$I switches.inc}
+
const
+{$IFDEF MSWINDOWS}
SQLiteDLL = 'sqlite3.dll';
+{$ENDIF}
+{$IFDEF LINUX}
+ SQLiteDLL = 'sqlite3.so';
+{$ENDIF}
+{$IFDEF DARWIN}
+ SQLiteDLL = 'libsqlite3.dylib';
+{$ENDIF}
// Return values for sqlite3_exec() and sqlite3_step()
diff --git a/Game/Code/lib/SQLite/SQLiteTable3.pas b/Game/Code/lib/SQLite/SQLiteTable3.pas index 05fbd573..18135765 100644 --- a/Game/Code/lib/SQLite/SQLiteTable3.pas +++ b/Game/Code/lib/SQLite/SQLiteTable3.pas @@ -17,9 +17,7 @@ unit SQLiteTable3; interface -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} +{$I switches.inc} uses {$ifdef win32} |