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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-06 12:18:01 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-06 12:18:01 +0000
commit93f69ff9a0c9b05dfbbdcf6f7d737a68fc4d3bd1 (patch)
tree2e78e1b8acb099c952ff1c4931dcc0e4d013900d /Game/Code/lib/PngImage/lazarustest.lpr
parentb2a824d8f4fcf4d9038e2a360ac586fb0279e739 (diff)
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- removed (linux incompatible) PngImage. In addition it was rather outdated (from 2003, newest version is from 2006)
- introduced UImage-unit for JPG/PNG/BMP image saving - the png part uses the libpng12-0.dll (part of SDL_Image) so - the jpg part uses either Delphi's Jpeg unit or FPC's base/pasjpeg unit -> so no additional libs are needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1007 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/PngImage/lazarustest.lpr')
-rw-r--r--Game/Code/lib/PngImage/lazarustest.lpr15
1 files changed, 0 insertions, 15 deletions
diff --git a/Game/Code/lib/PngImage/lazarustest.lpr b/Game/Code/lib/PngImage/lazarustest.lpr
deleted file mode 100644
index f567b6cb..00000000
--- a/Game/Code/lib/PngImage/lazarustest.lpr
+++ /dev/null
@@ -1,15 +0,0 @@
-program lazarustest;
-
-uses
- pngimage in 'pngimage.pas',
- pnglang in 'pnglang.pas',
- pngzlib in 'pngzlib.pas',
- sysutils;
-
-begin
- writeln( 'pngimage is NOT lazarus compatible' );
- writeln( 'It might compile ( not link though ), however the object files are in borland obj format' );
- writeln( 'to use this, it will need to be in GCC object file format format' );
- writeln( 'Or we can use the lazarus / freepascal png unit' );
-end.
-