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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-06 12:18:01 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-06 12:18:01 +0000
commit93f69ff9a0c9b05dfbbdcf6f7d737a68fc4d3bd1 (patch)
tree2e78e1b8acb099c952ff1c4931dcc0e4d013900d /Game/Code/lib/PngImage/Tpngimage.cfg
parentb2a824d8f4fcf4d9038e2a360ac586fb0279e739 (diff)
downloadusdx-93f69ff9a0c9b05dfbbdcf6f7d737a68fc4d3bd1.tar.gz
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- removed (linux incompatible) PngImage. In addition it was rather outdated (from 2003, newest version is from 2006)
- introduced UImage-unit for JPG/PNG/BMP image saving - the png part uses the libpng12-0.dll (part of SDL_Image) so - the jpg part uses either Delphi's Jpeg unit or FPC's base/pasjpeg unit -> so no additional libs are needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1007 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/lib/PngImage/Tpngimage.cfg40
1 files changed, 0 insertions, 40 deletions
diff --git a/Game/Code/lib/PngImage/Tpngimage.cfg b/Game/Code/lib/PngImage/Tpngimage.cfg
deleted file mode 100644
index 4a78a005..00000000
--- a/Game/Code/lib/PngImage/Tpngimage.cfg
+++ /dev/null
@@ -1,40 +0,0 @@
--$A8
--$B-
--$C+
--$D+
--$E-
--$F-
--$G+
--$H+
--$I+
--$J-
--$K-
--$L+
--$M-
--$N+
--$O+
--$P+
--$Q-
--$R-
--$S-
--$T-
--$U-
--$V+
--$W-
--$X+
--$YD
--$Z1
--GD
--cg
--AWinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE;
--H+
--W+
--M
--$M16384,1048576
--K$00400000
--LE"C:\Documents and Settings\Jay Binks\My Documents\Borland Studio Projects\Bpl"
--LN"C:\Documents and Settings\Jay Binks\My Documents\Borland Studio Projects\Bpl"
--Z
--w-UNSAFE_TYPE
--w-UNSAFE_CODE
--w-UNSAFE_CAST