aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/lib/JEDI-SDLv1.0/SDL/Pas/Readme.txt
diff options
context:
space:
mode:
authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-05 10:38:57 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-05 10:38:57 +0000
commit7ad8d5e253f452bb8e208f75397d53beca5b3a49 (patch)
tree0f269e16bef1bd9751f7a01ab17a67deab6a6361 /Game/Code/lib/JEDI-SDLv1.0/SDL/Pas/Readme.txt
parent6fa012e73a04959d69307911b90f526148c8352a (diff)
downloadusdx-7ad8d5e253f452bb8e208f75397d53beca5b3a49.tar.gz
usdx-7ad8d5e253f452bb8e208f75397d53beca5b3a49.tar.xz
usdx-7ad8d5e253f452bb8e208f75397d53beca5b3a49.zip
added Jedi-SDL to our SVN tree..
simplifies SVN checkout and build, and now that this version is well and truly deprecated, we should keep it here in case its removed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@809 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/JEDI-SDLv1.0/SDL/Pas/Readme.txt')
-rw-r--r--Game/Code/lib/JEDI-SDLv1.0/SDL/Pas/Readme.txt27
1 files changed, 27 insertions, 0 deletions
diff --git a/Game/Code/lib/JEDI-SDLv1.0/SDL/Pas/Readme.txt b/Game/Code/lib/JEDI-SDLv1.0/SDL/Pas/Readme.txt
new file mode 100644
index 00000000..76d63a9d
--- /dev/null
+++ b/Game/Code/lib/JEDI-SDLv1.0/SDL/Pas/Readme.txt
@@ -0,0 +1,27 @@
+Delphi interface unit for OpenGL version 1.2 compilable with Delphi 3-6 and Kylix.
+
+This unit is open source under the Mozilla Public License and
+the original author is Dipl. Ing. Mike Lischke (public@lischke-online.de).
+
+You can obtain this unit also from the JEDI (Joint Endeavor of Delphi Innovators)
+API page at www.delphi-jedi.org.
+
+Note for GLScene users: Eric Grange has provided a general vector types unit which
+resolves conflicts for types which are defined in OpenGL12.pas as well as Geometry.pas.
+This unit is located in the sub folder "GLScene AddOn".
+Please add this unit to the uses clause of OpenGL12.pas and remove the few types which
+are already declared in VectorTypes.pas.
+
+For tests and as starting point three demos are included into the package. Two of them (GLDiag and GLTest)
+need the (also provided) simple OpenGL control GLControl (see "GLControl\Package").
+
+- Basic is a very simple test program which only uses an empty form.
+- GLTest (in GLControl) uses GLControl to show four rendering contexts simultanously.
+- GLDiag is a diagnosis tool similar to DXDiag which shows some properties of the current
+ OpenGL driver implementation.
+
+Have fun and
+
+Ciao, Mike
+www.lischke-online.de
+www.delphi-unicode.net \ No newline at end of file