diff options
author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-06 10:58:54 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-06 10:58:54 +0000 |
commit | 25f33e77d2254791d76cc84f0f9e67e9cccf1a67 (patch) | |
tree | 8ffbf2478e6c0131ca59eef25b6212c12af0b7c1 /Game/Code/lib/JEDI-SDL | |
parent | 23ba71caadfb9adc0d70a44848899d95a0097f85 (diff) | |
download | usdx-25f33e77d2254791d76cc84f0f9e67e9cccf1a67.tar.gz usdx-25f33e77d2254791d76cc84f0f9e67e9cccf1a67.tar.xz usdx-25f33e77d2254791d76cc84f0f9e67e9cccf1a67.zip |
added first steps to building some unit tests.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@920 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/JEDI-SDL')
-rw-r--r-- | Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst index 857993e7..3ecbe3f1 100644 --- a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst +++ b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst @@ -1,26 +1,26 @@ -
-# hash value = 79191886
-opengl12.srcalreadyactive='Rendering context already active in another th'+
-'read.'
-
-
-# hash value = 191308692
-opengl12.smakecurrentfailed='wglMakeCurrent failed'
-
-
-# hash value = 214729876
-opengl12.sdeletecontextfailed='wglDeleteContext failed'
-
-
-# hash value = 230190814
-opengl12.scontextinuse='Cannot delete rendering context. It is still in u'+
-'se by another thread.'
-
-
-# hash value = 168003996
-opengl12.sdefaultgllibrary='OpenGL32.dll'
-
-
-# hash value = 140838716
-opengl12.sdefaultglulibrary='GLU32.dll'
-
+ +# hash value = 79191886 +opengl12.srcalreadyactive='Rendering context already active in another th'+ +'read.' + + +# hash value = 191308692 +opengl12.smakecurrentfailed='wglMakeCurrent failed' + + +# hash value = 214729876 +opengl12.sdeletecontextfailed='wglDeleteContext failed' + + +# hash value = 230190814 +opengl12.scontextinuse='Cannot delete rendering context. It is still in u'+ +'se by another thread.' + + +# hash value = 258732735 +opengl12.sdefaultgllibrary='libGL.so' + + +# hash value = 113317743 +opengl12.sdefaultglulibrary='libGLU.so' + |