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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
commit1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch)
tree3f76e96fc5a3f5b738dabce28642ff2415748ccb /Game/Code/lib/JEDI-SDL/SDL_ttf
parente9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff)
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Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/JEDI-SDL/SDL_ttf')
-rw-r--r--Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas506
-rw-r--r--Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdltruetypefont.pas565
2 files changed, 0 insertions, 1071 deletions
diff --git a/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas b/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas
deleted file mode 100644
index 5c626372..00000000
--- a/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas
+++ /dev/null
@@ -1,506 +0,0 @@
-unit sdl_ttf;
-{
- $Id: sdl_ttf.pas,v 1.19 2007/12/05 22:54:20 savage Exp $
-
-}
-{******************************************************************************}
-{ }
-{ JEDI-SDL : Pascal units for SDL - Simple DirectMedia Layer }
-{ Conversion of the Simple DirectMedia Layer Headers }
-{ }
-{ Portions created by Sam Lantinga <slouken@devolution.com> are }
-{ Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga }
-{ 5635-34 Springhouse Dr. }
-{ Pleasanton, CA 94588 (USA) }
-{ }
-{ All Rights Reserved. }
-{ }
-{ The original files are : SDL_ttf.h }
-{ }
-{ The initial developer of this Pascal code was : }
-{ Dominqiue Louis <Dominique@SavageSoftware.com.au> }
-{ }
-{ Portions created by Dominqiue Louis are }
-{ Copyright (C) 2000 - 2001 Dominqiue Louis. }
-{ }
-{ }
-{ Contributor(s) }
-{ -------------- }
-{ Tom Jones <tigertomjones@gmx.de> His Project inspired this conversion }
-{ }
-{ Obtained through: }
-{ Joint Endeavour of Delphi Innovators ( Project JEDI ) }
-{ }
-{ You may retrieve the latest version of this file at the Project }
-{ JEDI home page, located at http://delphi-jedi.org }
-{ }
-{ The contents of this file are used with permission, subject to }
-{ the Mozilla Public License Version 1.1 (the "License"); you may }
-{ not use this file except in compliance with the License. You may }
-{ obtain a copy of the License at }
-{ http://www.mozilla.org/MPL/MPL-1.1.html }
-{ }
-{ Software distributed under the License is distributed on an }
-{ "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or }
-{ implied. See the License for the specific language governing }
-{ rights and limitations under the License. }
-{ }
-{ Description }
-{ ----------- }
-{ }
-{ }
-{ }
-{ }
-{ }
-{ }
-{ }
-{ Requires }
-{ -------- }
-{ The SDL Runtime libraris on Win32 : SDL.dll on Linux : libSDL.so }
-{ They are available from... }
-{ http://www.libsdl.org . }
-{ }
-{ Programming Notes }
-{ ----------------- }
-{ }
-{ }
-{ }
-{ }
-{ Revision History }
-{ ---------------- }
-{ December 08 2002 - DL : Fixed definition of TTF_RenderUnicode_Solid }
-{ }
-{ April 03 2003 - DL : Added jedi-sdl.inc include file to support more }
-{ Pascal compilers. Initial support is now included }
-{ for GnuPascal, VirtualPascal, TMT and obviously }
-{ continue support for Delphi Kylix and FreePascal. }
-{ }
-{ April 24 2003 - DL : under instruction from Alexey Barkovoy, I have added}
-{ better TMT Pascal support and under instruction }
-{ from Prof. Abimbola Olowofoyeku (The African Chief),}
-{ I have added better Gnu Pascal support }
-{ }
-{ April 30 2003 - DL : under instruction from David Mears AKA }
-{ Jason Siletto, I have added FPC Linux support. }
-{ This was compiled with fpc 1.1, so remember to set }
-{ include file path. ie. -Fi/usr/share/fpcsrc/rtl/* }
-{ }
-{
- $Log: sdl_ttf.pas,v $
- Revision 1.19 2007/12/05 22:54:20 savage
- Better Mac OS X support for Frameworks.
-
- Revision 1.18 2007/06/01 11:16:33 savage
- Added IFDEF UNIX for Workaround.
-
- Revision 1.17 2007/06/01 08:38:21 savage
- Added TTF_RenderText_Solid workaround as suggested by Michalis Kamburelis
-
- Revision 1.16 2007/05/29 21:32:14 savage
- Changes as suggested by Almindor for 64bit compatibility.
-
- Revision 1.15 2007/05/20 20:32:45 savage
- Initial Changes to Handle 64 Bits
-
- Revision 1.14 2006/12/02 00:19:01 savage
- Updated to latest version
-
- Revision 1.13 2005/04/10 11:48:33 savage
- Changes as suggested by Michalis, thanks.
-
- Revision 1.12 2005/01/05 01:47:14 savage
- Changed LibName to reflect what MacOS X should have. ie libSDL*-1.2.0.dylib respectively.
-
- Revision 1.11 2005/01/04 23:14:57 savage
- Changed LibName to reflect what most Linux distros will have. ie libSDL*-1.2.so.0 respectively.
-
- Revision 1.10 2005/01/02 19:07:32 savage
- Slight bug fix to use LongInt instead of Long ( Thanks Michalis Kamburelis )
-
- Revision 1.9 2005/01/01 02:15:20 savage
- Updated to v2.0.7
-
- Revision 1.8 2004/10/07 21:02:32 savage
- Fix for FPC
-
- Revision 1.7 2004/09/30 22:39:50 savage
- Added a true type font class which contains a wrap text function.
- Changed the sdl_ttf.pas header to reflect the future of jedi-sdl.
-
- Revision 1.6 2004/08/14 22:54:30 savage
- Updated so that Library name defines are correctly defined for MacOS X.
-
- Revision 1.5 2004/05/10 14:10:04 savage
- Initial MacOS X support. Fixed defines for MACOS ( Classic ) and DARWIN ( MacOS X ).
-
- Revision 1.4 2004/04/13 09:32:08 savage
- Changed Shared object names back to just the .so extension to avoid conflicts on various Linux/Unix distros. Therefore developers will need to create Symbolic links to the actual Share Objects if necessary.
-
- Revision 1.3 2004/04/01 20:53:24 savage
- Changed Linux Shared Object names so they reflect the Symbolic Links that are created when installing the RPMs from the SDL site.
-
- Revision 1.2 2004/03/30 20:23:28 savage
- Tidied up use of UNIX compiler directive.
-
- Revision 1.1 2004/02/16 22:16:40 savage
- v1.0 changes
-
-
-}
-{******************************************************************************}
-
-{$I jedi-sdl.inc}
-
-{
- Define this to workaround a known bug in some freetype versions.
- The error manifests as TTF_RenderGlyph_Solid returning nil (error)
- and error message (in SDL_Error) is
- "Failed loading DPMSDisable: /usr/lib/libX11.so.6: undefined symbol: DPMSDisable"
- See [http://lists.libsdl.org/pipermail/sdl-libsdl.org/2007-March/060459.html]
-}
-{$IFDEF UNIX}
-{$DEFINE Workaround_TTF_RenderText_Solid}
-{$ENDIF}
-
-
-interface
-
-uses
-{$IFDEF __GPC__}
- gpc,
-{$ENDIF}
-
-{$IFDEF WINDOWS}
- {$IFNDEF __GPC__}
- Windows,
- {$ENDIF}
-{$ENDIF}
- sdl;
-
-const
-{$IFDEF WINDOWS}
- SDLttfLibName = 'SDL_ttf.dll';
-{$ENDIF}
-
-{$IFDEF UNIX}
-{$IFDEF DARWIN}
- SDLttfLibName = 'libSDL_ttf-2.0.0.dylib';
- {$linklib libSDL_ttf}
-{$ELSE}
- {$IFDEF FPC}
- SDLttfLibName = 'libSDL_ttf.so';
- {$ELSE}
- SDLttfLibName = 'libSDL_ttf-2.0.so.0';
- {$ENDIF}
-{$ENDIF}
-{$ENDIF}
-
-{$IFDEF MACOS}
- SDLttfLibName = 'SDL_ttf';
- {$linklib libSDL_ttf}
-{$ENDIF}
-
- {* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL *}
- SDL_TTF_MAJOR_VERSION = 2;
-{$EXTERNALSYM SDL_TTF_MAJOR_VERSION}
- SDL_TTF_MINOR_VERSION = 0;
-{$EXTERNALSYM SDL_TTF_MINOR_VERSION}
- SDL_TTF_PATCHLEVEL = 9;
-{$EXTERNALSYM SDL_TTF_PATCHLEVEL}
-
- // Backwards compatibility
- TTF_MAJOR_VERSION = SDL_TTF_MAJOR_VERSION;
- TTF_MINOR_VERSION = SDL_TTF_MINOR_VERSION;
- TTF_PATCHLEVEL = SDL_TTF_PATCHLEVEL;
-
-{*
- Set and retrieve the font style
- This font style is implemented by modifying the font glyphs, and
- doesn't reflect any inherent properties of the truetype font file.
-*}
- TTF_STYLE_NORMAL = $00;
- TTF_STYLE_BOLD = $01;
- TTF_STYLE_ITALIC = $02;
- TTF_STYLE_UNDERLINE = $04;
-
-// ZERO WIDTH NO-BREAKSPACE (Unicode byte order mark)
- UNICODE_BOM_NATIVE = $FEFF;
- UNICODE_BOM_SWAPPED = $FFFE;
-
-type
- PTTF_Font = ^TTTF_font;
- TTTF_Font = record
- end;
-
-{ This macro can be used to fill a version structure with the compile-time
- version of the SDL_ttf library. }
-procedure SDL_TTF_VERSION( var X : TSDL_version );
-{$EXTERNALSYM SDL_TTF_VERSION}
-
-{ This function gets the version of the dynamically linked SDL_ttf library.
- It should NOT be used to fill a version structure, instead you should use the
- SDL_TTF_VERSION() macro. }
-function TTF_Linked_Version : PSDL_version;
-cdecl; external {$IFDEF __GPC__}name 'TTF_Linked_Version'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_Linked_Version}
-
-{ This function tells the library whether UNICODE text is generally
- byteswapped. A UNICODE BOM character in a string will override
- this setting for the remainder of that string.
-}
-procedure TTF_ByteSwappedUNICODE( swapped : integer );
-cdecl; external {$IFDEF __GPC__}name 'TTF_ByteSwappedUNICODE'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_ByteSwappedUNICODE}
-
-//returns 0 on succes, -1 if error occurs
-function TTF_Init : integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_Init'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_Init}
-
-{
- Open a font file and create a font of the specified point size.
- Some .fon fonts will have several sizes embedded in the file, so the
- point size becomes the index of choosing which size. If the value
- is too high, the last indexed size will be the default.
-}
-function TTF_OpenFont( const filename : Pchar; ptsize : integer ) : PTTF_Font;
-cdecl; external {$IFDEF __GPC__}name 'TTF_OpenFont'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_OpenFont}
-
-function TTF_OpenFontIndex( const filename : Pchar; ptsize : integer; index : Longint ): PTTF_Font;
-cdecl; external {$IFDEF __GPC__}name 'TTF_OpenFontIndex'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_OpenFontIndex}
-
-function TTF_OpenFontRW( src : PSDL_RWops; freesrc : integer; ptsize : integer ): PTTF_Font;
-cdecl; external {$IFDEF __GPC__}name 'TTF_OpenFontRW'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_OpenFontRW}
-
-function TTF_OpenFontIndexRW( src : PSDL_RWops; freesrc : integer; ptsize : integer; index : Longint ): PTTF_Font;
-cdecl; external {$IFDEF __GPC__}name 'TTF_OpenFontIndexRW'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_OpenFontIndexRW}
-
-function TTF_GetFontStyle( font : PTTF_Font) : integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_GetFontStyle'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_GetFontStyle}
-
-procedure TTF_SetFontStyle( font : PTTF_Font; style : integer );
-cdecl; external {$IFDEF __GPC__}name 'TTF_SetFontStyle'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_SetFontStyle}
-
-{ Get the total height of the font - usually equal to point size }
-function TTF_FontHeight( font : PTTF_Font ) : Integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_FontHeight'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_FontHeight}
-
-{ Get the offset from the baseline to the top of the font
- This is a positive value, relative to the baseline.
-}
-function TTF_FontAscent( font : PTTF_Font ) : Integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_FontAscent'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_FontAscent}
-{ Get the offset from the baseline to the bottom of the font
- This is a negative value, relative to the baseline.
-}
-function TTF_FontDescent( font : PTTF_Font ) : Integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_FontDescent'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_FontDescent}
-
-{ Get the recommended spacing between lines of text for this font }
-function TTF_FontLineSkip( font : PTTF_Font ): Integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_FontLineSkip'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_FontLineSkip}
-
-{ Get the number of faces of the font }
-function TTF_FontFaces( font : PTTF_Font ) : Longint;
-cdecl; external {$IFDEF __GPC__}name 'TTF_FontFaces'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_FontFaces}
-
-{ Get the font face attributes, if any }
-function TTF_FontFaceIsFixedWidth( font : PTTF_Font ): Integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_FontFaceIsFixedWidth'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_FontFaceIsFixedWidth}
-
-function TTF_FontFaceFamilyName( font : PTTF_Font ): PChar;
-cdecl; external {$IFDEF __GPC__}name 'TTF_FontFaceFamilyName'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_FontFaceFamilyName}
-
-function TTF_FontFaceStyleName( font : PTTF_Font ): PChar;
-cdecl; external {$IFDEF __GPC__}name 'TTF_FontFaceStyleName'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_FontFaceStyleName}
-
-{ Get the metrics (dimensions) of a glyph }
-function TTF_GlyphMetrics( font : PTTF_Font; ch : Uint16;
- var minx : integer; var maxx : integer;
- var miny : integer; var maxy : integer;
- var advance : integer ): Integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_GlyphMetrics'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_GlyphMetrics}
-
-{ Get the dimensions of a rendered string of text }
-function TTF_SizeText( font : PTTF_Font; const text : PChar; var w : integer; var y : integer ): Integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_SizeText'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_SizeText}
-
-function TTF_SizeUTF8( font : PTTF_Font; const text : PChar; var w : integer; var y : integer): Integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_SizeUTF8'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_SizeUTF8}
-
-function TTF_SizeUNICODE( font : PTTF_Font; const text : PUint16; var w : integer; var y : integer): Integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_SizeUNICODE'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_SizeUNICODE}
-
-{ Create an 8-bit palettized surface and render the given text at
- fast quality with the given font and color. The 0 pixel is the
- colorkey, giving a transparent background, and the 1 pixel is set
- to the text color.
- This function returns the new surface, or NULL if there was an error.
-}
-function TTF_RenderText_Solid( font : PTTF_Font;
- const text : PChar; fg : TSDL_Color ): PSDL_Surface;
-{$IFNDEF Workaround_TTF_RenderText_Solid}
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderText_Solid'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderText_Solid}
-{$ENDIF}
-
-function TTF_RenderUTF8_Solid( font : PTTF_Font;
- const text : PChar; fg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUTF8_Solid'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderUTF8_Solid}
-
-function TTF_RenderUNICODE_Solid( font : PTTF_Font;
- const text :PUint16; fg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUNICODE_Solid'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderUNICODE_Solid}
-
-{
-Create an 8-bit palettized surface and render the given glyph at
- fast quality with the given font and color. The 0 pixel is the
- colorkey, giving a transparent background, and the 1 pixel is set
- to the text color. The glyph is rendered without any padding or
- centering in the X direction, and aligned normally in the Y direction.
- This function returns the new surface, or NULL if there was an error.
-}
-function TTF_RenderGlyph_Solid( font : PTTF_Font;
- ch : Uint16; fg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderGlyph_Solid'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderGlyph_Solid}
-
-{ Create an 8-bit palettized surface and render the given text at
- high quality with the given font and colors. The 0 pixel is background,
- while other pixels have varying degrees of the foreground color.
- This function returns the new surface, or NULL if there was an error.
-}
-function TTF_RenderText_Shaded( font : PTTF_Font;
- const text : PChar; fg : TSDL_Color; bg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderText_Shaded'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderText_Shaded}
-function TTF_RenderUTF8_Shaded( font : PTTF_Font;
- const text : PChar; fg : TSDL_Color; bg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUTF8_Shaded'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderUTF8_Shaded}
-function TTF_RenderUNICODE_Shaded( font : PTTF_Font;
- const text : PUint16; fg : TSDL_Color; bg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUNICODE_Shaded'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderUNICODE_Shaded}
-
-{ Create an 8-bit palettized surface and render the given glyph at
- high quality with the given font and colors. The 0 pixel is background,
- while other pixels have varying degrees of the foreground color.
- The glyph is rendered without any padding or centering in the X
- direction, and aligned normally in the Y direction.
- This function returns the new surface, or NULL if there was an error.
-}
-function TTF_RenderGlyph_Shaded( font : PTTF_Font; ch : Uint16; fg : TSDL_Color;
- bg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderGlyph_Shaded'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderGlyph_Shaded}
-
-{ Create a 32-bit ARGB surface and render the given text at high quality,
- using alpha blending to dither the font with the given color.
- This function returns the new surface, or NULL if there was an error.
-}
-function TTF_RenderText_Blended( font : PTTF_Font;
- const text : PChar; fg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderText_Blended'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderText_Blended}
-function TTF_RenderUTF8_Blended( font : PTTF_Font;
- const text : PChar; fg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUTF8_Blended'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderUTF8_Blended}
-function TTF_RenderUNICODE_Blended( font : PTTF_Font;
- const text: PUint16; fg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUNICODE_Blended'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderUNICODE_Blended}
-
-{ Create a 32-bit ARGB surface and render the given glyph at high quality,
- using alpha blending to dither the font with the given color.
- The glyph is rendered without any padding or centering in the X
- direction, and aligned normally in the Y direction.
- This function returns the new surface, or NULL if there was an error.
-}
-function TTF_RenderGlyph_Blended( font : PTTF_Font; ch : Uint16; fg : TSDL_Color ): PSDL_Surface;
-cdecl; external {$IFDEF __GPC__}name 'TTF_RenderGlyph_Blended'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_RenderGlyph_Blended}
-
-{ For compatibility with previous versions, here are the old functions }
-{#define TTF_RenderText(font, text, fg, bg)
- TTF_RenderText_Shaded(font, text, fg, bg)
-#define TTF_RenderUTF8(font, text, fg, bg)
- TTF_RenderUTF8_Shaded(font, text, fg, bg)
-#define TTF_RenderUNICODE(font, text, fg, bg)
- TTF_RenderUNICODE_Shaded(font, text, fg, bg)}
-
-{ Close an opened font file }
-procedure TTF_CloseFont( font : PTTF_Font );
-cdecl; external {$IFDEF __GPC__}name 'TTF_CloseFont'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_CloseFont}
-
-//De-initialize TTF engine
-procedure TTF_Quit;
-cdecl; external {$IFDEF __GPC__}name 'TTF_Quit'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_Quit}
-
-// Check if the TTF engine is initialized
-function TTF_WasInit : integer;
-cdecl; external {$IFDEF __GPC__}name 'TTF_WasInit'{$ELSE} SDLttfLibName{$ENDIF __GPC__};
-{$EXTERNALSYM TTF_WasInit}
-
-// We'll use SDL for reporting errors
-procedure TTF_SetError( fmt : PChar );
-
-function TTF_GetError : PChar;
-
-implementation
-
-{$IFDEF __GPC__}
- {$L 'sdl_ttf'} { link sdl_ttf.dll.a or libsdl_ttf.so or libsdl_ttf.a }
-{$ENDIF}
-
-procedure SDL_TTF_VERSION( var X : TSDL_version );
-begin
- X.major := SDL_TTF_MAJOR_VERSION;
- X.minor := SDL_TTF_MINOR_VERSION;
- X.patch := SDL_TTF_PATCHLEVEL;
-end;
-
-procedure TTF_SetError( fmt : PChar );
-begin
- SDL_SetError( fmt );
-end;
-
-function TTF_GetError : PChar;
-begin
- result := SDL_GetError;
-end;
-
-{$IFDEF Workaround_TTF_RenderText_Solid}
-function TTF_RenderText_Solid( font : PTTF_Font;
- const text : PChar; fg : TSDL_Color ): PSDL_Surface;
-const
- Black: TSDL_Color = (r: 0; g: 0; b: 0; unused: 0);
-begin
- Result := TTF_RenderText_Shaded(font, text, fg, Black);
-end;
-{$ENDIF Workaround_TTF_RenderText_Solid}
-
-end.
diff --git a/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdltruetypefont.pas b/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdltruetypefont.pas
deleted file mode 100644
index a457c1d9..00000000
--- a/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdltruetypefont.pas
+++ /dev/null
@@ -1,565 +0,0 @@
-unit sdltruetypefont;
-{
- $Id: sdltruetypefont.pas,v 1.5 2005/05/26 21:22:28 savage Exp $
-
-}
-{******************************************************************************}
-{ }
-{ JEDI-SDL : Pascal units for SDL - Simple DirectMedia Layer }
-{ Wrapper class for SDL_ttf }
-{ }
-{ The initial developer of this Pascal code was : }
-{ Dominqiue Louis <Dominique@SavageSoftware.com.au> }
-{ }
-{ Portions created by Dominqiue Louis are }
-{ Copyright (C) 2000 - 2001 Dominqiue Louis. }
-{ }
-{ }
-{ Contributor(s) }
-{ -------------- }
-{ }
-{ }
-{ Obtained through: }
-{ Joint Endeavour of Delphi Innovators ( Project JEDI ) }
-{ }
-{ You may retrieve the latest version of this file at the Project }
-{ JEDI home page, located at http://delphi-jedi.org }
-{ }
-{ The contents of this file are used with permission, subject to }
-{ the Mozilla Public License Version 1.1 (the "License"); you may }
-{ not use this file except in compliance with the License. You may }
-{ obtain a copy of the License at }
-{ http://www.mozilla.org/MPL/MPL-1.1.html }
-{ }
-{ Software distributed under the License is distributed on an }
-{ "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or }
-{ implied. See the License for the specific language governing }
-{ rights and limitations under the License. }
-{ }
-{ Description }
-{ ----------- }
-{ }
-{ }
-{ }
-{ }
-{ }
-{ }
-{ }
-{ Requires }
-{ -------- }
-{ The SDL Runtime libraris on Win32 : SDL.dll on Linux : libSDL.so }
-{ They are available from... }
-{ http://www.libsdl.org . }
-{ }
-{ Programming Notes }
-{ ----------------- }
-{ }
-{ }
-{ }
-{ }
-{ Revision History }
-{ ---------------- }
-{ September 23 2004 - DL : Initial Creation }
-{
- $Log: sdltruetypefont.pas,v $
- Revision 1.5 2005/05/26 21:22:28 savage
- Update to Input code.
-
- Revision 1.1 2005/05/25 23:15:42 savage
- Latest Changes
-
- Revision 1.4 2005/05/25 22:55:01 savage
- Added InputRect support.
-
- Revision 1.3 2005/05/13 14:02:49 savage
- Made it use UniCode rendering by default.
-
- Revision 1.2 2005/05/13 11:37:52 savage
- Improved wordwrapping algorithm
-
- Revision 1.1 2004/09/30 22:39:50 savage
- Added a true type font class which contains a wrap text function.
- Changed the sdl_ttf.pas header to reflect the future of jedi-sdl.
-
-
-}
-{******************************************************************************}
-
-interface
-
-uses
- sdl,
- sdl_ttf;
-
-type
- TRenderType = ( rtLatin1, rtUTF8, rtUnicode );
- TSDLFontStyle = ( fsBold, fsItalic, fsUnderline, fsStrikeOut );
-
- TSDLFontStyles = set of TSDLFontStyle;
-
- TTrueTypeFont = class( TObject )
- private
- FFont : PTTF_Font;
- FSolid : Boolean;
- FBackGroundColour : TSDL_Color;
- FForeGroundColour : TSDL_Color;
- FRenderType : TRenderType;
- FStyle : TSDLFontStyles;
- FFontFile : string;
- FFontSize : integer;
- procedure PrepareFont;
-
- protected
-
- public
- constructor Create( aFontFile : string; aRenderStyle : TSDLFontStyles = [ ]; aFontSize : integer = 14 );
- destructor Destroy; override;
- function DrawText( aText : WideString ) : PSDL_Surface; overload;
- function DrawText( aText : WideString; aWidth, aHeight : Integer ) : PSDL_Surface; overload;
- function Input(aDestination: PSDL_Surface; aX, aY, aWidth, aHeight: integer; var aText: string; aMaxChars: integer = 10 ): PSDL_Surface;
- property BackGroundColour : TSDL_Color read FBackGroundColour write FBackGroundColour;
- property ForeGroundColour : TSDL_Color read FForeGroundColour write FForeGroundColour;
- property FontFile : string read FFontFile write FFontFile;
- property RenderType : TRenderType read FRenderType write FRenderType;
- property Solid : Boolean read FSolid write FSolid;
- property Style : TSDLFontStyles read FStyle write FStyle;
- property FontSize : integer read FFontSize write FFontSize;
- end;
-
-
-implementation
-
-uses
- SysUtils;
-
-{ TTrueTypeFont }
-
-constructor TTrueTypeFont.Create( aFontFile : string; aRenderStyle : TSDLFontStyles; aFontSize : integer );
-begin
- inherited Create;
- if FileExists( aFontFile ) then
- begin
- FStyle := aRenderStyle;
- FFontSize := aFontSize;
- FSolid := false;
- FBackGroundColour.r := 255;
- FBackGroundColour.g := 255;
- FBackGroundColour.b := 255;
- FForeGroundColour.r := 0;
- FForeGroundColour.g := 0;
- FForeGroundColour.b := 0;
- FRenderType := rtUnicode;
- if ( TTF_Init >= 0 ) then
- begin
- FFontFile := aFontFile;
- end
- else
- raise Exception.Create( 'Failed to Initialiase SDL_TTF' );
- end
- else
- raise Exception.Create( 'Font File does not exist' );
-end;
-
-destructor TTrueTypeFont.Destroy;
-begin
- if FFont <> nil then
- TTF_CloseFont( FFont );
- TTF_Quit;
- inherited;
-end;
-
-function TTrueTypeFont.DrawText( aText : WideString ) : PSDL_Surface;
-begin
- PrepareFont;
-
- result := nil;
-
- case FRenderType of
- rtLatin1 :
- begin
- if ( FSolid ) then
- begin
- result := TTF_RenderText_Solid( FFont, PChar( string( aText ) ), FForeGroundColour );
- end
- else
- begin
- result := TTF_RenderText_Shaded( FFont, PChar( string( aText ) ), FForeGroundColour, FBackGroundColour );
- end;
- end;
-
- rtUTF8 :
- begin
- if ( FSolid ) then
- begin
- result := TTF_RenderUTF8_Solid( FFont, PChar( string( aText ) ), FForeGroundColour );
- end
- else
- begin
- result := TTF_RenderUTF8_Shaded( FFont, PChar( string( aText ) ), FForeGroundColour, FBackGroundColour );
- end;
- end;
-
- rtUnicode :
- begin
- if ( FSolid ) then
- begin
- result := TTF_RenderUNICODE_Solid( FFont, PUInt16( aText ), FForeGroundColour );
- end
- else
- begin
- result := TTF_RenderUNICODE_Shaded( FFont, PUInt16( aText ), FForeGroundColour, FBackGroundColour );
- end;
- end;
- end;
-end;
-
-function TTrueTypeFont.DrawText( aText : WideString; aWidth, aHeight : Integer ) : PSDL_Surface;
-var
- textw, texth, i, yPos : integer;
- strChopped : WideString;
- SurfaceList : array of PSDL_Surface;
- strlist : array of WideString;
- ReturnedSurface : PSDL_Surface;
- BltRect : TSDL_Rect;
-begin
- PrepareFont;
-
- // Do an initial check to see if it already fits
- case FRenderType of
- rtLatin1 :
- begin
- if TTF_SizeText( FFont, PChar( string( aText ) ), textw, texth ) = 0 then
- begin
- if ( textw < aWidth )
- and ( texth < aHeight ) then
- begin
- result := DrawText( aText );
- exit;
- end
- end;
- end;
-
- rtUTF8 :
- begin
- if TTF_SizeUTF8( FFont, PChar( string( aText ) ), textw, texth ) = 0 then
- begin
- if ( textw < aWidth )
- and ( texth < aHeight ) then
- begin
- result := DrawText( aText );
- exit;
- end
- end;
- end;
-
- rtUnicode :
- begin
- if TTF_SizeUNICODE( FFont, PUInt16( aText ), textw, texth ) = 0 then
- begin
- if ( textw < aWidth )
- and ( texth < aHeight ) then
- begin
- result := DrawText( aText );
- exit;
- end
- end;
- end;
- end;
-
- // Create the Surface we will be returning
- ReturnedSurface := SDL_DisplayFormat( SDL_CreateRGBSurface( SDL_SRCCOLORKEY or SDL_RLEACCEL or SDL_HWACCEL, aWidth, aHeight, 16, 0, 0, 0, 0 ) );
-
- // If we are still here there is some serious parsing to do
- case FRenderType of
- rtLatin1 :
- begin
- strChopped := aText;
- i := Length( strChopped );
- while ( i <> 0 ) do
- begin
- if ( string( strChopped[ i ] ) <> ' ' ) and ( Integer( string( strChopped[ i ] ) ) <> 13 ) then
- dec( i )
- else
- begin
- dec( i );
- if TTF_SizeText( FFont, PChar( string( Copy( strChopped, 0, i ) ) ), textw, texth ) = 0 then
- begin
- if ( textw < aWidth )
- and ( texth < aHeight ) then
- begin
- SetLength( strlist, Length( strlist ) + 1 );
- strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i );
- strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) );
- i := Length( strChopped );
- if TTF_SizeText( FFont, PChar( string( strChopped ) ), textw, texth ) = 0 then
- begin
- if ( textw < aWidth )
- and ( texth < aHeight ) then
- begin
- SetLength( strlist, Length( strlist ) + 1 );
- strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i );
- strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) );
- i := Length( strChopped );
- end;
- end;
- end;
- end;
- end;
- end;
-
- SetLength( SurfaceList, Length( strlist ) );
- for i := Low( strlist ) to High( strlist ) do
- begin
- if ( FSolid ) then
- begin
- SurfaceList[ i ] := TTF_RenderText_Solid( FFont, PChar( string( strlist[ i ] ) ), FForeGroundColour );
- end
- else
- begin
- SurfaceList[ i ] := TTF_RenderText_Shaded( FFont, PChar( string( strlist[ i ] ) ), FForeGroundColour, FBackGroundColour );
- end;
- end;
- end;
-
- rtUTF8 :
- begin
- strChopped := aText;
- i := Length( strChopped );
- while ( i <> 0 ) do
- begin
- if ( string( strChopped[ i ] ) <> ' ' ) and ( Integer( string( strChopped[ i ] ) ) <> 13 ) then
- dec( i )
- else
- begin
- dec( i );
- if TTF_SizeUTF8( FFont, PChar( string( Copy( strChopped, 0, i ) ) ), textw, texth ) = 0 then
- begin
- if ( textw < aWidth )
- and ( texth < aHeight ) then
- begin
- SetLength( strlist, Length( strlist ) + 1 );
- strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i );
- strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) );
- i := Length( strChopped );
- if TTF_SizeUTF8( FFont, PChar( string( strChopped ) ), textw, texth ) = 0 then
- begin
- if ( textw < aWidth )
- and ( texth < aHeight ) then
- begin
- SetLength( strlist, Length( strlist ) + 1 );
- strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i );
- strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) );
- i := Length( strChopped );
- end;
- end;
- end;
- end;
- end;
- end;
-
- SetLength( SurfaceList, Length( strlist ) );
- for i := Low( strlist ) to High( strlist ) do
- begin
- if ( FSolid ) then
- begin
- SurfaceList[ i ] := TTF_RenderUTF8_Solid( FFont, PChar( string( strlist[ i ] ) ), FForeGroundColour );
- end
- else
- begin
- SurfaceList[ i ] := TTF_RenderUTF8_Shaded( FFont, PChar( string( strlist[ i ] ) ), FForeGroundColour, FBackGroundColour );
- end;
- end;
- end;
-
- rtUnicode :
- begin
- strChopped := aText;
- i := Length( strChopped );
- while ( i <> 0 ) do
- begin
- if ( string( strChopped[ i ] ) <> ' ' ) and ( Integer( string( strChopped[ i ] ) ) <> 13 ) then
- dec( i )
- else
- begin
- dec( i );
- if TTF_SizeUNICODE( FFont, PUInt16( Copy( strChopped, 0, i ) ), textw, texth ) = 0 then
- begin
- if ( textw < aWidth )
- and ( texth < aHeight ) then
- begin
- SetLength( strlist, Length( strlist ) + 1 );
- strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i );
- strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) );
- i := Length( strChopped );
- if TTF_SizeUNICODE( FFont, PUInt16( strChopped ), textw, texth ) = 0 then
- begin
- if ( textw < aWidth )
- and ( texth < aHeight ) then
- begin
- SetLength( strlist, Length( strlist ) + 1 );
- strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i );
- strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) );
- i := Length( strChopped );
- end;
- end;
- end;
- end;
- end;
- end;
- SetLength( SurfaceList, Length( strlist ) );
- for i := Low( strlist ) to High( strlist ) do
- begin
- if ( FSolid ) then
- begin
- SurfaceList[ i ] := TTF_RenderUNICODE_Solid( FFont, PUInt16( strlist[ i ] ), FForeGroundColour );
- end
- else
- begin
- SurfaceList[ i ] := TTF_RenderUNICODE_Shaded( FFont, PUInt16( strlist[ i ] ), FForeGroundColour, FBackGroundColour );
- end;
- end;
- end;
- end;
-
- // Now Draw the SurfaceList onto the resulting Surface
- yPos := 6;
- for i := Low( SurfaceList ) to High( SurfaceList ) do
- begin
- BltRect.x := 6;
- BltRect.y := yPos;
- BltRect.w := SurfaceList[ i ].w;
- BltRect.h := SurfaceList[ i ].h;
- SDL_BlitSurface( SurfaceList[ i ], nil, ReturnedSurface, @BltRect );
- yPos := yPos + TTF_FontHeight( FFont );
- end;
- result := ReturnedSurface;
-
- for i := Low( SurfaceList ) to High( SurfaceList ) do
- begin
- SDL_FreeSurface( SurfaceList[ i ] );
- end;
- SetLength( SurfaceList, 0 );
- SetLength( strlist, 0 );
-end;
-
-function TTrueTypeFont.Input(aDestination: PSDL_Surface; aX, aY, aWidth: integer; aHeight : integer; var aText : string; aMaxChars: integer): PSDL_Surface;
-var
- event : TSDL_Event;
- ch : integer;
-
- BackSurface, TextSurface : PSDL_Surface;
- rect : SDL_Rect;
- textw, texth : integer;
- Done : boolean;
- PassedInText : string;
-begin
- PassedInText := aText;
-
- BackSurface := SDL_AllocSurface( aDestination.flags,
- aDestination.w,
- aDestination.h,
- aDestination.format.BitsPerPixel,
- aDestination.format.Rmask,
- aDestination.format.Gmask,
- aDestination.format.Bmask, 0 );
-
- rect.x := aX;
- rect.y := aY;
- rect.w := aWidth;
- rect.h := aHeight;
-
- SDL_BlitSurface( aDestination, nil, BackSurface, nil );
- SDL_FillRect( BackSurface, @rect, SDL_MapRGB( aDestination.format, 0, 0, 0 ) );
-
- TextSurface := DrawText( aText + '|' );
-
- // start input
- SDL_EnableUNICODE( 1 );
- Done := false;
- while ( not Done ) and ( SDL_WaitEvent( @event ) > 0 ) do
- begin
- if event.type_ = SDL_KEYDOWN then
- begin
- ch := event.key.keysym.unicode;
- case ch of
- SDLK_RETURN :
- begin
- Done := true;
- end;
-
- SDLK_ESCAPE :
- begin
- aText := PassedInText;
- Done := true;
- end;
-
- SDLK_BACKSPACE :
- begin
- if ( Length( aText ) > 0 ) then
- begin
- aText := Copy( aText, 0, Length( aText ) - 1 );
- if TextSurface <> nil then
- SDL_FreeSurface( TextSurface );
- TextSurface := DrawText( aText + '|' );
- end;
- end;
- else
- begin
- if Length( aText ) < aMaxChars then
- begin
- if ( chr( ch ) <> '' ) then
- begin
- aText := aText + chr( ch );
-
- if ( aText <> '' )
- and ( TTF_SizeUNICODE( FFont, PUInt16( aText ), textw, texth ) = 0 ) then
- begin
- if ( textw > aWidth ) then
- aText := Copy( aText, 0, Length( aText ) - 1 );
- end;
-
- if TextSurface <> nil then
- SDL_FreeSurface( TextSurface );
- TextSurface := DrawText( aText + '|' );
- end;
- end;
- end;
- end;
- end;
- SDL_BlitSurface( BackSurface, nil, aDestination, nil );
- SDL_BlitSurface( TextSurface, nil, aDestination, @rect );
- SDL_Flip( aDestination );
- end;
-
- if TextSurface <> nil then
- SDL_FreeSurface( TextSurface );
- if aText <> '' then
- TextSurface := DrawText( aText );
- SDL_FreeSurface( BackSurface );
- result := TextSurface;
-end;
-
-procedure TTrueTypeFont.PrepareFont;
-var
- renderstyle : integer;
-begin
- if FFont <> nil then
- TTF_CloseFont( FFont );
-
- FFont := TTF_OpenFont( PChar( FFontFile ), FFontSize );
-
- renderstyle := TTF_STYLE_NORMAL;
- if ( fsBold in FStyle ) then
- renderstyle := renderstyle or TTF_STYLE_BOLD;
-
- if ( fsItalic in FStyle ) then
- renderstyle := renderstyle or TTF_STYLE_ITALIC;
-
- if ( fsUnderline in FStyle ) then
- renderstyle := renderstyle or TTF_STYLE_UNDERLINE;
-
- TTF_SetFontStyle( FFont, renderstyle );
-end;
-
-end.
-