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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-05 11:40:45 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-05 11:40:45 +0000
commitc4eae67bc403eb26af8a1c91f9eb67dc92a8b4b6 (patch)
tree7d412d95013d562baae3070ef5b767ddd48fa61e /Game/Code/lib/JEDI-SDL/SDL/Pas/sdlutils.pas
parent1cec357365c6260da0667966460387aaffa76436 (diff)
downloadusdx-c4eae67bc403eb26af8a1c91f9eb67dc92a8b4b6.tar.gz
usdx-c4eae67bc403eb26af8a1c91f9eb67dc92a8b4b6.tar.xz
usdx-c4eae67bc403eb26af8a1c91f9eb67dc92a8b4b6.zip
updated to latest version of JEDI SDL
JEDI-SDL v1.0 Final RC ( 2008-01-29 05:46 ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@811 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/lib/JEDI-SDL/SDL/Pas/sdlutils.pas1053
1 files changed, 579 insertions, 474 deletions
diff --git a/Game/Code/lib/JEDI-SDL/SDL/Pas/sdlutils.pas b/Game/Code/lib/JEDI-SDL/SDL/Pas/sdlutils.pas
index bef83cbc..b15fa9ba 100644
--- a/Game/Code/lib/JEDI-SDL/SDL/Pas/sdlutils.pas
+++ b/Game/Code/lib/JEDI-SDL/SDL/Pas/sdlutils.pas
@@ -1,7 +1,7 @@
unit sdlutils;
{
- $Id: sdlutils.pas,v 1.4 2004/06/02 19:38:53 savage Exp $
-
+ $Id: sdlutils.pas,v 1.5 2006/11/19 18:56:44 savage Exp $
+
}
{******************************************************************************}
{ }
@@ -105,6 +105,9 @@ unit sdlutils;
{******************************************************************************}
{
$Log: sdlutils.pas,v $
+ Revision 1.5 2006/11/19 18:56:44 savage
+ Removed Hints and Warnings.
+
Revision 1.4 2004/06/02 19:38:53 savage
Changes to SDL_GradientFillRect as suggested by
Ángel Eduardo García Hernández. Many thanks.
@@ -119,12 +122,12 @@ unit sdlutils;
Revision 1.1 2004/02/05 00:08:20 savage
Module 1.0 release
-
+
}
interface
-{$i jedi-sdl.inc}
+{$I jedi-sdl.inc}
uses
{$IFDEF UNIX}
@@ -157,7 +160,7 @@ procedure SDL_DrawLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Col
cardinal ); overload;
procedure SDL_DrawLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
- cardinal ; DashLength, DashSpace : byte ); overload;
+ cardinal; DashLength, DashSpace : byte ); overload;
procedure SDL_AddLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
cardinal );
@@ -217,16 +220,16 @@ procedure SDL_FillRectSub( DstSurface : PSDL_Surface; dstrect : PSDL_Rect; color
procedure SDL_GradientFillRect( DstSurface : PSDL_Surface; const Rect : PSDL_Rect; const StartColor, EndColor : TSDL_Color; const Style : TGradientStyle );
// NOTE for All SDL_2xblit... function : the dest surface must be 2x of the source surface!
-procedure SDL_2xBlit(Src, Dest: PSDL_Surface);
+procedure SDL_2xBlit( Src, Dest : PSDL_Surface );
-procedure SDL_Scanline2xBlit(Src, Dest: PSDL_Surface);
+procedure SDL_Scanline2xBlit( Src, Dest : PSDL_Surface );
-procedure SDL_50Scanline2xBlit(Src, Dest: PSDL_Surface);
+procedure SDL_50Scanline2xBlit( Src, Dest : PSDL_Surface );
//
function SDL_PixelTestSurfaceVsRect( SrcSurface1 : PSDL_Surface; SrcRect1 :
-PSDL_Rect; SrcRect2 : PSDL_Rect; Left1, Top1, Left2, Top2 : integer ) :
-boolean;
+ PSDL_Rect; SrcRect2 : PSDL_Rect; Left1, Top1, Left2, Top2 : integer ) :
+ boolean;
// Jason's boolean Surface functions
procedure SDL_ORSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
@@ -242,7 +245,7 @@ procedure SDL_GTSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
procedure SDL_LTSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
-function SDL_ClipLine(var x1,y1,x2,y2: Integer; ClipRect: PSDL_Rect) : boolean;
+function SDL_ClipLine( var x1, y1, x2, y2 : Integer; ClipRect : PSDL_Rect ) : boolean;
implementation
@@ -256,13 +259,13 @@ var
right1, bottom1 : integer;
right2, bottom2 : integer;
Scan1Start, Scan2Start, ScanWidth, ScanHeight : cardinal;
- Mod1, Mod2 : cardinal;
+ Mod1, Mod2 : cardinal;
Addr1, Addr2 : cardinal;
- BPP : cardinal;
+ BPP : cardinal;
Pitch1, Pitch2 : cardinal;
TransparentColor1, TransparentColor2 : cardinal;
- tx, ty : cardinal;
- StartTick : cardinal;
+ tx, ty : cardinal;
+ StartTick : cardinal;
Color1, Color2 : cardinal;
begin
Result := false;
@@ -438,9 +441,9 @@ end;
procedure SDL_AddPixel( DstSurface : PSDL_Surface; x : cardinal; y : cardinal; Color :
cardinal );
var
- SrcColor : cardinal;
- Addr : cardinal;
- R, G, B : cardinal;
+ SrcColor : cardinal;
+ Addr : cardinal;
+ R, G, B : cardinal;
begin
if Color = 0 then
exit;
@@ -521,9 +524,9 @@ end;
procedure SDL_SubPixel( DstSurface : PSDL_Surface; x : cardinal; y : cardinal; Color :
cardinal );
var
- SrcColor : cardinal;
- Addr : cardinal;
- R, G, B : cardinal;
+ SrcColor : cardinal;
+ Addr : cardinal;
+ R, G, B : cardinal;
begin
if Color = 0 then
exit;
@@ -608,12 +611,12 @@ procedure SDL_AddSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
var
R, G, B, Pixel1, Pixel2, TransparentColor : cardinal;
- Src, Dest : TSDL_Rect;
- Diff : integer;
+ Src, Dest : TSDL_Rect;
+ Diff : integer;
SrcAddr, DestAddr : cardinal;
WorkX, WorkY : word;
SrcMod, DestMod : cardinal;
- Bits : cardinal;
+ Bits : cardinal;
begin
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
exit; // Remove this to make it faster
@@ -878,13 +881,13 @@ procedure SDL_SubSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
var
R, G, B, Pixel1, Pixel2, TransparentColor : cardinal;
- Src, Dest : TSDL_Rect;
- Diff : integer;
+ Src, Dest : TSDL_Rect;
+ Diff : integer;
SrcAddr, DestAddr : cardinal;
_ebx, _esi, _edi, _esp : cardinal;
WorkX, WorkY : word;
SrcMod, DestMod : cardinal;
- Bits : cardinal;
+ Bits : cardinal;
begin
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
exit; // Remove this to make it faster
@@ -1140,14 +1143,14 @@ end;
procedure SDL_MonoSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
DestSurface : PSDL_Surface; DestRect : PSDL_Rect; Color : cardinal );
var
- Src, Dest : TSDL_Rect;
- Diff : integer;
+ Src, Dest : TSDL_Rect;
+ Diff : integer;
SrcAddr, DestAddr : cardinal;
_ebx, _esi, _edi, _esp : cardinal;
WorkX, WorkY : word;
SrcMod, DestMod : cardinal;
TransparentColor, SrcColor : cardinal;
- BPP : cardinal;
+ BPP : cardinal;
begin
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
exit; // Remove this to make it faster
@@ -1312,14 +1315,14 @@ procedure SDL_TexturedSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
DestSurface : PSDL_Surface; DestRect : PSDL_Rect; Texture : PSDL_Surface;
TextureRect : PSDL_Rect );
var
- Src, Dest : TSDL_Rect;
- Diff : integer;
+ Src, Dest : TSDL_Rect;
+ Diff : integer;
SrcAddr, DestAddr, TextAddr : cardinal;
_ebx, _esi, _edi, _esp : cardinal;
WorkX, WorkY : word;
SrcMod, DestMod, TextMod : cardinal;
SrcColor, TransparentColor, TextureColor : cardinal;
- BPP : cardinal;
+ BPP : cardinal;
begin
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
exit; // Remove this to make it faster
@@ -1496,10 +1499,10 @@ end;
procedure SDL_ZoomSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect; DstSurface : PSDL_Surface; DstRect : PSDL_Rect );
var
- xc, yc : cardinal;
+ xc, yc : cardinal;
rx, wx, ry, wy, ry16 : cardinal;
- color : cardinal;
- modx, mody : cardinal;
+ color : cardinal;
+ modx, mody : cardinal;
begin
// Warning! No checks for surface pointers!!!
if srcrect = nil then
@@ -1540,13 +1543,13 @@ end;
procedure SDL_WarpSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect; DstSurface : PSDL_Surface; UL, UR, LR, LL : PPoint );
const
- SHIFTS = 15; // Extend ints to limit round-off error (try 2 - 20)
- THRESH = 1 shl SHIFTS; // Threshold for pixel size value
+ SHIFTS = 15; // Extend ints to limit round-off error (try 2 - 20)
+ THRESH = 1 shl SHIFTS; // Threshold for pixel size value
procedure CopySourceToDest( UL, UR, LR, LL : TPoint; x1, y1, x2, y2 : cardinal );
var
tm, lm, rm, bm, m : TPoint;
- mx, my : cardinal;
- cr : cardinal;
+ mx, my : cardinal;
+ cr : cardinal;
begin
// Does the destination area specify a single pixel?
if ( ( abs( ul.x - ur.x ) < THRESH ) and
@@ -1620,6 +1623,7 @@ end;
// Draw a line between x1,y1 and x2,y2 to the given surface
// NOTE: The surface must be locked before calling this!
+
procedure SDL_DrawLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
cardinal );
var
@@ -1673,8 +1677,9 @@ end;
// Draw a dashed line between x1,y1 and x2,y2 to the given surface
// NOTE: The surface must be locked before calling this!
+
procedure SDL_DrawLine( DstSurface : PSDL_Surface; x1, y1, x2, y2 : integer; Color :
- cardinal ; DashLength, DashSpace : byte ); overload;
+ cardinal; DashLength, DashSpace : byte ); overload;
var
dx, dy, sdx, sdy, x, y, px, py, counter : integer; drawdash : boolean;
begin
@@ -1682,10 +1687,12 @@ begin
drawdash := true; //begin line drawing with dash
//Avoid invalid user-passed dash parameters
- if (DashLength < 1)
- then DashLength := 1;
- if (DashSpace < 1)
- then DashSpace := 0;
+ if ( DashLength < 1 )
+ then
+ DashLength := 1;
+ if ( DashSpace < 1 )
+ then
+ DashSpace := 0;
dx := x2 - x1;
dy := y2 - y1;
@@ -1706,28 +1713,28 @@ begin
if dx >= dy then
begin
for x := 0 to dx - 1 do
- begin
+ begin
//Alternate drawing dashes, or leaving spaces
if drawdash then
+ begin
+ SDL_PutPixel( DstSurface, px, py, Color );
+ inc( counter );
+ if ( counter > DashLength - 1 ) and ( DashSpace > 0 ) then
begin
- SDL_PutPixel( DstSurface, px, py, Color );
- inc(counter);
- if (counter > DashLength-1) and (DashSpace > 0) then
- begin
- drawdash := false;
- counter := 0;
- end;
- end
+ drawdash := false;
+ counter := 0;
+ end;
+ end
else //space
+ begin
+ inc( counter );
+ if counter > DashSpace - 1 then
begin
- inc(counter);
- if counter > DashSpace-1 then
- begin
- drawdash := true;
- counter := 0;
- end;
+ drawdash := true;
+ counter := 0;
end;
+ end;
y := y + dy;
if y >= dx then
@@ -1745,24 +1752,24 @@ begin
//Alternate drawing dashes, or leaving spaces
if drawdash then
+ begin
+ SDL_PutPixel( DstSurface, px, py, Color );
+ inc( counter );
+ if ( counter > DashLength - 1 ) and ( DashSpace > 0 ) then
begin
- SDL_PutPixel( DstSurface, px, py, Color );
- inc(counter);
- if (counter > DashLength-1) and (DashSpace > 0) then
- begin
- drawdash := false;
- counter := 0;
- end;
- end
+ drawdash := false;
+ counter := 0;
+ end;
+ end
else //space
+ begin
+ inc( counter );
+ if counter > DashSpace - 1 then
begin
- inc(counter);
- if counter > DashSpace-1 then
- begin
- drawdash := true;
- counter := 0;
- end;
+ drawdash := true;
+ counter := 0;
end;
+ end;
x := x + dx;
if x >= dy then
@@ -1878,13 +1885,14 @@ begin
end;
// flips a rectangle vertically on given surface
+
procedure SDL_FlipRectV( DstSurface : PSDL_Surface; Rect : PSDL_Rect );
var
- TmpRect : TSDL_Rect;
- Locked : boolean;
+ TmpRect : TSDL_Rect;
+ Locked : boolean;
y, FlipLength, RowLength : integer;
- Row1, Row2 : Pointer;
- OneRow : TByteArray; // Optimize it if you wish
+ Row1, Row2 : Pointer;
+ OneRow : TByteArray; // Optimize it if you wish
begin
if DstSurface <> nil then
begin
@@ -1920,6 +1928,7 @@ begin
end;
// flips a rectangle horizontally on given surface
+
procedure SDL_FlipRectH( DstSurface : PSDL_Surface; Rect : PSDL_Rect );
type
T24bit = packed array[ 0..2 ] of byte;
@@ -1928,15 +1937,15 @@ type
TLongWordArray = array[ 0..8191 ] of LongWord;
PLongWordArray = ^TLongWordArray;
var
- TmpRect : TSDL_Rect;
- Row8bit : PByteArray;
- Row16bit : PWordArray;
- Row24bit : P24bitArray;
- Row32bit : PLongWordArray;
+ TmpRect : TSDL_Rect;
+ Row8bit : PByteArray;
+ Row16bit : PWordArray;
+ Row24bit : P24bitArray;
+ Row32bit : PLongWordArray;
y, x, RightSide, FlipLength : integer;
- Pixel : cardinal;
- Pixel24 : T24bit;
- Locked : boolean;
+ Pixel : cardinal;
+ Pixel24 : T24bit;
+ Locked : boolean;
begin
if DstSurface <> nil then
begin
@@ -2030,9 +2039,10 @@ end;
// Use with caution! The procedure allocates memory for TSDL_Rect and return with its pointer.
// But you MUST free it after you don't need it anymore!!!
+
function PSDLRect( aLeft, aTop, aWidth, aHeight : integer ) : PSDL_Rect;
var
- Rect : PSDL_Rect;
+ Rect : PSDL_Rect;
begin
New( Rect );
with Rect^ do
@@ -2103,10 +2113,11 @@ begin
end;
// Stretches a part of a surface
+
function SDL_ScaleSurfaceRect( SrcSurface : PSDL_Surface; SrcX1, SrcY1, SrcW, SrcH,
Width, Height : integer ) : PSDL_Surface;
var
- dst_surface : PSDL_Surface;
+ dst_surface : PSDL_Surface;
dx, dy, e, d, dx2, srcx2, srcy2 : integer;
destx1, desty1 : integer;
begin
@@ -2153,7 +2164,7 @@ end;
procedure SDL_MoveLine( Surface : PSDL_Surface; x1, x2, y1, xofs, depth : integer );
var
src_pixels, dst_pixels : PUint8;
- i : integer;
+ i : integer;
begin
src_pixels := PUint8( integer( Surface^.pixels ) + Surface^.w * y1 * depth + x2 *
depth );
@@ -2171,8 +2182,8 @@ NOTE: The surface must be locked before calling this! }
function SDL_GetPixel( SrcSurface : PSDL_Surface; x : integer; y : integer ) : Uint32;
var
- bpp : UInt32;
- p : PInteger;
+ bpp : UInt32;
+ p : PInteger;
begin
bpp := SrcSurface.format.BytesPerPixel;
// Here p is the address to the pixel we want to retrieve
@@ -2199,8 +2210,8 @@ end;
procedure SDL_PutPixel( DstSurface : PSDL_Surface; x : integer; y : integer; pixel :
Uint32 );
var
- bpp : UInt32;
- p : PInteger;
+ bpp : UInt32;
+ p : PInteger;
begin
bpp := DstSurface.format.BytesPerPixel;
p := Pointer( Uint32( DstSurface.pixels ) + UInt32( y ) * DstSurface.pitch + UInt32( x )
@@ -2228,9 +2239,9 @@ end;
procedure SDL_ScrollY( DstSurface : PSDL_Surface; DifY : integer );
var
- r1, r2 : TSDL_Rect;
+ r1, r2 : TSDL_Rect;
//buffer: PSDL_Surface;
- YPos : Integer;
+ YPos : Integer;
begin
if ( DstSurface <> nil ) and ( DifY <> 0 ) then
begin
@@ -2282,8 +2293,8 @@ end;}
procedure SDL_ScrollX( DstSurface : PSDL_Surface; DifX : integer );
var
- r1, r2 : TSDL_Rect;
- buffer : PSDL_Surface;
+ r1, r2 : TSDL_Rect;
+ buffer : PSDL_Surface;
begin
if ( DstSurface <> nil ) and ( DifX <> 0 ) then
begin
@@ -2310,14 +2321,14 @@ end;
procedure SDL_RotateRad( DstSurface, SrcSurface : PSDL_Surface; SrcRect :
PSDL_Rect; DestX, DestY, OffsetX, OffsetY : Integer; Angle : Single );
var
- aSin, aCos : Single;
+ aSin, aCos : Single;
MX, MY, DX, DY, NX, NY, SX, SY, OX, OY, Width, Height, TX, TY, RX, RY, ROX, ROY : Integer;
Colour, TempTransparentColour : UInt32;
- MAXX, MAXY : Integer;
+ MAXX, MAXY : Integer;
begin
// Rotate the surface to the target surface.
TempTransparentColour := SrcSurface.format.colorkey;
- if srcRect.w > srcRect.h then
+ {if srcRect.w > srcRect.h then
begin
Width := srcRect.w;
Height := srcRect.w;
@@ -2326,7 +2337,7 @@ begin
begin
Width := srcRect.h;
Height := srcRect.h;
- end;
+ end; }
maxx := DstSurface.w;
maxy := DstSurface.h;
@@ -2384,8 +2395,8 @@ end;
function ValidateSurfaceRect( DstSurface : PSDL_Surface; dstrect : PSDL_Rect ) : TSDL_Rect;
var
- RealRect : TSDL_Rect;
- OutOfRange : Boolean;
+ RealRect : TSDL_Rect;
+ OutOfRange : Boolean;
begin
OutOfRange := false;
if dstrect = nil then
@@ -2457,9 +2468,9 @@ end;
procedure SDL_FillRectAdd( DstSurface : PSDL_Surface; dstrect : PSDL_Rect; color : UInt32 );
var
- RealRect : TSDL_Rect;
- Addr : pointer;
- ModX, BPP : cardinal;
+ RealRect : TSDL_Rect;
+ Addr : pointer;
+ ModX, BPP : cardinal;
x, y, R, G, B, SrcColor : cardinal;
begin
RealRect := ValidateSurfaceRect( DstSurface, DstRect );
@@ -2590,9 +2601,9 @@ end;
procedure SDL_FillRectSub( DstSurface : PSDL_Surface; dstrect : PSDL_Rect; color : UInt32 );
var
- RealRect : TSDL_Rect;
- Addr : pointer;
- ModX, BPP : cardinal;
+ RealRect : TSDL_Rect;
+ Addr : pointer;
+ ModX, BPP : cardinal;
x, y, R, G, B, SrcColor : cardinal;
begin
RealRect := ValidateSurfaceRect( DstSurface, DstRect );
@@ -2723,13 +2734,13 @@ end;
procedure SDL_GradientFillRect( DstSurface : PSDL_Surface; const Rect : PSDL_Rect; const StartColor, EndColor : TSDL_Color; const Style : TGradientStyle );
var
- FBC : array[ 0..255 ] of Cardinal;
+ FBC : array[ 0..255 ] of Cardinal;
// temp vars
i, YR, YG, YB, SR, SG, SB, DR, DG, DB : Integer;
TempStepV, TempStepH : Single;
TempLeft, TempTop, TempHeight, TempWidth : integer;
- TempRect : TSDL_Rect;
+ TempRect : TSDL_Rect;
begin
// calc FBC
@@ -2787,328 +2798,328 @@ begin
end;
end;
-procedure SDL_2xBlit(Src, Dest: PSDL_Surface);
+procedure SDL_2xBlit( Src, Dest : PSDL_Surface );
var
- ReadAddr, WriteAddr, ReadRow, WriteRow: UInt32;
- SrcPitch, DestPitch, x, y: UInt32;
+ ReadAddr, WriteAddr, ReadRow, WriteRow : UInt32;
+ SrcPitch, DestPitch, x, y : UInt32;
begin
- if (Src = nil) or (Dest = nil) then
+ if ( Src = nil ) or ( Dest = nil ) then
exit;
- if (Src.w shl 1) < Dest.w then
+ if ( Src.w shl 1 ) < Dest.w then
exit;
- if (Src.h shl 1) < Dest.h then
+ if ( Src.h shl 1 ) < Dest.h then
exit;
- if SDL_MustLock(Src) then
- SDL_LockSurface(Src);
- if SDL_MustLock(Dest) then
- SDL_LockSurface(Dest);
+ if SDL_MustLock( Src ) then
+ SDL_LockSurface( Src );
+ if SDL_MustLock( Dest ) then
+ SDL_LockSurface( Dest );
- ReadRow := UInt32(Src.Pixels);
- WriteRow := UInt32(Dest.Pixels);
+ ReadRow := UInt32( Src.Pixels );
+ WriteRow := UInt32( Dest.Pixels );
SrcPitch := Src.pitch;
DestPitch := Dest.pitch;
case Src.format.BytesPerPixel of
- 1: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- PUInt8(WriteAddr)^ := PUInt8(ReadAddr)^;
- PUInt8(WriteAddr + 1)^ := PUInt8(ReadAddr)^;
- PUInt8(WriteAddr + DestPitch)^ := PUInt8(ReadAddr)^;
- PUInt8(WriteAddr + DestPitch + 1)^ := PUInt8(ReadAddr)^;
- inc(ReadAddr);
- inc(WriteAddr, 2);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
- 2: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- PUInt16(WriteAddr)^ := PUInt16(ReadAddr)^;
- PUInt16(WriteAddr + 2)^ := PUInt16(ReadAddr)^;
- PUInt16(WriteAddr + DestPitch)^ := PUInt16(ReadAddr)^;
- PUInt16(WriteAddr + DestPitch + 2)^ := PUInt16(ReadAddr)^;
- inc(ReadAddr, 2);
- inc(WriteAddr, 4);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
- 3: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- PUInt32(WriteAddr)^ := (PUInt32(WriteAddr)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
- PUInt32(WriteAddr + 3)^ := (PUInt32(WriteAddr + 3)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
- PUInt32(WriteAddr + DestPitch)^ := (PUInt32(WriteAddr + DestPitch)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
- PUInt32(WriteAddr + DestPitch + 3)^ := (PUInt32(WriteAddr + DestPitch + 3)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
- inc(ReadAddr, 3);
- inc(WriteAddr, 6);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
- 4: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- PUInt32(WriteAddr)^ := PUInt32(ReadAddr)^;
- PUInt32(WriteAddr + 4)^ := PUInt32(ReadAddr)^;
- PUInt32(WriteAddr + DestPitch)^ := PUInt32(ReadAddr)^;
- PUInt32(WriteAddr + DestPitch + 4)^ := PUInt32(ReadAddr)^;
- inc(ReadAddr, 4);
- inc(WriteAddr, 8);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
+ 1 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ PUInt8( WriteAddr )^ := PUInt8( ReadAddr )^;
+ PUInt8( WriteAddr + 1 )^ := PUInt8( ReadAddr )^;
+ PUInt8( WriteAddr + DestPitch )^ := PUInt8( ReadAddr )^;
+ PUInt8( WriteAddr + DestPitch + 1 )^ := PUInt8( ReadAddr )^;
+ inc( ReadAddr );
+ inc( WriteAddr, 2 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 2 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ PUInt16( WriteAddr )^ := PUInt16( ReadAddr )^;
+ PUInt16( WriteAddr + 2 )^ := PUInt16( ReadAddr )^;
+ PUInt16( WriteAddr + DestPitch )^ := PUInt16( ReadAddr )^;
+ PUInt16( WriteAddr + DestPitch + 2 )^ := PUInt16( ReadAddr )^;
+ inc( ReadAddr, 2 );
+ inc( WriteAddr, 4 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 3 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ PUInt32( WriteAddr )^ := ( PUInt32( WriteAddr )^ and $FF000000 ) or ( PUInt32( ReadAddr )^ and $00FFFFFF );
+ PUInt32( WriteAddr + 3 )^ := ( PUInt32( WriteAddr + 3 )^ and $FF000000 ) or ( PUInt32( ReadAddr )^ and $00FFFFFF );
+ PUInt32( WriteAddr + DestPitch )^ := ( PUInt32( WriteAddr + DestPitch )^ and $FF000000 ) or ( PUInt32( ReadAddr )^ and $00FFFFFF );
+ PUInt32( WriteAddr + DestPitch + 3 )^ := ( PUInt32( WriteAddr + DestPitch + 3 )^ and $FF000000 ) or ( PUInt32( ReadAddr )^ and $00FFFFFF );
+ inc( ReadAddr, 3 );
+ inc( WriteAddr, 6 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 4 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ PUInt32( WriteAddr )^ := PUInt32( ReadAddr )^;
+ PUInt32( WriteAddr + 4 )^ := PUInt32( ReadAddr )^;
+ PUInt32( WriteAddr + DestPitch )^ := PUInt32( ReadAddr )^;
+ PUInt32( WriteAddr + DestPitch + 4 )^ := PUInt32( ReadAddr )^;
+ inc( ReadAddr, 4 );
+ inc( WriteAddr, 8 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
end;
- if SDL_MustLock(Src) then
- SDL_UnlockSurface(Src);
- if SDL_MustLock(Dest) then
- SDL_UnlockSurface(Dest);
+ if SDL_MustLock( Src ) then
+ SDL_UnlockSurface( Src );
+ if SDL_MustLock( Dest ) then
+ SDL_UnlockSurface( Dest );
end;
-procedure SDL_Scanline2xBlit(Src, Dest: PSDL_Surface);
+procedure SDL_Scanline2xBlit( Src, Dest : PSDL_Surface );
var
- ReadAddr, WriteAddr, ReadRow, WriteRow: UInt32;
- SrcPitch, DestPitch, x, y: UInt32;
+ ReadAddr, WriteAddr, ReadRow, WriteRow : UInt32;
+ SrcPitch, DestPitch, x, y : UInt32;
begin
- if (Src = nil) or (Dest = nil) then
+ if ( Src = nil ) or ( Dest = nil ) then
exit;
- if (Src.w shl 1) < Dest.w then
+ if ( Src.w shl 1 ) < Dest.w then
exit;
- if (Src.h shl 1) < Dest.h then
+ if ( Src.h shl 1 ) < Dest.h then
exit;
- if SDL_MustLock(Src) then
- SDL_LockSurface(Src);
- if SDL_MustLock(Dest) then
- SDL_LockSurface(Dest);
+ if SDL_MustLock( Src ) then
+ SDL_LockSurface( Src );
+ if SDL_MustLock( Dest ) then
+ SDL_LockSurface( Dest );
- ReadRow := UInt32(Src.Pixels);
- WriteRow := UInt32(Dest.Pixels);
+ ReadRow := UInt32( Src.Pixels );
+ WriteRow := UInt32( Dest.Pixels );
SrcPitch := Src.pitch;
DestPitch := Dest.pitch;
case Src.format.BytesPerPixel of
- 1: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- PUInt8(WriteAddr)^ := PUInt8(ReadAddr)^;
- PUInt8(WriteAddr + 1)^ := PUInt8(ReadAddr)^;
- inc(ReadAddr);
- inc(WriteAddr, 2);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
- 2: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- PUInt16(WriteAddr)^ := PUInt16(ReadAddr)^;
- PUInt16(WriteAddr + 2)^ := PUInt16(ReadAddr)^;
- inc(ReadAddr, 2);
- inc(WriteAddr, 4);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
- 3: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- PUInt32(WriteAddr)^ := (PUInt32(WriteAddr)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
- PUInt32(WriteAddr + 3)^ := (PUInt32(WriteAddr + 3)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
- inc(ReadAddr, 3);
- inc(WriteAddr, 6);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
- 4: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- PUInt32(WriteAddr)^ := PUInt32(ReadAddr)^;
- PUInt32(WriteAddr + 4)^ := PUInt32(ReadAddr)^;
- inc(ReadAddr, 4);
- inc(WriteAddr, 8);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
+ 1 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ PUInt8( WriteAddr )^ := PUInt8( ReadAddr )^;
+ PUInt8( WriteAddr + 1 )^ := PUInt8( ReadAddr )^;
+ inc( ReadAddr );
+ inc( WriteAddr, 2 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 2 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ PUInt16( WriteAddr )^ := PUInt16( ReadAddr )^;
+ PUInt16( WriteAddr + 2 )^ := PUInt16( ReadAddr )^;
+ inc( ReadAddr, 2 );
+ inc( WriteAddr, 4 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 3 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ PUInt32( WriteAddr )^ := ( PUInt32( WriteAddr )^ and $FF000000 ) or ( PUInt32( ReadAddr )^ and $00FFFFFF );
+ PUInt32( WriteAddr + 3 )^ := ( PUInt32( WriteAddr + 3 )^ and $FF000000 ) or ( PUInt32( ReadAddr )^ and $00FFFFFF );
+ inc( ReadAddr, 3 );
+ inc( WriteAddr, 6 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 4 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ PUInt32( WriteAddr )^ := PUInt32( ReadAddr )^;
+ PUInt32( WriteAddr + 4 )^ := PUInt32( ReadAddr )^;
+ inc( ReadAddr, 4 );
+ inc( WriteAddr, 8 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
end;
- if SDL_MustLock(Src) then
- SDL_UnlockSurface(Src);
- if SDL_MustLock(Dest) then
- SDL_UnlockSurface(Dest);
+ if SDL_MustLock( Src ) then
+ SDL_UnlockSurface( Src );
+ if SDL_MustLock( Dest ) then
+ SDL_UnlockSurface( Dest );
end;
-procedure SDL_50Scanline2xBlit(Src, Dest: PSDL_Surface);
+procedure SDL_50Scanline2xBlit( Src, Dest : PSDL_Surface );
var
- ReadAddr, WriteAddr, ReadRow, WriteRow: UInt32;
- SrcPitch, DestPitch, x, y, Color: UInt32;
+ ReadAddr, WriteAddr, ReadRow, WriteRow : UInt32;
+ SrcPitch, DestPitch, x, y, Color : UInt32;
begin
- if (Src = nil) or (Dest = nil) then
+ if ( Src = nil ) or ( Dest = nil ) then
exit;
- if (Src.w shl 1) < Dest.w then
+ if ( Src.w shl 1 ) < Dest.w then
exit;
- if (Src.h shl 1) < Dest.h then
+ if ( Src.h shl 1 ) < Dest.h then
exit;
- if SDL_MustLock(Src) then
- SDL_LockSurface(Src);
- if SDL_MustLock(Dest) then
- SDL_LockSurface(Dest);
+ if SDL_MustLock( Src ) then
+ SDL_LockSurface( Src );
+ if SDL_MustLock( Dest ) then
+ SDL_LockSurface( Dest );
- ReadRow := UInt32(Src.Pixels);
- WriteRow := UInt32(Dest.Pixels);
+ ReadRow := UInt32( Src.Pixels );
+ WriteRow := UInt32( Dest.Pixels );
SrcPitch := Src.pitch;
DestPitch := Dest.pitch;
case Src.format.BitsPerPixel of
- 8: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- Color := PUInt8(ReadAddr)^;
- PUInt8(WriteAddr)^ := Color;
- PUInt8(WriteAddr + 1)^ := Color;
- Color := (Color shr 1) and $6d; {%01101101}
- PUInt8(WriteAddr + DestPitch)^ := Color;
- PUInt8(WriteAddr + DestPitch + 1)^ := Color;
- inc(ReadAddr);
- inc(WriteAddr, 2);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
- 15: for y := 1 to Src.h do
+ 8 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- Color := PUInt16(ReadAddr)^;
- PUInt16(WriteAddr)^ := Color;
- PUInt16(WriteAddr + 2)^ := Color;
- Color := (Color shr 1) and $3def; {%0011110111101111}
- PUInt16(WriteAddr + DestPitch)^ := Color;
- PUInt16(WriteAddr + DestPitch + 2)^ := Color;
- inc(ReadAddr, 2);
- inc(WriteAddr, 4);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
+ Color := PUInt8( ReadAddr )^;
+ PUInt8( WriteAddr )^ := Color;
+ PUInt8( WriteAddr + 1 )^ := Color;
+ Color := ( Color shr 1 ) and $6D; {%01101101}
+ PUInt8( WriteAddr + DestPitch )^ := Color;
+ PUInt8( WriteAddr + DestPitch + 1 )^ := Color;
+ inc( ReadAddr );
+ inc( WriteAddr, 2 );
end;
- 16: for y := 1 to Src.h do
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 15 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- Color := PUInt16(ReadAddr)^;
- PUInt16(WriteAddr)^ := Color;
- PUInt16(WriteAddr + 2)^ := Color;
- Color := (Color shr 1) and $7bef; {%0111101111101111}
- PUInt16(WriteAddr + DestPitch)^ := Color;
- PUInt16(WriteAddr + DestPitch + 2)^ := Color;
- inc(ReadAddr, 2);
- inc(WriteAddr, 4);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
+ Color := PUInt16( ReadAddr )^;
+ PUInt16( WriteAddr )^ := Color;
+ PUInt16( WriteAddr + 2 )^ := Color;
+ Color := ( Color shr 1 ) and $3DEF; {%0011110111101111}
+ PUInt16( WriteAddr + DestPitch )^ := Color;
+ PUInt16( WriteAddr + DestPitch + 2 )^ := Color;
+ inc( ReadAddr, 2 );
+ inc( WriteAddr, 4 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 16 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ Color := PUInt16( ReadAddr )^;
+ PUInt16( WriteAddr )^ := Color;
+ PUInt16( WriteAddr + 2 )^ := Color;
+ Color := ( Color shr 1 ) and $7BEF; {%0111101111101111}
+ PUInt16( WriteAddr + DestPitch )^ := Color;
+ PUInt16( WriteAddr + DestPitch + 2 )^ := Color;
+ inc( ReadAddr, 2 );
+ inc( WriteAddr, 4 );
end;
- 24: for y := 1 to Src.h do
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 24 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- Color := (PUInt32(WriteAddr)^ and $ff000000) or (PUInt32(ReadAddr)^ and $00ffffff);
- PUInt32(WriteAddr)^ := Color;
- PUInt32(WriteAddr + 3)^ := Color;
- Color := (Color shr 1) and $007f7f7f; {%011111110111111101111111}
- PUInt32(WriteAddr + DestPitch)^ := Color;
- PUInt32(WriteAddr + DestPitch + 3)^ := Color;
- inc(ReadAddr, 3);
- inc(WriteAddr, 6);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
+ Color := ( PUInt32( WriteAddr )^ and $FF000000 ) or ( PUInt32( ReadAddr )^ and $00FFFFFF );
+ PUInt32( WriteAddr )^ := Color;
+ PUInt32( WriteAddr + 3 )^ := Color;
+ Color := ( Color shr 1 ) and $007F7F7F; {%011111110111111101111111}
+ PUInt32( WriteAddr + DestPitch )^ := Color;
+ PUInt32( WriteAddr + DestPitch + 3 )^ := Color;
+ inc( ReadAddr, 3 );
+ inc( WriteAddr, 6 );
end;
- 32: for y := 1 to Src.h do
- begin
- ReadAddr := ReadRow;
- WriteAddr := WriteRow;
- for x := 1 to Src.w do
- begin
- Color := PUInt32(ReadAddr)^;
- PUInt32(WriteAddr)^ := Color;
- PUInt32(WriteAddr + 4)^ := Color;
- Color := (Color shr 1) and $7f7f7f7f;
- PUInt32(WriteAddr + DestPitch)^ := Color;
- PUInt32(WriteAddr + DestPitch + 4)^ := Color;
- inc(ReadAddr, 4);
- inc(WriteAddr, 8);
- end;
- inc(UInt32(ReadRow), SrcPitch);
- inc(UInt32(WriteRow), DestPitch * 2);
- end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
+ 32 : for y := 1 to Src.h do
+ begin
+ ReadAddr := ReadRow;
+ WriteAddr := WriteRow;
+ for x := 1 to Src.w do
+ begin
+ Color := PUInt32( ReadAddr )^;
+ PUInt32( WriteAddr )^ := Color;
+ PUInt32( WriteAddr + 4 )^ := Color;
+ Color := ( Color shr 1 ) and $7F7F7F7F;
+ PUInt32( WriteAddr + DestPitch )^ := Color;
+ PUInt32( WriteAddr + DestPitch + 4 )^ := Color;
+ inc( ReadAddr, 4 );
+ inc( WriteAddr, 8 );
+ end;
+ inc( UInt32( ReadRow ), SrcPitch );
+ inc( UInt32( WriteRow ), DestPitch * 2 );
+ end;
end;
- if SDL_MustLock(Src) then
- SDL_UnlockSurface(Src);
- if SDL_MustLock(Dest) then
- SDL_UnlockSurface(Dest);
+ if SDL_MustLock( Src ) then
+ SDL_UnlockSurface( Src );
+ if SDL_MustLock( Dest ) then
+ SDL_UnlockSurface( Dest );
end;
function SDL_PixelTestSurfaceVsRect( SrcSurface1 : PSDL_Surface; SrcRect1 :
-PSDL_Rect; SrcRect2 : PSDL_Rect; Left1, Top1, Left2, Top2 : integer ) :
-boolean;
+ PSDL_Rect; SrcRect2 : PSDL_Rect; Left1, Top1, Left2, Top2 : integer ) :
+ boolean;
var
Src_Rect1, Src_Rect2 : TSDL_Rect;
right1, bottom1 : integer;
right2, bottom2 : integer;
- Scan1Start, Scan2Start, ScanWidth, ScanHeight : cardinal;
- Mod1: cardinal;
- Addr1 : cardinal;
- BPP : cardinal;
- Pitch1 : cardinal;
+ Scan1Start, {Scan2Start,} ScanWidth, ScanHeight : cardinal;
+ Mod1 : cardinal;
+ Addr1 : cardinal;
+ BPP : cardinal;
+ Pitch1 : cardinal;
TransparentColor1 : cardinal;
- tx, ty : cardinal;
- StartTick : cardinal;
- Color1 : cardinal;
+ tx, ty : cardinal;
+ StartTick : cardinal;
+ Color1 : cardinal;
begin
Result := false;
if SrcRect1 = nil then
@@ -3124,7 +3135,7 @@ begin
else
Src_Rect1 := SrcRect1^;
- Src_Rect2 := SrcRect2^;
+ Src_Rect2 := SrcRect2^;
with Src_Rect1 do
begin
Right1 := Left1 + w;
@@ -3135,15 +3146,13 @@ begin
Right2 := Left2 + w;
Bottom2 := Top2 + h;
end;
- if ( Left1 >= Right2 ) or ( Right1 <= Left2 ) or ( Top1 >= Bottom2 ) or (
-Bottom1 <=
- Top2 ) then
+ if ( Left1 >= Right2 ) or ( Right1 <= Left2 ) or ( Top1 >= Bottom2 ) or ( Bottom1 <= Top2 ) then
exit;
if Left1 <= Left2 then
begin
// 1. left, 2. right
Scan1Start := Src_Rect1.x + Left2 - Left1;
- Scan2Start := Src_Rect2.x;
+ //Scan2Start := Src_Rect2.x;
ScanWidth := Right1 - Left2;
with Src_Rect2 do
if ScanWidth > w then
@@ -3153,7 +3162,7 @@ Bottom1 <=
begin
// 1. right, 2. left
Scan1Start := Src_Rect1.x;
- Scan2Start := Src_Rect2.x + Left1 - Left2;
+ //Scan2Start := Src_Rect2.x + Left1 - Left2;
ScanWidth := Right2 - Left1;
with Src_Rect1 do
if ScanWidth > w then
@@ -3213,7 +3222,7 @@ Bottom1 <=
begin
for tx := 1 to ScanWidth do
begin
- if ( PWord( Addr1 )^ <> TransparentColor1 ) then
+ if ( PWord( Addr1 )^ <> TransparentColor1 ) then
begin
Result := true;
exit;
@@ -3248,7 +3257,7 @@ Bottom1 <=
begin
for tx := 1 to ScanWidth do
begin
- if ( PLongWord( Addr1 )^ <> TransparentColor1 ) then
+ if ( PLongWord( Addr1 )^ <> TransparentColor1 ) then
begin
Result := true;
exit;
@@ -3266,12 +3275,12 @@ procedure SDL_ORSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
var
R, G, B, Pixel1, Pixel2, TransparentColor : cardinal;
- Src, Dest : TSDL_Rect;
- Diff : integer;
+ Src, Dest : TSDL_Rect;
+ Diff : integer;
SrcAddr, DestAddr : cardinal;
WorkX, WorkY : word;
SrcMod, DestMod : cardinal;
- Bits : cardinal;
+ Bits : cardinal;
begin
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
exit; // Remove this to make it faster
@@ -3366,7 +3375,7 @@ begin
if ( Pixel1 <> TransparentColor ) and ( Pixel1 <> 0 ) then
begin
Pixel2 := PUInt8( DestAddr )^;
- PUInt8( DestAddr )^ := Pixel2 OR Pixel1;
+ PUInt8( DestAddr )^ := Pixel2 or Pixel1;
end;
inc( SrcAddr );
inc( DestAddr );
@@ -3387,7 +3396,7 @@ begin
begin
Pixel2 := PUInt16( DestAddr )^;
- PUInt16( DestAddr )^ := Pixel2 OR Pixel1;
+ PUInt16( DestAddr )^ := Pixel2 or Pixel1;
end;
inc( SrcAddr, 2 );
@@ -3409,7 +3418,7 @@ begin
begin
Pixel2 := PUInt16( DestAddr )^;
- PUInt16( DestAddr )^ := Pixel2 OR Pixel1;
+ PUInt16( DestAddr )^ := Pixel2 or Pixel1;
end;
inc( SrcAddr, 2 );
@@ -3452,7 +3461,7 @@ begin
begin
Pixel2 := PUInt32( DestAddr )^;
- PUInt32( DestAddr )^ := Pixel2 or Pixel1;
+ PUInt32( DestAddr )^ := Pixel2 or Pixel1;
end;
inc( SrcAddr, 4 );
inc( DestAddr, 4 );
@@ -3472,12 +3481,12 @@ procedure SDL_ANDSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
var
R, G, B, Pixel1, Pixel2, TransparentColor : cardinal;
- Src, Dest : TSDL_Rect;
- Diff : integer;
+ Src, Dest : TSDL_Rect;
+ Diff : integer;
SrcAddr, DestAddr : cardinal;
WorkX, WorkY : word;
SrcMod, DestMod : cardinal;
- Bits : cardinal;
+ Bits : cardinal;
begin
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
exit; // Remove this to make it faster
@@ -3615,7 +3624,7 @@ begin
begin
Pixel2 := PUInt16( DestAddr )^;
- PUInt16( DestAddr )^ := Pixel2 and Pixel1;
+ PUInt16( DestAddr )^ := Pixel2 and Pixel1;
end;
inc( SrcAddr, 2 );
@@ -3658,7 +3667,7 @@ begin
begin
Pixel2 := PUInt32( DestAddr )^;
- PUInt32( DestAddr )^ := Pixel2 and Pixel1;
+ PUInt32( DestAddr )^ := Pixel2 and Pixel1;
end;
inc( SrcAddr, 4 );
inc( DestAddr, 4 );
@@ -3680,12 +3689,12 @@ procedure SDL_GTSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
var
R, G, B, Pixel1, Pixel2, TransparentColor : cardinal;
- Src, Dest : TSDL_Rect;
- Diff : integer;
+ Src, Dest : TSDL_Rect;
+ Diff : integer;
SrcAddr, DestAddr : cardinal;
WorkX, WorkY : word;
SrcMod, DestMod : cardinal;
- Bits : cardinal;
+ Bits : cardinal;
begin
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
exit; // Remove this to make it faster
@@ -3782,9 +3791,18 @@ begin
Pixel2 := PUInt8( DestAddr )^;
if Pixel2 > 0 then
begin
- if Pixel2 and $E0 > Pixel1 and $E0 then R := Pixel2 and $E0 else R := Pixel1 and $E0;
- if Pixel2 and $1C > Pixel1 and $1C then G := Pixel2 and $1C else G := Pixel1 and $1C;
- if Pixel2 and $03 > Pixel1 and $03 then B := Pixel2 and $03 else B := Pixel1 and $03;
+ if Pixel2 and $E0 > Pixel1 and $E0 then
+ R := Pixel2 and $E0
+ else
+ R := Pixel1 and $E0;
+ if Pixel2 and $1C > Pixel1 and $1C then
+ G := Pixel2 and $1C
+ else
+ G := Pixel1 and $1C;
+ if Pixel2 and $03 > Pixel1 and $03 then
+ B := Pixel2 and $03
+ else
+ B := Pixel1 and $03;
if R > $E0 then
R := $E0;
@@ -3818,9 +3836,18 @@ begin
if Pixel2 > 0 then
begin
- if Pixel2 and $7C00 > Pixel1 and $7C00 then R := Pixel2 and $7C00 else R := Pixel1 and $7C00;
- if Pixel2 and $03E0 > Pixel1 and $03E0 then G := Pixel2 and $03E0 else G := Pixel1 and $03E0;
- if Pixel2 and $001F > Pixel1 and $001F then B := Pixel2 and $001F else B := Pixel1 and $001F;
+ if Pixel2 and $7C00 > Pixel1 and $7C00 then
+ R := Pixel2 and $7C00
+ else
+ R := Pixel1 and $7C00;
+ if Pixel2 and $03E0 > Pixel1 and $03E0 then
+ G := Pixel2 and $03E0
+ else
+ G := Pixel1 and $03E0;
+ if Pixel2 and $001F > Pixel1 and $001F then
+ B := Pixel2 and $001F
+ else
+ B := Pixel1 and $001F;
PUInt16( DestAddr )^ := R or G or B;
end
@@ -3848,9 +3875,18 @@ begin
if Pixel2 > 0 then
begin
- if Pixel2 and $F800 > Pixel1 and $F800 then R := Pixel2 and $F800 else R := Pixel1 and $F800;
- if Pixel2 and $07E0 > Pixel1 and $07E0 then G := Pixel2 and $07E0 else G := Pixel1 and $07E0;
- if Pixel2 and $001F > Pixel1 and $001F then B := Pixel2 and $001F else B := Pixel1 and $001F;
+ if Pixel2 and $F800 > Pixel1 and $F800 then
+ R := Pixel2 and $F800
+ else
+ R := Pixel1 and $F800;
+ if Pixel2 and $07E0 > Pixel1 and $07E0 then
+ G := Pixel2 and $07E0
+ else
+ G := Pixel1 and $07E0;
+ if Pixel2 and $001F > Pixel1 and $001F then
+ B := Pixel2 and $001F
+ else
+ B := Pixel1 and $001F;
PUInt16( DestAddr )^ := R or G or B;
end
@@ -3878,9 +3914,18 @@ begin
if Pixel2 > 0 then
begin
- if Pixel2 and $FF0000 > Pixel1 and $FF0000 then R := Pixel2 and $FF0000 else R := Pixel1 and $FF0000;
- if Pixel2 and $00FF00 > Pixel1 and $00FF00 then G := Pixel2 and $00FF00 else G := Pixel1 and $00FF00;
- if Pixel2 and $0000FF > Pixel1 and $0000FF then B := Pixel2 and $0000FF else B := Pixel1 and $0000FF;
+ if Pixel2 and $FF0000 > Pixel1 and $FF0000 then
+ R := Pixel2 and $FF0000
+ else
+ R := Pixel1 and $FF0000;
+ if Pixel2 and $00FF00 > Pixel1 and $00FF00 then
+ G := Pixel2 and $00FF00
+ else
+ G := Pixel1 and $00FF00;
+ if Pixel2 and $0000FF > Pixel1 and $0000FF then
+ B := Pixel2 and $0000FF
+ else
+ B := Pixel1 and $0000FF;
PUInt32( DestAddr )^ := PUInt32( DestAddr )^ and $FF000000 or ( R or G or B );
end
@@ -3908,9 +3953,18 @@ begin
if Pixel2 > 0 then
begin
- if Pixel2 and $FF0000 > Pixel1 and $FF0000 then R := Pixel2 and $FF0000 else R := Pixel1 and $FF0000;
- if Pixel2 and $00FF00 > Pixel1 and $00FF00 then G := Pixel2 and $00FF00 else G := Pixel1 and $00FF00;
- if Pixel2 and $0000FF > Pixel1 and $0000FF then B := Pixel2 and $0000FF else B := Pixel1 and $0000FF;
+ if Pixel2 and $FF0000 > Pixel1 and $FF0000 then
+ R := Pixel2 and $FF0000
+ else
+ R := Pixel1 and $FF0000;
+ if Pixel2 and $00FF00 > Pixel1 and $00FF00 then
+ G := Pixel2 and $00FF00
+ else
+ G := Pixel1 and $00FF00;
+ if Pixel2 and $0000FF > Pixel1 and $0000FF then
+ B := Pixel2 and $0000FF
+ else
+ B := Pixel1 and $0000FF;
PUInt32( DestAddr )^ := R or G or B;
end
@@ -3936,12 +3990,12 @@ procedure SDL_LTSurface( SrcSurface : PSDL_Surface; SrcRect : PSDL_Rect;
DestSurface : PSDL_Surface; DestRect : PSDL_Rect );
var
R, G, B, Pixel1, Pixel2, TransparentColor : cardinal;
- Src, Dest : TSDL_Rect;
- Diff : integer;
+ Src, Dest : TSDL_Rect;
+ Diff : integer;
SrcAddr, DestAddr : cardinal;
WorkX, WorkY : word;
SrcMod, DestMod : cardinal;
- Bits : cardinal;
+ Bits : cardinal;
begin
if ( SrcSurface = nil ) or ( DestSurface = nil ) then
exit; // Remove this to make it faster
@@ -4038,9 +4092,18 @@ begin
Pixel2 := PUInt8( DestAddr )^;
if Pixel2 > 0 then
begin
- if Pixel2 and $E0 < Pixel1 and $E0 then R := Pixel2 and $E0 else R := Pixel1 and $E0;
- if Pixel2 and $1C < Pixel1 and $1C then G := Pixel2 and $1C else G := Pixel1 and $1C;
- if Pixel2 and $03 < Pixel1 and $03 then B := Pixel2 and $03 else B := Pixel1 and $03;
+ if Pixel2 and $E0 < Pixel1 and $E0 then
+ R := Pixel2 and $E0
+ else
+ R := Pixel1 and $E0;
+ if Pixel2 and $1C < Pixel1 and $1C then
+ G := Pixel2 and $1C
+ else
+ G := Pixel1 and $1C;
+ if Pixel2 and $03 < Pixel1 and $03 then
+ B := Pixel2 and $03
+ else
+ B := Pixel1 and $03;
if R > $E0 then
R := $E0;
@@ -4074,9 +4137,18 @@ begin
if Pixel2 > 0 then
begin
- if Pixel2 and $7C00 < Pixel1 and $7C00 then R := Pixel2 and $7C00 else R := Pixel1 and $7C00;
- if Pixel2 and $03E0 < Pixel1 and $03E0 then G := Pixel2 and $03E0 else G := Pixel1 and $03E0;
- if Pixel2 and $001F < Pixel1 and $001F then B := Pixel2 and $001F else B := Pixel1 and $001F;
+ if Pixel2 and $7C00 < Pixel1 and $7C00 then
+ R := Pixel2 and $7C00
+ else
+ R := Pixel1 and $7C00;
+ if Pixel2 and $03E0 < Pixel1 and $03E0 then
+ G := Pixel2 and $03E0
+ else
+ G := Pixel1 and $03E0;
+ if Pixel2 and $001F < Pixel1 and $001F then
+ B := Pixel2 and $001F
+ else
+ B := Pixel1 and $001F;
PUInt16( DestAddr )^ := R or G or B;
end
@@ -4104,9 +4176,18 @@ begin
if Pixel2 > 0 then
begin
- if Pixel2 and $F800 < Pixel1 and $F800 then R := Pixel2 and $F800 else R := Pixel1 and $F800;
- if Pixel2 and $07E0 < Pixel1 and $07E0 then G := Pixel2 and $07E0 else G := Pixel1 and $07E0;
- if Pixel2 and $001F < Pixel1 and $001F then B := Pixel2 and $001F else B := Pixel1 and $001F;
+ if Pixel2 and $F800 < Pixel1 and $F800 then
+ R := Pixel2 and $F800
+ else
+ R := Pixel1 and $F800;
+ if Pixel2 and $07E0 < Pixel1 and $07E0 then
+ G := Pixel2 and $07E0
+ else
+ G := Pixel1 and $07E0;
+ if Pixel2 and $001F < Pixel1 and $001F then
+ B := Pixel2 and $001F
+ else
+ B := Pixel1 and $001F;
PUInt16( DestAddr )^ := R or G or B;
end
@@ -4134,9 +4215,18 @@ begin
if Pixel2 > 0 then
begin
- if Pixel2 and $FF0000 < Pixel1 and $FF0000 then R := Pixel2 and $FF0000 else R := Pixel1 and $FF0000;
- if Pixel2 and $00FF00 < Pixel1 and $00FF00 then G := Pixel2 and $00FF00 else G := Pixel1 and $00FF00;
- if Pixel2 and $0000FF < Pixel1 and $0000FF then B := Pixel2 and $0000FF else B := Pixel1 and $0000FF;
+ if Pixel2 and $FF0000 < Pixel1 and $FF0000 then
+ R := Pixel2 and $FF0000
+ else
+ R := Pixel1 and $FF0000;
+ if Pixel2 and $00FF00 < Pixel1 and $00FF00 then
+ G := Pixel2 and $00FF00
+ else
+ G := Pixel1 and $00FF00;
+ if Pixel2 and $0000FF < Pixel1 and $0000FF then
+ B := Pixel2 and $0000FF
+ else
+ B := Pixel1 and $0000FF;
PUInt32( DestAddr )^ := PUInt32( DestAddr )^ and $FF000000 or ( R or G or B );
end
@@ -4164,9 +4254,18 @@ begin
if Pixel2 > 0 then
begin
- if Pixel2 and $FF0000 < Pixel1 and $FF0000 then R := Pixel2 and $FF0000 else R := Pixel1 and $FF0000;
- if Pixel2 and $00FF00 < Pixel1 and $00FF00 then G := Pixel2 and $00FF00 else G := Pixel1 and $00FF00;
- if Pixel2 and $0000FF < Pixel1 and $0000FF then B := Pixel2 and $0000FF else B := Pixel1 and $0000FF;
+ if Pixel2 and $FF0000 < Pixel1 and $FF0000 then
+ R := Pixel2 and $FF0000
+ else
+ R := Pixel1 and $FF0000;
+ if Pixel2 and $00FF00 < Pixel1 and $00FF00 then
+ G := Pixel2 and $00FF00
+ else
+ G := Pixel1 and $00FF00;
+ if Pixel2 and $0000FF < Pixel1 and $0000FF then
+ B := Pixel2 and $0000FF
+ else
+ B := Pixel1 and $0000FF;
PUInt32( DestAddr )^ := R or G or B;
end
@@ -4188,69 +4287,75 @@ begin
end;
// Will clip the x1,x2,y1,x2 params to the ClipRect provided
-function SDL_ClipLine(var x1,y1,x2,y2: Integer; ClipRect: PSDL_Rect) : boolean;
- var tflag, flag1, flag2: word;
- txy, xedge, yedge: Integer;
- slope: single;
- function ClipCode(x,y: Integer): word;
+function SDL_ClipLine( var x1, y1, x2, y2 : Integer; ClipRect : PSDL_Rect ) : boolean;
+var
+ tflag, flag1, flag2 : word;
+ txy, xedge, yedge : Integer;
+ slope : single;
+
+ function ClipCode( x, y : Integer ) : word;
begin
Result := 0;
- if x < ClipRect.x then Result := 1;
- if x >= ClipRect.w + ClipRect.x then Result := Result or 2;
- if y < ClipRect.y then Result := Result or 4;
- if y >= ClipRect.h + ClipRect.y then Result := Result or 8;
+ if x < ClipRect.x then
+ Result := 1;
+ if x >= ClipRect.w + ClipRect.x then
+ Result := Result or 2;
+ if y < ClipRect.y then
+ Result := Result or 4;
+ if y >= ClipRect.h + ClipRect.y then
+ Result := Result or 8;
end;
begin
- flag1 := ClipCode(x1,y1);
- flag2 := ClipCode(x2,y2);
+ flag1 := ClipCode( x1, y1 );
+ flag2 := ClipCode( x2, y2 );
result := true;
while true do
begin
- if (flag1 or flag2) = 0 then Exit; // all in
+ if ( flag1 or flag2 ) = 0 then
+ Exit; // all in
- if (flag1 and flag2) <> 0 then
- begin
- result := false;
- Exit; // all out
- end;
+ if ( flag1 and flag2 ) <> 0 then
+ begin
+ result := false;
+ Exit; // all out
+ end;
if flag2 = 0 then
- begin
- txy := x1; x1 := x2; x2 := txy;
- txy := y1; y1 := y2; y2 := txy;
- tflag := flag1; flag1 := flag2; flag2 := tflag;
- end;
+ begin
+ txy := x1; x1 := x2; x2 := txy;
+ txy := y1; y1 := y2; y2 := txy;
+ tflag := flag1; flag1 := flag2; flag2 := tflag;
+ end;
- if (flag2 and 3) <> 0 then
- begin
- if (flag2 and 1) <> 0 then
- xedge := ClipRect.x
- else
- xedge := ClipRect.w + ClipRect.x -1; // back 1 pixel otherwise we end up in a loop
-
- slope := (y2 - y1) / (x2 - x1);
- y2 := y1 + Round(slope * (xedge - x1));
- x2 := xedge;
- end
+ if ( flag2 and 3 ) <> 0 then
+ begin
+ if ( flag2 and 1 ) <> 0 then
+ xedge := ClipRect.x
+ else
+ xedge := ClipRect.w + ClipRect.x - 1; // back 1 pixel otherwise we end up in a loop
+
+ slope := ( y2 - y1 ) / ( x2 - x1 );
+ y2 := y1 + Round( slope * ( xedge - x1 ) );
+ x2 := xedge;
+ end
else
- begin
- if (flag2 and 4) <> 0 then
- yedge := ClipRect.y
- else
- yedge := ClipRect.h + ClipRect.y -1; // up 1 pixel otherwise we end up in a loop
-
- slope := (x2 - x1) / (y2 - y1);
- x2 := x1 + Round(slope * (yedge - y1));
- y2 := yedge;
- end;
+ begin
+ if ( flag2 and 4 ) <> 0 then
+ yedge := ClipRect.y
+ else
+ yedge := ClipRect.h + ClipRect.y - 1; // up 1 pixel otherwise we end up in a loop
- flag2 := ClipCode(x2, y2);
+ slope := ( x2 - x1 ) / ( y2 - y1 );
+ x2 := x1 + Round( slope * ( yedge - y1 ) );
+ y2 := yedge;
+ end;
+
+ flag2 := ClipCode( x2, y2 );
end;
end;
end.
-