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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-07 21:50:25 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-07 21:50:25 +0000 |
commit | 4b221bce47a8d993de19dab49884c1c2f17014d4 (patch) | |
tree | 1297f4f209b36fb8bfe1a19f2072af6dcbf834b0 /Game/Code/lib/JEDI-SDL/OpenGL | |
parent | f0b4ae82ddbd384c7dad594eb36d14e4946a5f62 (diff) | |
download | usdx-4b221bce47a8d993de19dab49884c1c2f17014d4.tar.gz usdx-4b221bce47a8d993de19dab49884c1c2f17014d4.tar.xz usdx-4b221bce47a8d993de19dab49884c1c2f17014d4.zip |
- removed the gtk2 detection (it is just necessary if we want to use lazjpeg instead of Ulazjpeg)
- undefined ProjectM in switches.inc because it caused some trouble (black screen or crashes). So you have to enable this if you want to use ProjectM. I will try to find the cause for the problem. It occurs with flms` installation only so we will have to debug his version remotely.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@841 b956fd51-792f-4845-bead-9b4dfca2ff2c
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