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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-05 17:13:47 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-05 17:13:47 +0000
commit2e6592ceadb3e3c910164c76595e7ae435b8823a (patch)
treebb43d9c43f932b0e1f984c5e6461de0b5e0a3ff1 /Game/Code/lib/JEDI-SDL/OpenGL/Pas/glut.pas
parent5df25a794dd5ba29729574560a1622f77f6b7048 (diff)
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Added a SafeWriteLn()-function to support thread-safe console-output.
This is used in all Log...-Methods now (not for file-output yet). Don't use WriteLn anymore from external threads (for example in SDL or Portaudio Callbacks), otherwise FPC will crash. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@826 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/JEDI-SDL/OpenGL/Pas/glut.pas')
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