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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-05 14:15:34 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-05 14:15:34 +0000
commit0d445e4ef186d6daee3a1545609a1528fe31fa10 (patch)
treeb9b6c1e080c5125cf5873c848a9228f63d016526 /Game/Code/lib/JEDI-SDL/OpenGL/Pas/geometry.pas
parentc09529e6ab6ecbf2d5ba2ac8f29713ba0101e55a (diff)
downloadusdx-0d445e4ef186d6daee3a1545609a1528fe31fa10.tar.gz
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Removed the FPC_V220 define. Now the build-in FPC_VERSION, FPC_RELEASE and FPC_PATCH macros are used. So no need to define the version in a config-file anymore (especially in windows).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@816 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/JEDI-SDL/OpenGL/Pas/geometry.pas')
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