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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-07 21:50:25 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-07 21:50:25 +0000
commit4b221bce47a8d993de19dab49884c1c2f17014d4 (patch)
tree1297f4f209b36fb8bfe1a19f2072af6dcbf834b0 /Game/Code/configure.ac
parentf0b4ae82ddbd384c7dad594eb36d14e4946a5f62 (diff)
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- removed the gtk2 detection (it is just necessary if we want to use lazjpeg instead of Ulazjpeg)
- undefined ProjectM in switches.inc because it caused some trouble (black screen or crashes). So you have to enable this if you want to use ProjectM. I will try to find the cause for the problem. It occurs with flms` installation only so we will have to debug his version remotely. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@841 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/configure.ac2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/configure.ac b/Game/Code/configure.ac
index f0af3447..9ca6e46a 100644
--- a/Game/Code/configure.ac
+++ b/Game/Code/configure.ac
@@ -296,7 +296,7 @@ if [[ -d "$LCL_WIDGET_DIR" ]]; then
AC_MSG_RESULT(yes)
else
AC_MSG_RESULT(no)
- AC_MSG_ERROR(LCL Widget Type not available: directory "$LCL_WIDGET_DIR" not found.)
+# AC_MSG_ERROR(LCL Widget Type not available: directory "$LCL_WIDGET_DIR" not found.)
fi
# find sdl