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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-07 18:09:21 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-07 18:09:21 +0000
commit1db7c89df8670ef1129e172fdc8b5534f4b792d6 (patch)
tree7f0f0a8529287ba4c0e71e7648d07f6bdfd25b44 /Game/Code/UnitTests/test_libraries.lpr
parent507d210257a8e92246aae9d7bfa7c62f78d104ce (diff)
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- Introduced TStatType.
- Replaced TSQLiteTable with the new TSQLiteUniTable. The ..UniTable-version does not retrieve data at once (this feature is not needed/wanted in most cases). The major advantage of this version is a better handling of datatypes. TSQLiteTable does not handle datatypes correctly (and even crashes) if the field-types are not one of the SQLite types (e.g. an INT(12) field will crash if it accessed by FieldAsInteger, the same applies to "integer" but the upper-case version "INTEGER" works). With TSQLiteUniTable those crashes should not occur. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1228 b956fd51-792f-4845-bead-9b4dfca2ff2c
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