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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-06-08 15:33:48 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-06-08 15:33:48 +0000
commit46bb010ca7c5eb04551c030105f9999ca80e472f (patch)
tree3cb6a6bdd7e4e62623c6a83b5d22c1c0dfad73e8 /Game/Code/UltraStar.lpr
parentf4425b4558b7fd86de874035f81ea290c987e96d (diff)
downloadusdx-46bb010ca7c5eb04551c030105f9999ca80e472f.tar.gz
usdx-46bb010ca7c5eb04551c030105f9999ca80e472f.tar.xz
usdx-46bb010ca7c5eb04551c030105f9999ca80e472f.zip
- set svn:eol-style to native
- removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/UltraStar.lpr38
1 files changed, 19 insertions, 19 deletions
diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr
index 36b726c7..66badecb 100644
--- a/Game/Code/UltraStar.lpr
+++ b/Game/Code/UltraStar.lpr
@@ -1,19 +1,19 @@
-// ***************************************************************************
-//
-// Developers PLEASE NOTE !!!!!!!
-//
-// As of september 2007, I am working towards porting Ultrastar-DX to run
-// on Linux. I will be modifiying the source to make it compile in lazarus
-// on windows & linux and I will make sure that it compiles in delphi still
-// To help me in this endevour, please can you make a point of remembering
-// that linux is CASE SENSATIVE, and file / unit names must be as per
-// the filename exactly.
-//
-// EG : opengl12.pas must not be OpenGL in the uses cluase.
-//
-// thanks for your help...
-//
-// ***************************************************************************
-
-{$I UltraStar.dpr}
-
+// ***************************************************************************
+//
+// Developers PLEASE NOTE !!!!!!!
+//
+// As of september 2007, I am working towards porting Ultrastar-DX to run
+// on Linux. I will be modifiying the source to make it compile in lazarus
+// on windows & linux and I will make sure that it compiles in delphi still
+// To help me in this endevour, please can you make a point of remembering
+// that linux is CASE SENSATIVE, and file / unit names must be as per
+// the filename exactly.
+//
+// EG : opengl12.pas must not be OpenGL in the uses cluase.
+//
+// thanks for your help...
+//
+// ***************************************************************************
+
+{$I UltraStar.dpr}
+