aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Screens
diff options
context:
space:
mode:
authorb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-21 22:15:36 +0000
committerb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-21 22:15:36 +0000
commit217cd16e10ff809e7382e5447f1ccde60f3e8564 (patch)
tree2a29418f8222b7f0dec76c28e208119dd7d6d3be /Game/Code/Screens
parentc2400c9068e053375bd496ab8f2092a4840bc3ca (diff)
downloadusdx-217cd16e10ff809e7382e5447f1ccde60f3e8564.tar.gz
usdx-217cd16e10ff809e7382e5447f1ccde60f3e8564.tar.xz
usdx-217cd16e10ff809e7382e5447f1ccde60f3e8564.zip
first try to load textures with SDL_Image
supported texture types are: Plain, Transparent and Colorized (textures in the resource file must be typed TEX) everything else (Font Black, ...) is not implemented. So beware - it looks really broken. There seems to be a problem with The covers - I just didn't understand, what's going on there. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@428 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens')
0 files changed, 0 insertions, 0 deletions