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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-19 14:02:17 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-19 14:02:17 +0000 |
commit | f4537c94794d456d4b7157efeeca2509363bdbb8 (patch) | |
tree | a2ded8b57f31bf7f02a34b9cb5f32eb825446875 /Game/Code/Screens | |
parent | 46aba686fbcfdee835eaa47143c632b4de53fb68 (diff) | |
download | usdx-f4537c94794d456d4b7157efeeca2509363bdbb8.tar.gz usdx-f4537c94794d456d4b7157efeeca2509363bdbb8.tar.xz usdx-f4537c94794d456d4b7157efeeca2509363bdbb8.zip |
mmmmmmmmmmmmm
Looping background images in the menu's ...
http://trac2.assembla.com/usdx/ticket/5#comment:2
( starting to get there )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@865 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenMain.pas | 2 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenName.pas | 2 |
2 files changed, 4 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenMain.pas b/Game/Code/Screens/UScreenMain.pas index cc2ccc80..167d63ef 100644 --- a/Game/Code/Screens/UScreenMain.pas +++ b/Game/Code/Screens/UScreenMain.pas @@ -222,6 +222,8 @@ end; procedure TScreenMain.onShow; begin + inherited; + LCD.WriteText(1, ' Choose mode: '); UpdateLCD; end; diff --git a/Game/Code/Screens/UScreenName.pas b/Game/Code/Screens/UScreenName.pas index f33d6409..079d33fb 100644 --- a/Game/Code/Screens/UScreenName.pas +++ b/Game/Code/Screens/UScreenName.pas @@ -210,6 +210,8 @@ procedure TScreenName.onShow; var
I: integer;
begin
+ inherited;
+
for I := 1 to 6 do
Button[I-1].Text[0].Text := Ini.Name[I-1];
|