diff options
author | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-07-24 08:31:15 +0000 |
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committer | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-07-24 08:31:15 +0000 |
commit | dec577c0d954dfbbdcd03fc8b4159d8d5965e7c8 (patch) | |
tree | b48e03216d69659b10afae17cecc603946aa2269 /Game/Code/Screens | |
parent | ac12e8ff541b2d30f0b5dd070f83fc43d9b2116d (diff) | |
download | usdx-dec577c0d954dfbbdcd03fc8b4159d8d5965e7c8.tar.gz usdx-dec577c0d954dfbbdcd03fc8b4159d8d5965e7c8.tar.xz usdx-dec577c0d954dfbbdcd03fc8b4159d8d5965e7c8.zip |
- added session log
- some minor changes for medley mode
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2606 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenEditSub.pas | 10 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenScore.pas | 2 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 53 |
3 files changed, 48 insertions, 17 deletions
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas index e41aba86..38199ad9 100644 --- a/Game/Code/Screens/UScreenEditSub.pas +++ b/Game/Code/Screens/UScreenEditSub.pas @@ -2061,7 +2061,7 @@ end; procedure TScreenEditSub.MarkSrc;
begin
- CopySrc := Czesci[0].Akt;
+ CopySrc := Czesci[CP].Akt;
end;
procedure TScreenEditSub.PasteText;
@@ -2069,11 +2069,11 @@ var C: integer;
N: integer;
begin
- C := Czesci[0].Akt;
+ C := Czesci[CP].Akt;
- for N := 0 to Czesci[0].Czesc[CopySrc].HighNut do
- Czesci[0].Czesc[C].Nuta[N].Tekst := Czesci[0].Czesc[CopySrc].Nuta[N].Tekst;
- EditorLyric[0].AddCzesc(0, Czesci[0].Akt);
+ for N := 0 to Czesci[CP].Czesc[CopySrc].HighNut do
+ Czesci[CP].Czesc[C].Nuta[N].Tekst := Czesci[CP].Czesc[CopySrc].Nuta[N].Tekst;
+ EditorLyric[CP].AddCzesc(CP, Czesci[CP].Akt);
end;
procedure TScreenEditSub.CopySentence(Src, Dst: integer);
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas index 4101aef9..b8a7b61c 100644 --- a/Game/Code/Screens/UScreenScore.pas +++ b/Game/Code/Screens/UScreenScore.pas @@ -130,7 +130,7 @@ begin Music.VoicesClose;
FadeTo(@ScreenPartyNewRoundM2);
- end else if (ScreenSong.Mode <> smMedley) then
+ end else if (ScreenSong.Mode <> smMedley) and not AktSong.isDuet then
FadeTo(@ScreenTop)
else
begin
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index 94c5d162..2844cc46 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -845,8 +845,15 @@ begin PlaylistMedley.ApplausePlayed := false;
if (ScreenSong.Mode = smMedley) or ScreenSong.PartyMedley then
begin
- CatSongs.Selected := PlaylistMedley.Song[PlaylistMedley.CurrentMedleySong-1];
- Music.Open(CatSongs.Song[CatSongs.Selected].Path + CatSongs.Song[CatSongs.Selected].Mp3);
+ if (length(PlaylistMedley.Song)>=PlaylistMedley.CurrentMedleySong) then
+ begin
+ CatSongs.Selected := PlaylistMedley.Song[PlaylistMedley.CurrentMedleySong-1];
+ Music.Open(CatSongs.Song[CatSongs.Selected].Path + CatSongs.Song[CatSongs.Selected].Mp3);
+ end else
+ begin
+ SongError;
+ Exit;
+ end;
end else
begin
for I := 0 to PlayersPlay - 1 do
@@ -1079,6 +1086,7 @@ var Min: integer;
Sec: integer;
Tekst: string;
+ sung: boolean;
Flash: real;
S: integer;
T: integer;
@@ -1232,19 +1240,21 @@ begin if Sec < 10 then Text[TextTimeText].Text := Text[TextTimeText].Text + '0';
Text[TextTimeText].Text := Text[TextTimeText].Text + IntToStr(Sec);
- if not AktSong.isDuet then
+ sung := true;
+ for I := 0 to Length(Czesci) - 1 do
begin
- lastLine := Length(Czesci[0].Czesc)-1;
- lastWord := Length(Czesci[0].Czesc[lastLine].Nuta)-1;
+ lastLine := Length(Czesci[I].Czesc)-1;
+ lastWord := Length(Czesci[I].Czesc[lastLine].Nuta)-1;
if (lastLine>=0) and (lastWord>=0) then
begin
- if (Czas.AktBeat>(Czesci[0].Czesc[lastLine].Nuta[lastWord].Start+
- Czesci[0].Czesc[lastLine].Nuta[lastWord].Dlugosc)) then
- ScreenSong.SungToEnd := true;
+ if (Czas.AktBeatD<(Czesci[I].Czesc[lastLine].Nuta[lastWord].Start+
+ Czesci[I].Czesc[lastLine].Nuta[lastWord].Dlugosc)) then
+ sung := false;
end;
- end else
- ScreenSong.SungToEnd := false; //do not save duet stats TODO: how to save duet stats?
+ end;
+
+ ScreenSong.SungToEnd := sung;
// for medley-mode:
CurTime := Czas.Teraz;
@@ -1397,7 +1407,7 @@ begin end;
end else
begin
- if not FadeOut then
+ if not FadeOut and ((Screens=1) or (ScreenAct = 2)) then
begin
Finish;
if ScreenSong.Mode = smNormal then
@@ -1586,6 +1596,8 @@ var scores: array of string;
names: array of string;
singmode: string;
+ Min, Sec: integer;
+ CurTime: real;
begin
Music.CaptureStop;
@@ -1643,6 +1655,25 @@ begin begin
singmode := 'Normal';
end;
+
+ if not ScreenSong.SungToEnd then
+ begin
+ singmode := singmode + ', abort at: ';
+
+ if ScreenSong.Mode <> smMedley then
+ CurTime := Czas.Teraz
+ else
+ CurTime := Czas.Teraz - MedleyStart;
+
+ Min := Round(CurTime) div 60;
+ Sec := Round(CurTime) mod 60;
+
+ if Min < 10 then singmode := singmode + '0';
+ singmode := singmode + IntToStr(Min) + ':';
+ if Sec < 10 then singmode := singmode + '0';
+ singmode := singmode + IntToStr(Sec);
+ end;
+
Log.LogSession(names, scores, AktSong.Artist, AktSong.Title, singmode);
end;
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