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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-10-07 16:17:05 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-10-07 16:17:05 +0000
commitbe55a113373cbd5eea229ed9d78bc1de5ed93069 (patch)
treeb094e58cc3e403ea3539ddb903ea9bb9acde8d17 /Game/Code/Screens
parent336f66e50677c95a802d321b61b3e282e016f668 (diff)
downloadusdx-be55a113373cbd5eea229ed9d78bc1de5ed93069.tar.gz
usdx-be55a113373cbd5eea229ed9d78bc1de5ed93069.tar.xz
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- switching UVideo back to rev 2609 (without decoding thread)
- performance mode is now disabled by default git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2639 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r--Game/Code/Screens/UScreenSing.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index 402e24aa..2f8ee68f 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -1908,7 +1908,7 @@ begin
if ShowFinish and AktSong.VideoLoaded then
begin
try
- acGetFrame(Czas.Teraz);
+ acGetFrame(Music.Position);
acDrawGL(ScreenAct, not WebCam); // this only draws
except
//If an Error occurs drawing: prevent Video from being Drawn again and Close Video