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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-06 09:39:49 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-06 09:39:49 +0000 |
commit | 486ad8796acc5883ef83f3a78cd615f6711d77f0 (patch) | |
tree | 14e379cad1e87a10056dd4b5bca160c733aa2a5f /Game/Code/Screens | |
parent | 6a6ef888e1132505da264e395d2c1ca08fffecc5 (diff) | |
download | usdx-486ad8796acc5883ef83f3a78cd615f6711d77f0.tar.gz usdx-486ad8796acc5883ef83f3a78cd615f6711d77f0.tar.xz usdx-486ad8796acc5883ef83f3a78cd615f6711d77f0.zip |
conformed projectM to IVideoPlayback
still needs a little work.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@678 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index dd11ee07..c3bb78d2 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -851,10 +851,10 @@ begin begin try writeln( 'VideoPlayback.FFmpegGetFrame' ); - VideoPlayback.FFmpegGetFrame(Czas.Teraz); + VideoPlayback.GetFrame(Czas.Teraz); writeln( 'VideoPlayback.FFmpegDrawGL' ); - VideoPlayback.FFmpegDrawGL(ScreenAct); + VideoPlayback.DrawGL(ScreenAct); // PlaySmpeg; except @@ -1125,8 +1125,8 @@ begin // todo: find a way to determine, when a new frame is needed // toto: same for the need to skip frames - VideoPlayback.FFmpegGetFrame(Czas.Teraz); - VideoPlayback.FFmpegDrawGL(ScreenAct); + VideoPlayback.GetFrame(Czas.Teraz); + VideoPlayback.DrawGL(ScreenAct); except on E : Exception do begin |