diff options
author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-21 00:55:56 +0000 |
---|---|---|
committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-21 00:55:56 +0000 |
commit | f0a22b8ae97aebaf6dc4a9924a22204bc9e3a306 (patch) | |
tree | b05563641f053143391996530934bd3e08c061c3 /Game/Code/Screens | |
parent | cac6be301884b2c0f0b968ff156631cdda9d0410 (diff) | |
download | usdx-f0a22b8ae97aebaf6dc4a9924a22204bc9e3a306.tar.gz usdx-f0a22b8ae97aebaf6dc4a9924a22204bc9e3a306.tar.xz usdx-f0a22b8ae97aebaf6dc4a9924a22204bc9e3a306.zip |
added sdl_image to project uses clause
and fixed credits screen to compile in lazarus / linux
after the minor changes, to use sdl_image
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@425 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenCredits.pas | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenCredits.pas b/Game/Code/Screens/UScreenCredits.pas index 30237f95..7b5e4c00 100644 --- a/Game/Code/Screens/UScreenCredits.pas +++ b/Game/Code/Screens/UScreenCredits.pas @@ -2,6 +2,13 @@ unit UScreenCredits; interface +{$IFDEF FPC} + {$MODE DELPHI} +{$ENDIF} + +{$I switches.inc} + + uses UMenu, SDL, @@ -313,7 +320,7 @@ begin glGenTextures(1,@myTex); glBindTexture(GL_TEXTURE_2D, myTex); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); glTexImage2D( GL_TEXTURE_2D, 0, 4, myconvertedsdlimage^.w, myconvertedsdlimage^.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, myconvertedsdlimage^.pixels ); SDL_FreeSurface(mysdlimage); |