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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-10-09 06:17:23 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-10-09 06:17:23 +0000
commit81cda8dbc99a289d63caa730d2d1944e968692ba (patch)
treea9b48d0144695748513397129c1ebd2de325c90c /Game/Code/Screens
parent23bf5028a3314e41c9e21bbe7b8f22878d3554d8 (diff)
downloadusdx-81cda8dbc99a289d63caa730d2d1944e968692ba.tar.gz
usdx-81cda8dbc99a289d63caa730d2d1944e968692ba.tar.xz
usdx-81cda8dbc99a289d63caa730d2d1944e968692ba.zip
fix: reload screens if skin or color was changed
fix: colors on challenge party new round screen git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2646 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r--Game/Code/Screens/UScreenOptionsThemes.pas49
-rw-r--r--Game/Code/Screens/UScreenSingModi.pas2
2 files changed, 30 insertions, 21 deletions
diff --git a/Game/Code/Screens/UScreenOptionsThemes.pas b/Game/Code/Screens/UScreenOptionsThemes.pas
index a6b5d543..41383a54 100644
--- a/Game/Code/Screens/UScreenOptionsThemes.pas
+++ b/Game/Code/Screens/UScreenOptionsThemes.pas
@@ -9,9 +9,12 @@ type
TScreenOptionsThemes = class(TMenu)
private
procedure ReloadTheme;
-
+ procedure ReloadScreens;
public
- AktualTheme: Integer;
+ ActualTheme: Integer;
+ ActualSkin: Integer;
+ ActualColor: Integer;
+
SkinSelect: Integer;
constructor Create; override;
function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
@@ -47,14 +50,8 @@ begin
begin
Ini.Save;
- // Reload all screens, after Theme changed
- if(AktualTheme<>Ini.Theme) then
- begin
- UGraphic.UnLoadScreens();
- UGraphic.LoadScreens( true );
- ScreenSong.Refresh(true);
- PlaylistMan.LoadPlayLists;
- end;
+ ReloadScreens;
+
Music.PlayBack;
FadeTo(@ScreenOptions);
end;
@@ -64,14 +61,8 @@ begin
begin
Ini.Save;
- // Reload all screens, after Theme changed
- if(AktualTheme<>Ini.Theme) then
- begin
- UGraphic.UnLoadScreens();
- UGraphic.LoadScreens( true );
- ScreenSong.Refresh(true);
- PlaylistMan.LoadPlayLists;
- end;
+ ReloadScreens;
+
Music.PlayBack;
FadeTo(@ScreenOptions);
end;
@@ -152,7 +143,9 @@ begin
if not Help.SetHelpID(ID) then
Log.LogError('No Entry for Help-ID ' + ID + ' (ScreenOptionsThemes)');
- AktualTheme := Ini.Theme;
+ ActualTheme := Ini.Theme;
+ ActualSkin := Ini.SkinNo;
+ ActualColor := Ini.Color;
end;
procedure TScreenOptionsThemes.ReloadTheme;
@@ -170,9 +163,25 @@ begin
Display.Draw;
SwapBuffers;
- ScreenOptionsThemes.AktualTheme := self.AktualTheme;
+ ScreenOptionsThemes.ActualTheme := self.ActualTheme;
+ ScreenOptionsThemes.ActualSkin := self.ActualSkin;
+ ScreenOptionsThemes.ActualColor := self.ActualColor;
freeandnil( self );
end;
+procedure TScreenOptionsThemes.ReloadScreens;
+begin
+ // Reload all screens, after Theme changed
+ if(ActualTheme <> Ini.Theme) or
+ (ActualSkin <> Ini.SkinNo) or
+ (ActualColor <> Ini.Color) then
+ begin
+ UGraphic.UnLoadScreens();
+ UGraphic.LoadScreens( true );
+ ScreenSong.Refresh(true);
+ PlaylistMan.LoadPlayLists;
+ end;
+end;
+
end.
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas
index 715ec0b2..1c1d8ade 100644
--- a/Game/Code/Screens/UScreenSingModi.pas
+++ b/Game/Code/Screens/UScreenSingModi.pas
@@ -597,7 +597,7 @@ end;
// update and draw movie
if ShowFinish and AktSong.VideoLoaded AND DllMan.Selected.LoadVideo then
begin
- acGetFrame(Czas.Teraz);
+ acGetFrame(Music.Position);
acDrawGL(ScreenAct, not WebCam); // this only draws
end;