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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-03-24 12:23:00 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-03-24 12:23:00 +0000 |
commit | 7c809200754d707f440ec45686692db405da8ae1 (patch) | |
tree | 2164131ef6a523a5a2dbb137b9e875a1d11d478e /Game/Code/Screens | |
parent | 95dc3d90b3eb11080fdcd5edae37cbd35c4ffb57 (diff) | |
download | usdx-7c809200754d707f440ec45686692db405da8ae1.tar.gz usdx-7c809200754d707f440ec45686692db405da8ae1.tar.xz usdx-7c809200754d707f440ec45686692db405da8ae1.zip |
Fixed Bug: Not translating Texts reading Theme.Ini
Compiler doesn't define CompilerConst Translate correctly.
Fixed by Commenting IFDEF Operations out
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@21 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenScore.pas | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas index 2e509a6f..eb92a3d2 100644 --- a/Game/Code/Screens/UScreenScore.pas +++ b/Game/Code/Screens/UScreenScore.pas @@ -45,11 +45,11 @@ type implementation
-{$IFDEF TRANSLATE}
+{{$IFDEF TRANSLATE}
uses UGraphic, UScreenSong, UMenuStatic, UTime, UMain, UIni, ULanguage;
-{$ELSE}
+{{$ELSE}{
uses UGraphic, UScreenSong, UMenuStatic, UTime, UMain, UIni;
-{$ENDIF}
+{{$ENDIF}
function TScreenScore.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
Result := true;
@@ -291,7 +291,7 @@ begin Text[TextName[PP]].Text := Ini.Name[P];
- {$IFDEF TRANSLATE}
+ {{$IFDEF TRANSLATE}
case (Player[P].ScoreTotalI) of
0..2000: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_TONE_DEAF');
2010..4000: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_AMATEUR');
@@ -301,7 +301,7 @@ begin 9010..9800: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_SUPERSTAR');
9810..10000: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_ULTRASTAR');
end;
- {$ELSE}
+ {{$ELSE}{
case (Player[P].ScoreTotalI) of
0..2000: Text[TextScore[PP]].Text := 'Tone Deaf';
2010..4000: Text[TextScore[PP]].Text := 'Amateur';
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