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authorf1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-17 09:26:32 +0000
committerf1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-17 09:26:32 +0000
commitbeccaf9c93dcbab557d4b2fe6845a424f4f47e32 (patch)
tree2ce2a96c60d3d794f4f46af8577ed79a641c2215 /Game/Code/Screens
parent158d1ed252a5827dd62d24ccc5ba11c4295ee903 (diff)
downloadusdx-beccaf9c93dcbab557d4b2fe6845a424f4f47e32.tar.gz
usdx-beccaf9c93dcbab557d4b2fe6845a424f4f47e32.tar.xz
usdx-beccaf9c93dcbab557d4b2fe6845a424f4f47e32.zip
Staves now can be turned of in Options
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@961 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenOptionsLyrics.pas7
1 files changed, 4 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenOptionsLyrics.pas b/Game/Code/Screens/UScreenOptionsLyrics.pas
index 648795a3..68af74c1 100644
--- a/Game/Code/Screens/UScreenOptionsLyrics.pas
+++ b/Game/Code/Screens/UScreenOptionsLyrics.pas
@@ -39,7 +39,7 @@ begin
end;
SDLK_RETURN:
begin
- if SelInteraction = 3 then begin
+ if SelInteraction = 4 then begin
Ini.Save;
AudioPlayback.PlaySound(SoundLib.Back);
FadeTo(@ScreenOptions);
@@ -51,14 +51,14 @@ begin
InteractPrev;
SDLK_RIGHT:
begin
- if (SelInteraction >= 0) and (SelInteraction <= 2) then begin
+ if (SelInteraction >= 0) and (SelInteraction <= 3) then begin
AudioPlayback.PlaySound(SoundLib.Option);
InteractInc;
end;
end;
SDLK_LEFT:
begin
- if (SelInteraction >= 0) and (SelInteraction <= 2) then begin
+ if (SelInteraction >= 0) and (SelInteraction <= 3) then begin
AudioPlayback.PlaySound(SoundLib.Option);
InteractDec;
end;
@@ -78,6 +78,7 @@ begin
AddSelect(Theme.OptionsLyrics.SelectLyricsFont, Ini.LyricsFont, ILyricsFont);
AddSelectSlide(Theme.OptionsLyrics.SelectLyricsEffect, Ini.LyricsEffect, ILyricsEffect);
AddSelect(Theme.OptionsLyrics.SelectSolmization, Ini.Solmization, ISolmization);
+ AddSelect(Theme.OptionsLyrics.SelectNoteLines, Ini.NoteLines, INoteLines);
AddButton(Theme.OptionsLyrics.ButtonExit);