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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-05 17:13:47 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-05 17:13:47 +0000 |
commit | 2e6592ceadb3e3c910164c76595e7ae435b8823a (patch) | |
tree | bb43d9c43f932b0e1f984c5e6461de0b5e0a3ff1 /Game/Code/Screens/UScreenWelcome.pas | |
parent | 5df25a794dd5ba29729574560a1622f77f6b7048 (diff) | |
download | usdx-2e6592ceadb3e3c910164c76595e7ae435b8823a.tar.gz usdx-2e6592ceadb3e3c910164c76595e7ae435b8823a.tar.xz usdx-2e6592ceadb3e3c910164c76595e7ae435b8823a.zip |
Added a SafeWriteLn()-function to support thread-safe console-output.
This is used in all Log...-Methods now (not for file-output yet).
Don't use WriteLn anymore from external threads (for example in
SDL or Portaudio Callbacks), otherwise FPC will crash.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@826 b956fd51-792f-4845-bead-9b4dfca2ff2c
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