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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-10 15:12:07 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-04-10 15:12:07 +0000
commit44956e119562be2defd82eba8b10e7069ead5b76 (patch)
tree8a39314b742b6eaa2d0f0858dd0c6e8170930c06 /Game/Code/Screens/UScreenWelcome.pas
parentda9dc16fd9983e4af6790900c7c007cfe603709b (diff)
downloadusdx-44956e119562be2defd82eba8b10e7069ead5b76.tar.gz
usdx-44956e119562be2defd82eba8b10e7069ead5b76.tar.xz
usdx-44956e119562be2defd82eba8b10e7069ead5b76.zip
Edited Mogs Text: Now hes a Graphics Guy ^^
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@77 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenWelcome.pas16
1 files changed, 8 insertions, 8 deletions
diff --git a/Game/Code/Screens/UScreenWelcome.pas b/Game/Code/Screens/UScreenWelcome.pas
index de3b50f4..79fcc2c4 100644
--- a/Game/Code/Screens/UScreenWelcome.pas
+++ b/Game/Code/Screens/UScreenWelcome.pas
@@ -18,7 +18,7 @@ type
implementation
-uses UGraphic, UTime;
+uses UGraphic, UTime, USkins;
function TScreenWelcome.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
@@ -41,14 +41,14 @@ end;
constructor TScreenWelcome.Create;
begin
inherited Create;
-{ AddStatic(-10, -10, 0, 0, 1, 1, 1, Skin.Star, 'BMP', 'Transparent');
- AddStatic(-500, 440, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
- AddStatic(-500, 472, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
- AddStatic(-500, 504, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
- AddStatic(-500, 536, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
- AddStatic(-500, 568, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
+ AddStatic(-10, -10, 0, 0, 1, 1, 1, Skin.GetTextureFileName('ButtonAlt') , 'JPG', 'Transparent');
+ AddStatic(-500, 440, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
+ AddStatic(-500, 472, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
+ AddStatic(-500, 504, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
+ AddStatic(-500, 536, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
+ AddStatic(-500, 568, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
Animation := 0;
- Fadeout := false;}
+ Fadeout := false;
end;
procedure TScreenWelcome.onShow;