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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-31 14:34:31 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-31 14:34:31 +0000 |
commit | 13bf0be662f660d9f283b6c01b20dc2137dc835e (patch) | |
tree | f5594160c2bff17fa1394fae95405be4974b8c2a /Game/Code/Screens/UScreenWelcome.pas | |
parent | eefbef6f9670e43b5f5f54f5f98ddee8f42b29d8 (diff) | |
download | usdx-13bf0be662f660d9f283b6c01b20dc2137dc835e.tar.gz usdx-13bf0be662f660d9f283b6c01b20dc2137dc835e.tar.xz usdx-13bf0be662f660d9f283b6c01b20dc2137dc835e.zip |
- removed "Font Black" and "Font" texture type
- use TEXTURE_TYPE_TRANSPARENT/COLORIZED/PLAIN in the future
- texture-type is an enum now (not a string as before)
-> pros: less memory consumption, compiler-check, case-insensitive, ...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@988 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenWelcome.pas | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Game/Code/Screens/UScreenWelcome.pas b/Game/Code/Screens/UScreenWelcome.pas index c9c10e57..11e54b8e 100644 --- a/Game/Code/Screens/UScreenWelcome.pas +++ b/Game/Code/Screens/UScreenWelcome.pas @@ -20,7 +20,7 @@ type implementation
-uses UGraphic, UTime, USkins;
+uses UGraphic, UTime, USkins, UTexture;
function TScreenWelcome.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
begin
@@ -44,12 +44,12 @@ end; constructor TScreenWelcome.Create;
begin
inherited Create;
- AddStatic(-10, -10, 0, 0, 1, 1, 1, Skin.GetTextureFileName('ButtonAlt') , 'JPG', 'Transparent');
- AddStatic(-500, 440, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
- AddStatic(-500, 472, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
- AddStatic(-500, 504, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
- AddStatic(-500, 536, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
- AddStatic(-500, 568, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
+ AddStatic(-10, -10, 0, 0, 1, 1, 1, Skin.GetTextureFileName('ButtonAlt') , 'JPG', TEXTURE_TYPE_TRANSPARENT);
+ AddStatic(-500, 440, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', TEXTURE_TYPE_COLORIZED);
+ AddStatic(-500, 472, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', TEXTURE_TYPE_COLORIZED);
+ AddStatic(-500, 504, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', TEXTURE_TYPE_COLORIZED);
+ AddStatic(-500, 536, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', TEXTURE_TYPE_COLORIZED);
+ AddStatic(-500, 568, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', TEXTURE_TYPE_COLORIZED);
Animation := 0;
Fadeout := false;
end;
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