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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-01-12 12:31:43 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-01-12 12:31:43 +0000 |
commit | e74bd57c12f470257111c1c0530fb38f0fd34414 (patch) | |
tree | ea55446e8faa73e164d53521c108d748095a9f80 /Game/Code/Screens/UScreenTop5.pas | |
parent | 79c5b96f49412541efdd51bca62ce5912b864c08 (diff) | |
download | usdx-e74bd57c12f470257111c1c0530fb38f0fd34414.tar.gz usdx-e74bd57c12f470257111c1c0530fb38f0fd34414.tar.xz usdx-e74bd57c12f470257111c1c0530fb38f0fd34414.zip |
bunch of smaller changes...
some changes to song loading...
Record global changed to singleton object
started implementing mic volume display in Settings-Record
hope this dosnt break anything.. :P
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@789 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenTop5.pas | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Game/Code/Screens/UScreenTop5.pas b/Game/Code/Screens/UScreenTop5.pas index bf19fed2..207f6ee6 100644 --- a/Game/Code/Screens/UScreenTop5.pas +++ b/Game/Code/Screens/UScreenTop5.pas @@ -92,29 +92,29 @@ var begin Fadeout := false; - //ReadScore(AktSong); + //ReadScore(CurrentSong); PMax := Ini.Players; if Ini.Players = 4 then Ini.Players := 5; for I := 0 to PMax do - DataBase.AddScore(AktSong, Ini.Difficulty, Ini.Name[I], Round(Player[I].ScoreTotalI)); + DataBase.AddScore(CurrentSong, Ini.Difficulty, Ini.Name[I], Round(Player[I].ScoreTotalI)); - DataBase.WriteScore(AktSong); - DataBase.ReadScore(AktSong); + DataBase.WriteScore(CurrentSong); + DataBase.ReadScore(CurrentSong); - Text[TextArtistTitle].Text := AktSong.Artist + ' - ' + AktSong.Title; + Text[TextArtistTitle].Text := CurrentSong.Artist + ' - ' + CurrentSong.Title; - for I := 1 to Length(AktSong.Score[Ini.Difficulty]) do begin + for I := 1 to Length(CurrentSong.Score[Ini.Difficulty]) do begin Static[StaticNumber[I]].Visible := true; Text[TextNumber[I]].Visible := true; Text[TextName[I]].Visible := true; Text[TextScore[I]].Visible := true; - Text[TextName[I]].Text := AktSong.Score[Ini.Difficulty, I-1].Name; - Text[TextScore[I]].Text := IntToStr(AktSong.Score[Ini.Difficulty, I-1].Score); + Text[TextName[I]].Text := CurrentSong.Score[Ini.Difficulty, I-1].Name; + Text[TextScore[I]].Text := IntToStr(CurrentSong.Score[Ini.Difficulty, I-1].Score); end; - for I := Length(AktSong.Score[Ini.Difficulty])+1 to 5 do begin + for I := Length(CurrentSong.Score[Ini.Difficulty])+1 to 5 do begin Static[StaticNumber[I]].Visible := false; Text[TextNumber[I]].Visible := false; Text[TextName[I]].Visible := false; |