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author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
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committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
commit | 1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch) | |
tree | 3f76e96fc5a3f5b738dabce28642ff2415748ccb /Game/Code/Screens/UScreenStatMain.pas | |
parent | e9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff) | |
download | usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.gz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.xz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.zip |
Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenStatMain.pas')
-rw-r--r-- | Game/Code/Screens/UScreenStatMain.pas | 301 |
1 files changed, 0 insertions, 301 deletions
diff --git a/Game/Code/Screens/UScreenStatMain.pas b/Game/Code/Screens/UScreenStatMain.pas deleted file mode 100644 index bec9d312..00000000 --- a/Game/Code/Screens/UScreenStatMain.pas +++ /dev/null @@ -1,301 +0,0 @@ -unit UScreenStatMain; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - UMenu, - SDL, - SysUtils, - UDisplay, - UMusic, - UIni, - UThemes; - -type - TScreenStatMain = class(TMenu) - private - //Some Stat Value that don't need to be calculated 2 times - SongsWithVid: Cardinal; - function FormatOverviewIntro(FormatStr: string): string; - function FormatSongOverview(FormatStr: string): string; - function FormatPlayerOverview(FormatStr: string): string; - public - TextOverview: integer; - constructor Create; override; - function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; - procedure onShow; override; - procedure SetAnimationProgress(Progress: real); override; - - procedure SetOverview; - end; - -implementation - -uses UGraphic, - UDataBase, - USongs, - USong, - ULanguage, - UCommon, - Classes, - {$IFDEF win32} - windows, - {$ELSE} - sysconst, - {$ENDIF} - ULog; - -function TScreenStatMain.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; -begin - Result := true; - If (PressedDown) Then - begin // Key Down - // check normal keys - case WideCharUpperCase(CharCode)[1] of - 'Q': - begin - Result := false; - Exit; - end; - end; - - // check special keys - case PressedKey of - SDLK_ESCAPE, - SDLK_BACKSPACE : - begin - Ini.Save; - AudioPlayback.PlaySound(SoundLib.Back); - FadeTo(@ScreenMain); - end; - SDLK_RETURN: - begin - //Exit Button Pressed - if Interaction = 4 then - begin - AudioPlayback.PlaySound(SoundLib.Back); - FadeTo(@ScreenMain); - end - else //One of the Stats Buttons Pressed - begin - AudioPlayback.PlaySound(SoundLib.Back); - ScreenStatDetail.Typ := TStatType(Interaction); - FadeTo(@ScreenStatDetail); - end; - end; - SDLK_LEFT: - begin - InteractPrev; - end; - SDLK_RIGHT: - begin - InteractNext; - end; - SDLK_UP: - begin - InteractPrev; - end; - SDLK_DOWN: - begin - InteractNext; - end; - end; - end; -end; - -constructor TScreenStatMain.Create; -var - I: integer; -begin - inherited Create; - - TextOverview := AddText(Theme.StatMain.TextOverview); - - LoadFromTheme(Theme.StatMain); - - AddButton(Theme.StatMain.ButtonScores); - if (Length(Button[0].Text)=0) then - AddButtonText(14, 20, Theme.StatDetail.Description[0]); - - AddButton(Theme.StatMain.ButtonSingers); - if (Length(Button[1].Text)=0) then - AddButtonText(14, 20, Theme.StatDetail.Description[1]); - - AddButton(Theme.StatMain.ButtonSongs); - if (Length(Button[2].Text)=0) then - AddButtonText(14, 20, Theme.StatDetail.Description[2]); - - AddButton(Theme.StatMain.ButtonBands); - if (Length(Button[3].Text)=0) then - AddButtonText(14, 20, Theme.StatDetail.Description[3]); - - AddButton(Theme.StatMain.ButtonExit); - if (Length(Button[4].Text)=0) then - AddButtonText(14, 20, Theme.Options.Description[4]); - - Interaction := 0; - - //Set Songs with Vid - SongsWithVid := 0; - For I := 0 to Songs.SongList.Count -1 do - if (TSong(Songs.SongList[I]).Video <> '') then - Inc(SongsWithVid); -end; - -procedure TScreenStatMain.onShow; -begin - inherited; - - //Set Overview Text: - SetOverview; -end; - -function TScreenStatMain.FormatOverviewIntro(FormatStr: string): string; -var - Year, Month, Day: Word; -begin - {Format: - %0:d Ultrastar Version - %1:d Day of Reset - %2:d Month of Reset - %3:d Year of Reset} - - Result := ''; - - try - DecodeDate(Database.GetStatReset(), Year, Month, Day); - Result := Format(FormatStr, [Language.Translate('US_VERSION'), Day, Month, Year]); - except - on E: EConvertError do - Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_INTRO": ' + E.Message); - end; -end; - -function TScreenStatMain.FormatSongOverview(FormatStr: string): string; -var - CntSongs, CntSungSongs, CntVidSongs: Integer; - MostPopSongArtist, MostPopSongTitle: String; - StatList: TList; - MostSungSong: TStatResultMostSungSong; -begin - {Format: - %0:d Count Songs - %1:d Count of Sung Songs - %2:d Count of UnSung Songs - %3:d Count of Songs with Video - %4:s Name of the most popular Song} - - CntSongs := Songs.SongList.Count; - CntSungSongs := Database.GetTotalEntrys(stMostSungSong); - CntVidSongs := SongsWithVid; - - StatList := Database.GetStats(stMostSungSong, 1, 0, False); - if ((StatList <> nil) and (StatList.Count > 0)) then - begin - MostSungSong := StatList[0]; - MostPopSongArtist := MostSungSong.Artist; - MostPopSongTitle := MostSungSong.Title; - end - else - begin - MostPopSongArtist := '-'; - MostPopSongTitle := '-'; - end; - Database.FreeStats(StatList); - - Result := ''; - - try - Result := Format(FormatStr, [ - CntSongs, CntSungSongs, CntSongs-CntSungSongs, CntVidSongs, - MostPopSongArtist, MostPopSongTitle]); - except - on E: EConvertError do - Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_SONG": ' + E.Message); - end; -end; - -function TScreenStatMain.FormatPlayerOverview(FormatStr: string): string; -var - CntPlayers: Integer; - BestScoreStat: TStatResultBestScores; - BestSingerStat: TStatResultBestSingers; - BestPlayer, BestScorePlayer: String; - BestPlayerScore, BestScore: Integer; - SingerStats, ScoreStats: TList; -begin - {Format: - %0:d Count Players - %1:s Best Player - %2:d Best Players Score - %3:s Best Score Player - %4:d Best Score} - - CntPlayers := Database.GetTotalEntrys(stBestSingers); - - SingerStats := Database.GetStats(stBestSingers, 1, 0, False); - if ((SingerStats <> nil) and (SingerStats.Count > 0)) then - begin - BestSingerStat := SingerStats[0]; - BestPlayer := BestSingerStat.Player; - BestPlayerScore := BestSingerStat.AverageScore; - end - else - begin - BestPlayer := '-'; - BestPlayerScore := 0; - end; - Database.FreeStats(SingerStats); - - ScoreStats := Database.GetStats(stBestScores, 1, 0, False); - if ((ScoreStats <> nil) and (ScoreStats.Count > 0)) then - begin - BestScoreStat := ScoreStats[0]; - BestScorePlayer := BestScoreStat.Singer; - BestScore := BestScoreStat.Score; - end - else - begin - BestScorePlayer := '-'; - BestScore := 0; - end; - Database.FreeStats(ScoreStats); - - Result := ''; - - try - Result := Format(Formatstr, [ - CntPlayers, BestPlayer, BestPlayerScore, - BestScorePlayer, BestScore]); - except - on E: EConvertError do - Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_PLAYER": ' + E.Message); - end; -end; - -procedure TScreenStatMain.SetOverview; -var - Overview: String; -begin - // Format overview - Overview := FormatOverviewIntro(Language.Translate('STAT_OVERVIEW_INTRO')) + '\n \n' + - FormatSongOverview(Language.Translate('STAT_OVERVIEW_SONG')) + '\n \n' + - FormatPlayerOverview(Language.Translate('STAT_OVERVIEW_PLAYER')); - Text[0].Text := Overview; -end; - - -procedure TScreenStatMain.SetAnimationProgress(Progress: real); -var I: Integer; -begin - For I := 0 to high(Button) do - Button[I].Texture.ScaleW := Progress; -end; - -end. |