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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-30 13:52:35 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-30 13:52:35 +0000
commit019b7e15390495005b3e6d09dfb1eca3e55e988a (patch)
tree72d4f88773c270d7477f8e31a73fbd59503ef8f7 /Game/Code/Screens/UScreenSongJumpto.pas
parenta2c2c4ad91ff822720e8d7779cf068b13321c3c0 (diff)
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SDL-free implementation of ConsoleWriteLn. The handler for thread-safe console output is created in the initialization section of ucommon.pas. At this time SDL is not yet initialized. Normally this is not necessary for threading and synchronization functions but who knows.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1047 b956fd51-792f-4845-bead-9b4dfca2ff2c
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