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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-21 15:13:23 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-21 15:13:23 +0000 |
commit | b08c9047b5cdd5628f45877c90149e3bedd57b89 (patch) | |
tree | 9a08f9ed604290801814b8c21327aab6f317263e /Game/Code/Screens/UScreenSongJumpto.pas | |
parent | 35572be5588c92bff06d21791122175d05819374 (diff) | |
download | usdx-b08c9047b5cdd5628f45877c90149e3bedd57b89.tar.gz usdx-b08c9047b5cdd5628f45877c90149e3bedd57b89.tar.xz usdx-b08c9047b5cdd5628f45877c90149e3bedd57b89.zip |
ParseInput(... ScanCode: byte; ...) -> ParseInput(... CharCode: WideChar; ...)
See: http://trac2.assembla.com/usdx/ticket/35
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@966 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenSongJumpto.pas | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenSongJumpto.pas b/Game/Code/Screens/UScreenSongJumpto.pas index bb9475cc..a98edec5 100644 --- a/Game/Code/Screens/UScreenSongJumpto.pas +++ b/Game/Code/Screens/UScreenSongJumpto.pas @@ -23,7 +23,7 @@ type procedure SetVisible(Value: Boolean); property Visible: Boolean read VisibleBool write SetVisible; - function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override; + function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; procedure onShow; override; function Draw: boolean; override; @@ -39,7 +39,7 @@ implementation uses UGraphic, UMain, UIni, UTexture, ULanguage, UParty, USongs, UScreenSong, ULog; -function TScreenSongJumpto.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; +function TScreenSongJumpto.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; begin Result := true; If (PressedDown) Then @@ -49,7 +49,7 @@ begin begin if Interaction = 0 then begin - Button[0].Text[0].Text := Button[0].Text[0].Text + chr(ScanCode); + Button[0].Text[0].Text := Button[0].Text[0].Text + CharCode; SetTextFound(CatSongs.SetFilter(Button[0].Text[0].Text, SelectType)); end; end; |