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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-08 19:00:47 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-08 19:00:47 +0000
commitb61e647b67ac0d449d764b89b117a3ac8b603403 (patch)
treef94140bec26b23ff7cc82be4da2c0739d1c16ee1 /Game/Code/Screens/UScreenSong.pas
parent67b726eecadbfdc9a02827e8ecab07a5c0762708 (diff)
downloadusdx-b61e647b67ac0d449d764b89b117a3ac8b603403.tar.gz
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Readded Q Shortcut (Exit Application) on all Screens
Clean up Popup Code a little bit git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@180 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenSong.pas17
1 files changed, 5 insertions, 12 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index e4ab8854..139d6984 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -248,6 +248,10 @@ begin
end;
case PressedKey of
+ SDLK_Q:
+ begin
+ Result := false;
+ end;
SDLK_ESCAPE :
begin
if (Mode = 0) then
@@ -605,19 +609,8 @@ begin
SetJoker;
end;
end;
-
- SDLK_Q:
- begin
- Result := false;
- end;
- end;
- end
- else // Key Up
- case PressedKey of
- SDLK_RETURN :
- begin
- end;
end;
+ end;
end;
constructor TScreenSong.Create;