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author | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-01 19:34:40 +0000 |
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committer | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-01 19:34:40 +0000 |
commit | 391d30716d48dc709f6444b19c008e82311623b9 (patch) | |
tree | e922181e99262c06e6d48a6df5cda71a2338e0bd /Game/Code/Screens/UScreenSong.pas | |
parent | 39c1fdef33f512a36334e689e38b90cfe4aceb82 (diff) | |
download | usdx-391d30716d48dc709f6444b19c008e82311623b9.tar.gz usdx-391d30716d48dc709f6444b19c008e82311623b9.tar.xz usdx-391d30716d48dc709f6444b19c008e82311623b9.zip |
Mac OS X version compiles and links. I hope I didn't break too many files on windows/linux.
Added switches.inc to all files.
Changed many IFDEFs.
For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenSong.pas | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index 4d146283..3f2f5d58 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -1,12 +1,8 @@ unit UScreenSong; interface -{$I switches.inc} - -{$IFDEF FPC} - {$MODE DELPHI} -{$ENDIF} +{$I switches.inc} uses @@ -813,7 +809,7 @@ begin try AddButton(300 + Pet*250, 140, 200, 200, '', 'JPG', 'Plain', Theme.Song.Cover.Reflections); except - {$IFDEF win32} + {$IFDEF MSWINDOWS} Messagebox(0, PChar('No Cover Image is damage. Could not Workaround Song Loading, Ultrastar will exit now.'), PChar(Language.Translate('US_VERSION')), MB_ICONERROR or MB_OK); {$ELSE} // TODO : JB_linux - better handle this message and display to user.. |