aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Screens/UScreenSingModi.pas
diff options
context:
space:
mode:
authorb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-07 21:09:02 +0000
committerb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-07 21:09:02 +0000
commit247cbdca4eb8af228fa1753f1185e85077b5befa (patch)
tree22b670adb1ab675521904be290a60d9cc166dda8 /Game/Code/Screens/UScreenSingModi.pas
parentaddda3536d0d82714e826994b3a10c6b468c3252 (diff)
downloadusdx-247cbdca4eb8af228fa1753f1185e85077b5befa.tar.gz
usdx-247cbdca4eb8af228fa1753f1185e85077b5befa.tar.xz
usdx-247cbdca4eb8af228fa1753f1185e85077b5befa.zip
UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideo
UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenSingModi.pas7
1 files changed, 4 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas
index e046e193..0305315f 100644
--- a/Game/Code/Screens/UScreenSingModi.pas
+++ b/Game/Code/Screens/UScreenSingModi.pas
@@ -2,7 +2,7 @@ unit UScreenSingModi;
interface
-uses UMenu, UMusic, SDL, SysUtils, UFiles, UTime, USongs, UIni, ULog, USmpeg, UTexture, ULyrics,
+uses UMenu, UMusic, SDL, SysUtils, UFiles, UTime, USongs, UIni, ULog, UTexture, ULyrics,
TextGL, OpenGL12, BASS, UThemes, ULCD, UScreenSing, ModiSDK;
type
@@ -943,10 +943,11 @@ end;
if (DllMan.Selected.LoadSong) AND (DllMan.Selected.LoadBack) then
SingDrawBackground;
+ // comment by blindy: wo zum henker wird denn in diesem screen ein video abgespielt?
// update and draw movie
- if ShowFinish and AktSong.VideoLoaded AND DllMan.Selected.LoadVideo then begin
+{ if ShowFinish and AktSong.VideoLoaded AND DllMan.Selected.LoadVideo then begin
UpdateSmpeg; // this only draws
- end;
+ end;}
// draw static menu (FG)
DrawFG;