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authormogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-10 13:06:56 +0000
committermogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-10 13:06:56 +0000
commit13666b8a713f7f46d1db186ba147aa91984ddb0f (patch)
treec397095dd555770c2f41ed953524f1aafdbd61c7 /Game/Code/Screens/UScreenSingModi.pas
parentf280901b6bf6e85eccd885e18e5680253a763f43 (diff)
downloadusdx-13666b8a713f7f46d1db186ba147aa91984ddb0f.tar.gz
usdx-13666b8a713f7f46d1db186ba147aa91984ddb0f.tar.xz
usdx-13666b8a713f7f46d1db186ba147aa91984ddb0f.zip
Overall look: ScoreBGs and playerboxes (p1, p2,..) are now drawn as colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit.
Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3) - Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly - Linebonus not yet done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenSingModi.pas1
1 files changed, 1 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas
index 0305315f..20ad0957 100644
--- a/Game/Code/Screens/UScreenSingModi.pas
+++ b/Game/Code/Screens/UScreenSingModi.pas
@@ -945,6 +945,7 @@ end;
// comment by blindy: wo zum henker wird denn in diesem screen ein video abgespielt?
// update and draw movie
+ // <mog> wie wo wadd? also in der selben funktion in der uscreensing kommt des video in der zeile 995, oder was wollteste wissen? :X
{ if ShowFinish and AktSong.VideoLoaded AND DllMan.Selected.LoadVideo then begin
UpdateSmpeg; // this only draws
end;}