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authormota23 <mota23@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-26 15:48:55 +0000
committermota23 <mota23@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-26 15:48:55 +0000
commitc7e2eee2adb177669622a9ee99072ad2b746efe5 (patch)
tree3b25c4c870b636dd5dbb2367656e5214d4b6c816 /Game/Code/Screens/UScreenSing.pas
parent10391b4d011dc60f1585643398b772bed3bb4beb (diff)
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Changed active lyrics color back to blue.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@230 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenSing.pas')
-rw-r--r--Game/Code/Screens/UScreenSing.pas6
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index 3899a4ed..ed79bb2f 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -403,9 +403,9 @@ begin
{LyricMain.ColSR := Skin_FontHighlightR;
LyricMain.ColSG := Skin_FontHighlightG;
LyricMain.ColSB := Skin_FontHighlightB;1aa5dc}
- LyricMain.ColSR := 96/255; //26
- LyricMain.ColSG := 192/255; //165
- LyricMain.ColSB := 96/255; //220
+ LyricMain.ColSR := 5/255; //26
+ LyricMain.ColSG := 163/255; //165
+ LyricMain.ColSB := 210/255; //220
LyricSub.ColR := 0.4; //0.6
LyricSub.ColG := 0.4; //0.6