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author | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-06 02:16:07 +0000 |
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committer | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-06 02:16:07 +0000 |
commit | 36e04782552fde9e26710f29f453d574b2ee9c0b (patch) | |
tree | e9f4bde9473a3e9bcef594f335816236f496f7cf /Game/Code/Screens/UScreenSing.pas | |
parent | e80ec1918ada3406d9e7cdd6a27b259dfa3bfc3d (diff) | |
download | usdx-36e04782552fde9e26710f29f453d574b2ee9c0b.tar.gz usdx-36e04782552fde9e26710f29f453d574b2ee9c0b.tar.xz usdx-36e04782552fde9e26710f29f453d574b2ee9c0b.zip |
Translated Some Variables
TonGamy to ToneGamus
DlugoscNut to NoteLenght
Akt to Current
AktBeat to CurrentBeat
AktBeatD to CurrentBeatD
AktBeatC to CurrentBeatC
OldCzesc to OldLine
Teraz to CurrentTime
Razem to TotalTime
TCzas to TLineState
Czas to LineState
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@916 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenSing.pas')
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index 2f8df0a6..d50d4360 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -205,7 +205,7 @@ begin if not paused then //Pause einschalten begin // pause Time - PauseTime := Czas.Teraz; + PauseTime := LineState.CurrentTime; Paused := true; // pause Music @@ -218,7 +218,7 @@ begin end else //Pause ausschalten begin - Czas.Teraz := PauseTime; //Position of Notes + LineState.CurrentTime := PauseTime; //Position of Notes // Position of Music AudioPlayback.Position := PauseTime; @@ -506,10 +506,10 @@ begin // prepare timer (I) // CountSkipTimeSet; - Czas.Teraz := CurrentSong.Start; - Czas.Razem := AudioPlayback.Length; - if (CurrentSong.Finish > 0) then Czas.Razem := CurrentSong.Finish / 1000; - Czas.OldBeat := -1; + LineState.CurrentTime := CurrentSong.Start; + LineState.TotalTime := AudioPlayback.Length; + if (CurrentSong.Finish > 0) then LineState.TotalTime := CurrentSong.Finish / 1000; + LineState.OldBeat := -1; for P := 0 to High(Player) do ClearScores(P); @@ -897,7 +897,7 @@ begin begin try writeln( 'VideoPlayback.FFmpegGetFrame' ); - fCurrentVideoPlaybackEngine.GetFrame(Czas.Teraz); + fCurrentVideoPlaybackEngine.GetFrame(LineState.CurrentTime); writeln( 'VideoPlayback.FFmpegDrawGL' ); fCurrentVideoPlaybackEngine.DrawGL(ScreenAct); @@ -1070,8 +1070,8 @@ begin Text[T].X := Text[T].X + 10*ScreenX; // update static menu with time ... - Min := Round(Czas.Teraz) div 60; - Sec := Round(Czas.Teraz) mod 60; + Min := Round(LineState.CurrentTime) div 60; + Sec := Round(LineState.CurrentTime) mod 60; Text[TextTimeText].Text := ''; if Min < 10 then Text[TextTimeText].Text := '0'; Text[TextTimeText].Text := Text[TextTimeText].Text + IntToStr(Min) + ':'; @@ -1176,7 +1176,7 @@ begin if assigned( fCurrentVideoPlaybackEngine ) then begin - fCurrentVideoPlaybackEngine.GetFrame(Czas.Teraz); + fCurrentVideoPlaybackEngine.GetFrame(LineState.CurrentTime); fCurrentVideoPlaybackEngine.DrawGL(ScreenAct); end; @@ -1208,9 +1208,9 @@ begin DrawFG; // check for music finish -// Log.LogError('Check for music finish: ' + BoolToStr(Music.Finished) + ' ' + FloatToStr(Czas.Teraz*1000) + ' ' + IntToStr(CurrentSong.Finish)); +// Log.LogError('Check for music finish: ' + BoolToStr(Music.Finished) + ' ' + FloatToStr(LineState.CurrentTime*1000) + ' ' + IntToStr(CurrentSong.Finish)); if ShowFinish then begin - if (not AudioPlayback.Finished) and ((CurrentSong.Finish = 0) or (Czas.Teraz*1000 <= CurrentSong.Finish)) then begin + if (not AudioPlayback.Finished) and ((CurrentSong.Finish = 0) or (LineState.CurrentTime*1000 <= CurrentSong.Finish)) then begin //Pause Mod: if not Paused then Sing(Self); // analyze song |