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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-04-07 12:58:11 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-04-07 12:58:11 +0000 |
commit | 4ce8b89fdaf829546449c0d1acab14df80c49d95 (patch) | |
tree | ac187e48275ea9b1e8e546171aa76d051755f567 /Game/Code/Screens/UScreenSing.pas | |
parent | dd97441dc46eb52b124edf4e0a2ba6a650867e8e (diff) | |
download | usdx-4ce8b89fdaf829546449c0d1acab14df80c49d95.tar.gz usdx-4ce8b89fdaf829546449c0d1acab14df80c49d95.tar.xz usdx-4ce8b89fdaf829546449c0d1acab14df80c49d95.zip |
Fixed some Bugs in Effect Engine:
Perfect Note Stars was drawn 2 Times
Golden Note Extra twinkling stops and is redrawn until next Sentece or Note at the End of the Golden Note.
Redrawing of Golden Note Twinkles at the next Sentence
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@71 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index d684dc3c..ae5b239c 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -1121,16 +1121,14 @@ begin end;
//PhrasenBonus - Line Bonus Mod End// }
-
-//GoldenStarsTwinkle Mod
- GoldenRec.KillAll;
-//GoldenStarsTwinkle Mod End
end;
//Called on Sentence Change S= New Current Sentence
procedure TScreenSing.onSentenceChange(S: Cardinal);
begin
- //Dummy
+ //GoldenStarsTwinkle Mod
+ GoldenRec.KillAll;
+ //GoldenStarsTwinkle Mod End
end;
end.
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