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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-11-20 10:40:00 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-11-20 10:40:00 +0000
commitfffb5a40133622131d7077f1d8842c2c6b7b51ad (patch)
tree0beec8c8b7a777e2600d8f976c3fbf032fab0103 /Game/Code/Screens/UScreenSing.pas
parent4f10526633c463675defb42b4d8e27e21105ec21 (diff)
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- hide lyrics also by pressing N
- support for more than one song folder - added track number in error.log for duet songs - fixed sorting by title and artist: sort by artist or title first - added more text messages in editor - copy and move lines between tracks in duet songs is possible again - adjust player number in screenname - don't show possible scores in party modes (collidates with some plugins) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2743 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenSing.pas19
1 files changed, 17 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index f9d59552..46f7b63c 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -225,7 +225,7 @@ begin
Exit;
Inc(ShowNotes);
- if (ShowNotes>2) then
+ if (ShowNotes>3) then
ShowNotes:=0;
end;
@@ -283,7 +283,8 @@ begin
SDLK_S:
begin
- Ini.PossibleScore := (Ini.PossibleScore+1) mod 4;
+ if (ScreenSong.Mode = smNormal) then
+ Ini.PossibleScore := (Ini.PossibleScore+1) mod 4;
//Ini.Save;
end;
@@ -2091,10 +2092,22 @@ begin
end;
Static[StaticLyricBar].Texture.Alpha := Alpha[1];
+ if (ShowNotes<3) then
+ Static[StaticLyricBar].Visible := true
+ else
+ Static[StaticLyricBar].Visible := false;
if AktSong.isDuet then
+ begin
Static[StaticLyricDuetBar].Texture.Alpha := Alpha[0];
+ if (ShowNotes<3) then
+ Static[StaticLyricDuetBar].Visible := true
+ else
+ Static[StaticLyricDuetBar].Visible := false;
+ end;
+
+
// draw custom items
SingDraw(Alpha); // always draw
@@ -2274,6 +2287,8 @@ begin
end else if(ScreenSong.Mode = smNormal) then
begin
singmode := 'Normal';
+ if AktSong.isDuet then
+ singmode := singmode + ' (Duet)';
end;
if not ScreenSong.SungToEnd then